Sprites are Fortnite’s little in-match companions, and they do a lot more than sit on your shoulder. Equip one during a game, and it grants a special Sprite Power that can shift how you heal, move, fight, or open loot. There are 24 named Sprites right now, spread across Rare, Epic, Legendary, and Mythic tiers, and 109 separate collectible entries once you count every visual treatment.
Quick answer: Find a Sprite in a match, keep it equipped, and let it level up as you explore, eliminate players, and survive the Storm. Its power gets stronger as it levels, and banking it before you die is what locks it into your collection.

What Sprites do during a match
Each Sprite has one identity, one rarity, and one power. You pick it up on the map, keep it with you, and it develops its perk the longer it stays alive with you. The catch is that a Sprite only counts toward your collection once you bank it. If you get eliminated before that happens, the Sprite drops on the battlefield, and another player can grab it.
That two-sided design is the whole point. A Sprite is useful in the moment for its power, and it doubles as a longer collection target you chase across matches.

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Add to Google Preferences →Every named Fortnite Sprite, power, and where to find it
| Sprite | Rarity | Power | Where to look |
|---|---|---|---|
| Water | Rare | Replenishes shields for you and nearby squadmates while in water | Sprite Chests |
| Earth | Rare | May reveal extra rare items when you open chests | Sprite Chests |
| Fire | Rare | Releases a fiery burst after you deal enough damage | Sprite Chests |
| Fishy | Rare | Increases swim speed and boosts movement while under fire | Sprite Chests |
| Air | Rare | Increases sprint speed and jump height | Sprite Chests |
| Duck | Epic | Emoting and jamming replenish your shields | Sprite Chests |
| Ghost | Epic | Briefly cloaks you when you reload | Sprite Chests |
| Demon | Epic | Siphons health and shields after eliminations | Sprite Chests |
| King | Epic | Makes your pickaxe deal more damage | Sprite Chests |
| Aura | Epic | Grants a Shock Rock charge after enough damage | Sprite Chests |
| Striker | Epic | Triggers Overdrive when you mantle or hurdle | Sprite Chests |
| Dream | Legendary | Grants a random item each level and legendary loot at max level | Rare Chests |
| Punk | Legendary | Offers a chance for an infinite-ammo effect | Rare Chests |
| Boss | Legendary | Boosts your maximum Health and Shield | Boss rewards |
| Seven | Legendary | Reveals enemy foot trails for you and nearby squadmates | Sprite Chests |
| Llama | Legendary | Opening Ammo Boxes has a chance to upgrade your weapon | Relic Chests |
| Peely | Legendary | Marks nearby rare Sprite variants or enemies carrying them, while revealing your location | High and mountainous areas |
| Grim Reaper | Mythic | Marks players who damage you and reveals their location | Sprite Chests |
| Zero Point | Mythic | Creates a Shield Bubble Jr. when you heal | Vault, keycard, and Sprite Chests |
| Burnt Peanut | Mythic | May award extra or Mythic loot after eliminations | Relic Chests and other rare sources |
| Batman | Mythic | Deploys the Bat Cape midair and improves rare-Sprite finds from chests | DC Summer Quests and chest drops |
| Pollo | Mythic | Slowly replenishes shields for you and nearby squadmates after an elimination | Sprite Chests and Rare Chests |
| Vini Jr. | Mythic | Makes slides destructive after sprinting; slide-kicks improve fire rate and reload speed | Sprite Chests and Rare Chests |
| John Wick | Mythic | Knocking or eliminating a player briefly reveals other nearby enemies | Springfield Reload carriers, chests, and match wins |

Rarity breakdown
The 24 named Sprites split cleanly across four tiers. Rarity tracks with how strong or situational the power tends to be, with the Mythic group holding the flashiest effects like the John Wick reveal and Batman’s Bat Cape.
| Tier | Count |
|---|---|
| Rare | 5 |
| Epic | 6 |
| Legendary | 6 |
| Mythic | 7 |
Variants and treatments
This is where the count jumps from 24 to 109. Each named Sprite can appear in special visual treatments, and each one is tracked as its own collectible. Not every Sprite supports every treatment, so what shows up on a given Sprite depends on which combinations exist for it.
| Treatment | Notes |
|---|---|
| Normal | The base version of the Sprite |
| Gold | Common premium treatment across most Sprites |
| Gummy | Common premium treatment across most Sprites |
| Galaxy | Common premium treatment across most Sprites |
| Holofoil | Available on select Sprites |
| Cube | Available on select Sprites |
| Quack | Rare treatment on a few Sprites |
| Gem | Currently tied to the Llama Sprite |
Some Sprites carry just one entry and no extra treatments at all. Burnt Peanut, Pollo, Vini Jr., and John Wick each exist only as a single Normal version, which is part of what makes them tough completion targets.

Named total vs. full collection
“All Sprites” means two different numbers, and it’s easy to mix them up. Finding every named companion is one milestone. Owning every treatment of every companion is a much bigger one.
- 24 named Sprites, from Water and Fire up to Zero Point and John Wick.
- 109 total variant entries once every Gold, Gummy, Galaxy, Holofoil, Cube, Quack, and Gem treatment is counted separately.
You can hit “every named Sprite” and still be missing dozens of treatments. Completion hunters track those individually rather than by name.

How to bank a Sprite and confirm it’s yours
Note: Availability shifts with live updates and limited events. Some Sprites are tied to specific sources like DC Summer Quests or Vault keycards, so a companion you can chase this week may rotate as the game changes. When a Sprite isn’t showing as obtainable, it usually means its source event or drop pool isn’t active right now.






