Gaming How-To

AION 2: How to Auto Run and Fast Travel With Kibelisk Teleports

Num Lock auto-run, quest tracker auto-pathing, the world map Travel button, and Kibelisk warps, all in one place.

Num Lock auto-run, quest tracker auto-pathing, the world map Travel button, and Kibelisk warps, all in one place.

Image: NC

Atreia is big, and most of the time you spend in it early on is spent getting somewhere. AION 2 gives you four different ways to hand the walking over to the game, from a simple straight-line sprint to a full map warp that drops you next to the NPC you actually need.

Quick answer: Press Num Lock to auto-run forward, click the quest tracker or the world map’s Travel button to auto-path to an objective, and pick a Kibelisk on the map to teleport.


Every hands-free movement option in AION 2

These four systems overlap, and picking the right one saves the most time. Auto-run is manual steering without holding a key. Auto-pathing walks a route for you. Kibelisk teleports skip the route entirely.

MethodInputBest for
Auto RunNum LockOpen ground, no fixed target
Quest tracker pathClick tracker entryCurrent quest objective
Map TravelMap icon + TravelAny marked point in the zone
Kibelisk warpMap + Return Scroll BoundCrossing the whole map

Auto run in a straight line with Num Lock

Look at the command list in the bottom-right corner of the HUD. The Auto Run entry sits there with its keybind shown next to it, which is Num Lock by default.
Face the direction you want to go and press Num Lock. Your character keeps running forward on its own until you stop it, and you steer with the mouse as it goes.
Straight-Line Auto-Run00:14Straight-Line Auto-Run
The Auto Run command and its Num Lock binding, shown in the HUD command list while the character runs forward. Shown at 00:14 in MistaWigglez’s video. Image: NC

This is the only method that ignores terrain and objectives. It is useful for exploring or for covering a stretch of road you already know, but it will not route around obstacles for you.


Auto-path to a quest objective

From the quest tracker

The quest tracker on the right side of the screen doubles as a navigation button. Click the tracked quest and your character starts moving on its own, following a trail of guided path dots toward the objective. You know it worked the moment the dots appear on the ground ahead of you and your character starts walking without any input.

From the world map Travel button

Open the world map for the zone you are in, such as Poeta.
Click the quest icon on the map. The map draws the route from your position to that point.
Press the Travel button. The map closes and auto-navigation takes over, running the path for you.
Map Travel Auto-Pathing00:45Map Travel Auto-Pathing
Selecting a quest icon on the Poeta world map and pressing Travel to start auto-navigation. Shown at 00:45 in MistaWigglez’s video. Image: NC

Map icons worth setting as a travel target

Not every marker on the map is a main quest. Yellow markers are Main Story Quests, green markers are Side Story Quests, and question marks flag Sealed Dungeons and Strongholds. All of them are valid Travel destinations, so you can queue up side content the same way you path to the campaign.

Quest Types and Side Content00:37Quest Types and Side Content
Yellow Main Story Quests, green Side Story Quests, and question marks for Sealed Dungeons and Strongholds on the Allgard map. Shown at 00:37 in Grobs’s video. Image: NC

Side content scales with your level and pays out Daevanion points and gear, so a short detour to a question mark on the way to a quest marker is rarely wasted travel.


Fast travel with Kibelisks and a Return Scroll Bound

Open the map and find the Kibelisk closest to where you want to end up. Dawn Legion Forward Base is a typical early example.
Select the Kibelisk. A confirmation prompt appears showing the cost, which is paid with a Return Scroll Bound.
Confirm the teleport. You warp across the map and load in at the destination instead of running the distance.

From there, the two systems chain together. After arriving at Dawn Legion Forward Base, clicking the quest tracker auto-paths you straight to the NPC you need, such as Caelid for the Lv. 8 Drakana Heist, and you only take manual control again when the dialogue opens.


Teleport instantly after a Sealed Dungeon or instance

There is a timing trick worth knowing. The moment you finish a Sealed Dungeon or an instance, open the world map for the zone you are heading to next, such as Altgard, and teleport directly to the next objective. Doing it right at the completion screen skips the run back out and the travel leg that would normally follow.


Carry momentum while flying with Shift

Flight has its own efficiency trick. Holding Shift during a flight carries your existing momentum forward without draining flight stamina, so you glide further on the same bar instead of burning it and dropping early.


Plan the route and use the travel time

Auto-pathing hands you dead time, and that time is the best window for menu work. While your character walks itself somewhere, and during loading screens, enhance weapons, spend skill points, and slot stigmas. None of it requires you to be steering.

Skill Level Breakpoints and Enhancements05:58Skill Level Breakpoints and Enhancements
The skill menu, where levels 8, 12 and 16 unlock specialty modifiers such as Firestorm becoming castable while moving. Shown at 05:58 in Grobs’s video. Image: NC

Routing matters too. Travelling only between main story markers is the shortest path on paper, but it leaves your gear behind the curve against mobs that scale once you approach the cap. A route that folds side content into the same trip lands at level 45 in a similar amount of time with a stronger character.

MSQ Rush vs Route Comparison00:17MSQ Rush vs Route Comparison
A main-story-only run compared against a mixed route, both reaching level 45 in roughly the same time. Shown at 00:17 in Krix Domi’s video. Image: NC

If you would rather not decide each hop yourself, phase-by-phase route documents and real-time overlays exist that feed you the next navigation prompt as you finish each objective, so the map stays closed more often.

Route Guide and Overlay App00:47Route Guide and Overlay App
A phase-by-phase route document and the Anku overlay, which surfaces navigation prompts in real time. Shown at 00:47 in Krix Domi’s video. Image: NC

Once the Num Lock key, the quest tracker, the Travel button and your nearest Kibelisk are all part of the same habit, almost none of your playtime goes into holding W. Set the destination, let the game walk it, and spend the trip on your build instead.