In AION 2, the Splendent Wise Dragon Lord and Splendent Ebony Dragon Lord weapons are the highest-ranking crafted items in their category at item level 102. Both are Unique tier 4 weapons requiring character level 45, with four manastone slots, one theostone slot and a maximum enchantment of +15. Their stats match exactly; only their appearance differs, so choose between Wise and Ebony based on your preferred look and class.
Quick answer: You never select a Splendent weapon from a recipe. You craft the ordinary Wise or Ebony weapon of that type, which succeeds 80.1% of the time, and a 25% combo chance upgrades the result to the Splendent version mid-craft.
How the Splendent combo works
Before crafting the Wise or Ebony weapon, check the combo activation rate shown in the crafting panel. If the combo activates during progress, the weapon upgrades to Splendent and its name changes on the progress bar. Without an activation, the craft yields the regular weapon, and you can try again with another craft. The recipes give the combo a 25% chance.
The base craft itself lands at 80.1% across every weapon type, so a failed base craft and a combo that never procs are two separate outcomes you can hit on the same attempt.
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Add to Google Preferences →Profession and mastery for each weapon
Which profession you need is determined by the weapon: Blacksmithing makes melee weapons, Jewelcrafting handles ranged weapons, and Alchemy produces caster off-hands. Guard requires one more mastery level than the other types.
| Weapon | Profession | Mastery |
|---|---|---|
| Greatsword | Blacksmithing | 85 |
| Longsword | Blacksmithing | 85 |
| Dagger | Blacksmithing | 85 |
| Mace | Blacksmithing | 85 |
| Blacksmithing | 90 | |
| Bow | Jewelcrafting | 85 |
| Staff | Jewelcrafting | 85 |
| Orb | Alchemy | 85 |
| Spellbook | Alchemy | 85 |
Materials for the base craft
Since crafting the base weapon is what produces the Splendent result, use that base recipe’s material list. For Blacksmithing melee weapons—Greatsword, Longsword, Dagger and Mace—a successful craft consumes the direct components listed below.
| Material | Quantity |
|---|---|
| Artisan’s Splendent Orichalcum (weapon) | 3 |
| 15 | |
| 41 | |
| Wrathful Mind | 6 |
| Wrathful Will | 11 |
| Wrathful Ego | 21 |
| 36 | |
| 21 |
For the Jewelcrafting Bow, wood and scale take the place of ore and horn: Artisan’s Splendent Asvata Bow ×3, Enhanced Durable Balaur Scale ×41 and Radiant Asvata Log ×36, plus 15 Artisan’s Ultimate Refining Stone, 6 Wrathful Mind, 11 Wrathful Will, 21 Wrathful Ego and 21 Radiant Odyle. Counting all the way back to raw materials gathered or bought, one weapon requires 52 crafts.
The recipes and quantities shown are from the Korea and Taiwan client (v110), and the Global client does not include them. Materials and counts may therefore differ when the set reaches that client.
Where the materials come from
Wrathful materials drop from raids and dungeons; open-world activity is the main source for Radiant and refining materials. Blacksmithing also produces the Artisan’s Splendent Orichalcum weapon component: it requires mastery 30 and has a base success rate of 79.6%.
| Material | Where to get it |
|---|---|
| Wrathful Mind | Boss drops, party dungeons, raids |
| Wrathful Will | Boss drops, party dungeons, raids |
| Wrathful Ego | Boss drops, party dungeons, raids |
| Boss drops, dungeons, field events, raids | |
| Quest rewards, field events, gathering | |
| Quest rewards, gathering | |
| Artisan’s Splendent Orichalcum (weapon) | Crafted (Blacksmithing mastery 30) |
Crafting the weapon step by step
Dismount before opening the menu, since crafting is unavailable while riding or on a mount.



Taking a hit during crafting cancels the process and consumes all materials used. Choose a safe place to craft.
Weapon stats and how they stand against the Ludra drops
On Max Attack, each weapon is the strongest option in its slot, matching both its corresponding Ludra raid drop and the other Splendent version. Each sells for 179,393 Kina and remains tradeable until it becomes soulbound.
| Weapon | Max Attack | Standing | Ties with |
|---|---|---|---|
| Orb | 630 | Highest of 83 | |
| Greatsword | 604 | Highest of 83 | |
| Staff | 578 | Highest of 89 | |
| Longsword | 525 | Highest of 83 | |
| Spellbook | 525 | Highest of 83 | |
| Bow | 512 | Highest of 89 | |
| Dagger | 473 | Highest of 83 | |
| Mace | 473 | Highest of 83 |
The Guard is rated by flat Attack, not Min and Max Attack. At 210 Attack, it matches Ludra’s Heart and the other Splendent Guard, and ranks highest among 83 Guard items. For these weapon types, the crafted sets offer another way to reach the Ludra drops’ ceiling rather than exceeding it.
