Gaming Guide

AION 2 Class Tier List: Every PvE Class Ranked (September 2026)

Where all eight classes land for endgame dungeons and bosses, based on top-tier leaderboard performance.

Where all eight classes land for endgame dungeons and bosses, based on top-tier leaderboard performance.

Picking a class in AION 2 comes down to how it holds up in the game’s hardest group content. Damage uptime, survivability, and how much a class contributes to a party all shift a lot once you move from leveling into Nightmare, Awakening, Transcendence, and Subjugation. The ranking below sorts every one of the game’s eight classes into tiers for that PvE endgame, with the standouts explained so you know why they sit where they do.

Gladiator swinging a wide melee attack in AION 2 during a group PvE encounter
The Gladiator’s sweeping melee attacks and staying power keep it near the top of the PvE meta. Image: NCSOFT

AION 2 PvE tier list (September 2026)

TierClasses
SRanger, Gladiator
ATemplar, Chanter, Cleric
BAssassin
CSorcerer
DSpiritmaster

How this was ranked: placements reflect performance across four PvE modes (Nightmare, Awakening, Transcendence, and Subjugation), measured against leaderboard representation from Taiwan and Korea servers covering 800 top-tier players. This snapshot reflects the current pre-global-launch meta.


Leaderboard representation by class

Leaderboard appearances are the clearest signal of what actually clears endgame content at the top level. The gap between the most and least represented class is wide, and it tracks closely with the tier order.

ClassRoleLeaderboard appearancesTier
RangerRanged physical DPS152S
GladiatorMelee DPS128S
ChanterOffensive support106A
TemplarTank105A
ClericHealer101A
AssassinMelee DPS91B
SorcererRanged magic DPS83C
SpiritmasterSummoner34D

Why Ranger and Gladiator lead the S-Tier

Ranger takes the top spot with the highest leaderboard count of any class. Its ranged physical damage stays consistent, and its mobility lets it keep dealing damage during phases that force melee classes to reposition. That combination of steady output and safety is what pushes it ahead of every other DPS option.

Gladiator earns its S-Tier placement through a rare mix of high sustained melee damage, stagger pressure, and durability. It stays in the middle of a fight where other damage dealers have to back off, which keeps its uptime high across long encounters. There are no glaring weak points to work around, which makes it one of the safer mains for group content.


A-Tier: The support and tank core

The three A-Tier classes are grouped together because their value comes from what they bring to a party rather than raw solo damage. Templar is the dedicated tank, holding the frontline with strong control tools and team protection. Its personal damage is low, so its worth is tied to organized play where a tank is required.

Chanter is the offensive support that layers group buffs on top of its own contribution, lifting overall party performance in coordinated runs. Cleric is the primary healer, and its recovery tools are essential for progression through harder content. All three trade personal DPS for utility that keeps a group alive and moving, which is exactly why they stay in constant demand even as balance shifts.


B and C-Tier: High ceilings with conditions

Assassin sits in B-Tier as a high-execution melee DPS. Its damage ceiling is genuinely high, but reaching it demands precise play, and its consistency drops when a fight punishes mistakes. Skilled players can push it well, yet the class asks for more than most others to hit its potential.

Sorcerer lands in C-Tier. As a ranged magic DPS it can deliver strong burst and area damage when given space to cast, but its casting times leave it exposed in high-movement fights. When enemies close the gap or interrupt casts, its damage becomes unreliable, which limits how far it climbs in the current meta.


D-Tier: Spiritmaster’s low representation

Spiritmaster is the clear statistical outlier with only 34 leaderboard appearances, far below every other class. The summoner playstyle is complex and leans on pet management to keep its damage flowing, which makes its output less consistent in tougher fights. Many players still enjoy the fantasy of commanding elemental spirits, and future balance changes could raise its standing, but its current meta footprint is small.


Picking a class for launch

If you want the safest DPS pick, Ranger and Gladiator perform well across almost every PvE mode. If you’d rather guarantee fast party invites, the support and tank trio of Templar, Chanter, and Cleric stay valuable no matter how the numbers move. AION 2 is scheduled for release in September 2026, and balance will keep evolving after launch, so treat these tiers as a starting point rather than a fixed verdict. The class whose combat feel you enjoy most is usually the one you’ll play best.