Dark Arisen pours 165 weapons into Dragon’s Dogma 2, divided among the nine vocations that carry their own weapon type. Each of those vocations gains either 18 or 19, and they reach you through several different systems rather than a single shop. Some arrive as unidentified relics you appraise, some are forged at a workshop, ten sit inside sealed chests in one proving ground, and a set turns up in the early Vermund Lost Rites dungeons.
Quick answer: New weapons come from four routes — appraising relic spoils at Jiera, forging Smithed versions at Hal’s Workshop, opening Seafloor Sepulcher’s Ephemeral Key chests, and clearing three Vermund Lost Rites dungeons.
Appraising relic spoils at Jiera
Relic weapons do not drop ready to equip. You carry unidentified spoils back to Jiera in the Norgandian Settlement and spend Rift Crystals to appraise them. Until an appraisal finishes, a spoil has no fixed identity; once it resolves, it becomes a named weapon you can equip straight away. The appraisal option opens after you complete the Relics of the Past quest.
A spoil’s type limits the weapon categories it may produce, while its level (Lv 1 through Lv 5) determines the available selection. The four types are straightforward.
- Aegis appraises into a shield.
- Bowstaff can yield a staff, a magickal bow, or a bow.
- An appraisal of Light Weaponry may produce daggers, a censer, or a sword.
- Long Weaponry may yield a duospear, an archistaff, or a greatsword.
A spoil marked with the Ancient prefix produces a weapon with a special skill built in. At certain levels, it can also give weapons that ordinary spoils of that level cannot yield. Many players start by appraising a Lv 1 Light Weaponry spoil; one possible result is the Fighter’s Barbaric Axe. Higher levels open up stronger options: for example, appraising a Lv 4 Ancient Light Weaponry spoil may give you a sword like Ruin-Bringer’s Woe, already equipped with its skill.
Appraisal costs Rift Crystals, not gold. A Lv 1 relic costs 5 RC each, while a Lv 3 weapon or shield costs 35 RC. Results are randomized, so stronger stats and better skill rolls come down to appraising many spoils and keeping whichever outcome suits your build.

Farming spoils to appraise
Across Norgan, defeating Beorcan foes is the main way to collect spoils, with Ancient spoils sometimes yielding stronger equipment. Obtain the Eye of the Sphinx during Seeking the Sage at the Shrine of Wisdom. Carrying it reveals Enemy Forces and Colossal Foe markers on your world map, pointing toward the strongest enemies that carry spoils. Chests, ground piles, and bosses in higher-level areas contain higher-level spoils.
Two tools skew the results toward your vocation. Freki, an allied wolf recruited through the In for a Hare, in for a Hound quest, sniffs out Relic Piles when fed a Scrag of Beast. At an Obelisk of Benediction, the Spoils Spawn Rate Boost costs 7,000 Dcp and raises the chance of vocation-matched spoils for 24 hours.

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A Smithed counterpart exists for many relic weapons from Lv 1 to Lv 4, and these items bypass appraisal. At his Workshop, Hal makes them to order through the Manufacture option, using ore and monster materials in place of Rift Crystals. This provides a dependable way to get a weapon that the appraisal lottery might never give you. Crafting becomes available after the Hammer and Tongs quest.
Each recipe has a set gold cost and material list, so you can gather ahead of time before visiting Hal.
| Weapon | Cost | Materials |
|---|---|---|
| 30,000 | Curvestone x2, Midnight-Black Tatter x2, Maleficent Heart x2 | |
| 20,000 | Curvestone x2, Baleful Hoof x1, Bloodstained Plate x3 | |
| 20,000 | Glacial Ore x5, Wintry Dragon Scale x1, Bugatooth x6 | |
| 20,000 | Glacial Ore x5, Wintry Dragon Scale x1, Bugatooth x6 | |
| 15,000 | Snowoak Bark x2, Ponderous Bone x1, Direwolf Pelt x5 | |
| 12,000 | Azure Ore x1, Ponderous Bone x1, Barbarian Armor Fragment x2 |
Smithed Chicaner’s Bonestaff lands at 1175 Magick and 600 Strength for the Mage, carrying the Grand Halidom skill. Smithed Ruin-Bringer’s Woe hits 1100 Strength for the Fighter with Plenilune Slash, and Smithed Snowstorm Seeker reaches 925 Strength for the Archer with Stampede Shot attached. Because the output is fixed, a crafted weapon always arrives with the same stats, unlike its appraised counterpart.