Enchanting to +15
Every weapon follows the item-level 102 Unique enchant chart. Upgrades from +1 to +10 each have a 100% success rate, guaranteeing those first ten levels. Beginning at +11, success odds fall; each failure raises the chance by 5.0% on the next attempt at that level.
| Level | Success | Kina | Enhance Stone |
|---|---|---|---|
| +1 | 100% | 12,800 | 510 |
| +2 | 100% | 18,300 | 730 |
| +3 | 100% | 33,300 | 1,330 |
| +4 | 100% | 51,000 | 2,040 |
| +5 | 100% | 72,000 | 2,860 |
| +6 | 100% | 94,000 | 3,750 |
| +7 | 100% | 119,000 | 4,730 |
| +8 | 100% | 145,000 | 5,770 |
| +9 | 100% | 173,000 | 6,890 |
| +10 | 100% | 202,000 | 8,070 |
| +11 | 65% | 360,000 | 9,310 |
| +12 | 50% | 540,000 | 10,610 |
| +13 | 35% | 860,000 | 11,960 |
| +14 | 25% | 1,340,000 | 13,360 |
| +15 | 20% | 1,860,000 | 14,820 |
Enchanting raises Min and Max Attack in set jumps on the level-102 weapons: +55 each at +5, +114 each at +10, and +174 each at +15.
Amplifying past +15
Past max enchant, these weapons can be pushed further with amplifying, using Amplify Stone (Unique). The Greatsword, Longsword, Dagger, Mace, Bow, Staff, Orb and Spellbook all draw on the same amplify table below; the Guard amplifies on its own separate guarder table of the same shape.
| Step | Success | Kina | Amplify Stone (Unique) |
|---|---|---|---|
| +1 | 66% | 600,000 | 6 |
| +2 | 50% | 900,000 | 9 |
| +3 | 33% | 1,400,000 | 12 |
| +4 | 25% | 2,000,000 | 15 |
| +5 | 20% | 3,000,000 | 20 |
When an amplify attempt fails, it raises the chance on the next attempt, though the increase gets smaller at higher levels: a failed +1 gives 5.0%, followed by 4.0%, 3.0%, 2.0% and 1.0%. Since producing a Splendent weapon also requires the 25% combo, pursuing high amplify levels takes a long-term supply of Kina and stones, not just one forge session.
The matching armor and accessory sets
The Wise and Ebony sets extend beyond weapons into armor and accessories, all item level 102, Unique grade, tier 4, requiring level 45, with four manastone slots and a maximum enchant of +15. Like the weapons, both versions are stat-identical and the base craft runs at 80.1%, with the Splendent piece procing while you make the matching base item.
The seven armor pieces are made with Tailoring. Each holds the highest Defense value in its slot, shared between the Wise and Ebony versions.
| Piece | Defense | HP | Mastery |
|---|---|---|---|
| Breastplate | 756 | 408 | 85 |
| Greaves | 630 | 306 | 85 |
| Helm | 567 | 255 | 85 |
| Pauldrons | 567 | 255 | 85 |
| Gloves | 504 | 204 | 90 |
| Boots | 504 | 204 | 90 |
| Cloak | 504 | 204 | 90 |
The Breastplate’s 756 Defense is the highest of 147 Top items. The Greaves lead 147 Legs items at 630, the Helm leads 145 Helm items at 567, and the Pauldrons lead 147 Pauldrons items at 567. Gloves and Boots each top their 147-item slots at 504, and the Cloak tops 145 Cloak items at 504. Enchanting adds the same amounts across all seven pieces: Defense and HP climb by +145 and +120 at +5, +295 and +240 at +10, and +445 and +360 at +15.
Jewelcrafting produces all three accessories. They provide both Attack and Defense, and the two sets have matching stats.
| Piece | Attack | Defense | Mastery |
|---|---|---|---|
| Necklace | 158 | 378 | 90 |
| Earrings | 131 | 315 | 90 |
| Ring | 105 | 252 | 85 |
The Necklace leads 59 Necklace items at 378 Defense, the Earrings lead 60 Earrings items at 315, and the Ring leads 60 Ring items at 252. Enchanting adds the same amounts to every accessory: Attack and Defense rise by +26 and +70 at +5, +56 and +143 at +10, and +86 and +218 at +15. The armor and accessory pieces use the same item-level 102 enchant and amplify tables as the weapons, so the step costs and success chances match line for line.
Because the two sets have matching stats, the choice is about appearance: select the Wise or Ebony style that fits your character, then use the same crafting, enchanting and amplifying route to strengthen each piece.