Ephemeral Key weapons in the Seafloor Sepulcher
Ten weapons appear only inside the sealed chests of the Seafloor Sepulcher proving ground, which open with an Ephemeral Key. These cannot be appraised or manufactured. The set covers one weapon for every type plus a shield, so each vocation has exactly one to chase here.

| Weapon | Type |
|---|---|
| Sword (Fighter) | |
| Shield (Fighter) | |
| Bow (Archer) | |
| Staff (Mage) | |
| Daggers (Thief) | |
| Greatsword (Warrior) | |
| Archistaff (Sorcerer) | |
| Duospear (Mystic Spearhand) | |
| Magickal bow (Magick Archer) | |
| Censer (Trickster) |
Weapons from the Vermund Lost Rites dungeons
Three Lost Rites dungeons in Vermund give fixed weapons in their chests on first clear, and none of them carry an entry condition. These are worth clearing before heading deep into Norgan, since several already match or beat maxed base-game gear even before enhancement. After Devilkin Hollow, prioritize the dungeon that holds the weapon for your vocation.

| Dungeon | Access | Weapons |
|---|---|---|
| Devilkin Hollow | Inside Darkhorde Cave, northern Vermund | Hexfinger, Dread Tusk, Calycate Scepter |
| Daemon’s Corral | Inside the Timeworn Shaft cave, eastern Vermund | Scarbrand, Prickled Pomander, Nerodia |
| Sunken Spire | Cave next to the Riftstone of Fellowship, West Vermund | Memento Draco, Iridian Sigils, Kinslayer, Cavicorn Bow |
These rewards are fixed, so there is no roll to chase. Reach the dungeon’s chest, open it, and the weapon is yours — then take it to a blacksmith to enhance it further.
Every new weapon by vocation
Each table lists where a weapon comes from. Rows marked “Lv X Ancient” yield weapons that only drop from the Ancient version of that spoil at that level. “Fixed drop” means the weapon has no spoil and is found in the world or in a Lost Rites dungeon. Thief and Mystic Spearhand each reach 19 weapons thanks to one extra entry in their fixed-drop group; the other seven vocations have 18.

Fighter (Swords, Maces, Shields)
| Source | Weapon(s) |
|---|---|
| Lv 1 Light / Ancient | |
| Lv 2 Light / Ancient | |
| Lv 3 Light / Ancient | Rimed Needle, Lost Commander’s Blade |
| Lv 3 Ancient Light | Polar Night, Tyrving |
| Lv 4 Light / Ancient | |
| Lv 5 Ancient Light | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Fiendish Messer, Brand of Fealty, Hexfinger |
| Hal’s Workshop | Smithed Barbaric Axe, Patterned Brand, Rimed Needle, Fiendish Messer, Ruin-Bringer’s Woe, Lost Commander’s Blade |
Archer (Bows)
| Source | Weapon(s) |
|---|---|
| Lv 1 Bowstaff / Ancient | |
| Lv 2 Bowstaff / Ancient | |
| Lv 3 Bowstaff / Ancient | Snowstorm Seeker, Survivor’s Ebonbow |
| Lv 3 Ancient Bowstaff | Hailstorm Hunter, Bloodhunter |
| Lv 4 Bowstaff / Ancient | |
| Lv 5 Ancient Bowstaff | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Gadrel’s Mercy, Dread Tusk |
| Hal’s Workshop | Smithed Deerhorn Bow, Zephyr’s Arc, Snowstorm Seeker, Foretoken, Gadrel’s Mercy, Bloodhunter, Survivor’s Ebonbow |

Mage (Staves)
| Source | Weapon(s) |
|---|---|
| Lv 1 Bowstaff / Ancient | |
| Lv 2 Bowstaff / Ancient | |
| Lv 3 Bowstaff / Ancient | Dimpled Crystal, Broken Cage |
| Lv 3 Ancient Bowstaff | Permafrost, Draconic Quatrain |
| Lv 4 Bowstaff / Ancient | |
| Lv 5 Ancient Bowstaff | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Spellstaff of Armaros, Calycate Scepter |
| Hal’s Workshop | Smithed Yewen Cane, Gargoyle’s Perch, Dimpled Crystal, Chicaner’s Bonestaff, Spellstaff of Armaros, Broken Cage, Draconic Quatrain |
Thief (Daggers)
| Source | Weapon(s) |
|---|---|
| Lv 1 Light / Ancient | |
| Lv 2 Light / Ancient | |
| Lv 3 Light / Ancient | Ice Talons, Footpad’s Blades |
| Lv 3 Ancient Light | Butcher’s Barbs, Shards of Nilas |
| Lv 4 Light / Ancient | |
| Lv 5 Ancient Light | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Horns of Penemue, Iridian Sigils, Locusta’s Barbs |
| Hal’s Workshop | Smithed Spearpoint Daggers, Taloned Steel, Ice Talons, Horns of Penemue, Shadow Skivers, Butcher’s Barbs, Footpad’s Blades |
Warrior (Greatswords, Hammers)
| Source | Weapon(s) |
|---|---|
| Lv 1 Long / Ancient | |
| Lv 2 Long / Ancient | |
| Lv 3 Long / Ancient | Spinechiller, Guardian’s Stoutblade |
| Lv 3 Ancient Long | Absolute Zero, Dainsleif |
| Lv 4 Long / Ancient | |
| Lv 5 Ancient Long | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Samyaza’s Flatblade, Scarbrand |
| Hal’s Workshop | Smithed Three-Fanged Axe, Brand of the Beast, Spinechiller, Knight’s Grandblade, Samyaza’s Flatblade, Dainsleif, Guardian’s Stoutblade |
Sorcerer (Archistaves)
| Source | Weapon(s) |
|---|---|
| Lv 1 Long / Ancient | |
| Lv 2 Long / Ancient | |
| Lv 3 Long / Ancient | Dendrite, Chronicler’s Scepter |
| Lv 3 Ancient Long | Whiteout, Wyrmsrune |
| Lv 4 Long / Ancient | |
| Lv 5 Ancient Long | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Bezariel’s Spiral, Nerodia |
| Hal’s Workshop | Smithed Coiled Wyrm, Numinous Conductor, Dendrite, Bezariel’s Spiral, Sealstaff of Ruin, Chronicler’s Scepter, Wyrmsrune |
Mystic Spearhand (Duospears)
| Source | Weapon(s) |
|---|---|
| Lv 1 Long / Ancient | |
| Lv 2 Long / Ancient | |
| Lv 3 Long / Ancient | Gelid Branch, Blades of Rye |
| Lv 3 Ancient Long | Bloodeagle, Snowsquall |
| Lv 4 Long / Ancient | |
| Lv 5 Ancient Long | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Suriyel’s Moonblade, Kinslayer, Tranquilizer |
| Hal’s Workshop | Smithed Twin Sarissae, Anointed Edge, Gelid Branch, Suriyel’s Moonblade, Vice Versa, Blades of Rye, Bloodeagle |
Magick Archer (Magickal Bows)
| Source | Weapon(s) |
|---|---|
| Lv 1 Bowstaff / Ancient | |
| Lv 2 Bowstaff / Ancient | |
| Lv 3 Bowstaff / Ancient | Frost Marrow, Altruist’s Bow |
| Lv 3 Ancient Bowstaff | Haglel, Sanguine Radiance |
| Lv 4 Bowstaff / Ancient | |
| Lv 5 Ancient Bowstaff | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Starsight Bow, Cavicorn Bow, Chthonic Cross |
| Hal’s Workshop | Smithed Rowan Arc, Soothstone, Frost Marrow, Fiendsbane, Starsight Bow, Altruist’s Bow, Sanguine Radiance |
Trickster (Censers)
| Source | Weapon(s) |
|---|---|
| Lv 1 Light / Ancient | |
| Lv 2 Light / Ancient | |
| Lv 3 Light / Ancient | Frostflake Mirage, Inverted Dogma |
| Lv 3 Ancient Light | Shivering Anamnesis, Mesmeric Glamor |
| Lv 4 Light / Ancient | |
| Lv 5 Ancient Light | |
| Seafloor Sepulcher (Key) | |
| Fixed drop | Dream Eater, Prickled Pomander |
| Hal’s Workshop | Smithed Primal Orison, Raptorial Liturgy, Frostflake Mirage, Dream Eater, Sagacious Epode, Inverted Dogma, Mesmeric Glamor |
With all three systems in mind, the route is clear. To obtain a particular weapon quickly, have Hal forge its Smithed version instead of relying on a spoil. To get the version that comes with a special skill, pursue the Ancient spoil at the level listed for it. The ten Ephemeral Key weapons are found exclusively in sealed chests in the Seafloor Sepulcher.






