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All Chapter 2 (Felons) Collectible Locations in Resonance: A Plague Tale Legacy

Grab the Serenissima Banner, two charms, the Bombasin Mask, the Falchion blade, and five Resonance Points before you cross the bridge.

Grab the Serenissima Banner, two charms, the Bombasin Mask, the Falchion blade, and five Resonance Points before you cross the bridge.

Chapter 2, titled Felons, hides seven pickups across the Venice-style streets and docks that Sophia and Lene move through after their weapons are hidden away. Most sit just off the main route, and one of them, the Serenissima Banner, is permanently missable in the moment if you cross a specific bridge too early. Everything except the Resonance Points can also be mopped up later through Chapter Select, but the cleanest run is to grab them in order as you play.

Quick answer: Collect the Serenissima Banner (near the docked boat after the pat-down), Charm: Bead #1 (chest in the side building), the Bombasin Mask (market table under the arches), the Theater Enthusiast trophy (watch the full puppet show), the Falchion blade (story chest on the docks), Charm: Bracelet #1 (balcony chest after the roof climb), and the large chest that gives +5 Resonance Points.


Every Chapter 2 collectible at a reference glance

CollectibleTypeWhere it is
Serenissima BannerArtefactOn the ground near a docked boat, just past the guard pat-down
Charm: Bead #1CharmSmall chest inside the side building you use to skip the crowd
Bombasin MaskArtefactOn a table in the market under the arches near the church
Theater EnthusiastTrophyWatch the full puppet show at the stage
FalchionBladeStory chest on the docks (given automatically)
Charm: Bracelet #1CharmChest on a balcony after the church roof climb
Resonance Point x5Skill pointsLarge chest with scrolls and a necklace

Serenissima Banner (missable Artefact)

After Sophia and Lene stash their weapons and get patted down by two soldiers, you walk into a narrow corridor. Instead of continuing straight toward the steps and the bridge, turn right and take the short set of steps that lead down to a dock with a boat. The banner is lying on the ground near the corner, to the right of the bridge.

Note: this one is easy to lose. If you cross the bridge first, the banner is gone for that moment, so double back before you move on. The pickup registers as an Artefact once you interact with it.

Serenissima Banner highlighted on the ground near the boat with an interact prompt
The Serenissima Banner sits on the ground by the docked boat, with the prompt to inspect it. Image credit: Asobo Studio

Charm: Bead #1

When the soldiers order the crowd to remove their masks, the street ahead is blocked. Enter the building on the right, which Lene unlocks, to bypass the crowd. Inside, open the small chest to pick up the Bead charm, your first Charm of the chapter. Charms give passive buffs, and Bead #1 grants a small chance for critical hits to deal extra damage.


Bombasin Mask (Artefact)

Once you reach the square in front of the church, keep to the right where a man and a child are sitting. Head under the arches into the market area and look on the table for the mask. Inspecting it adds the Bombasin Mask to your Artefacts. This path dead-ends, so backtrack to the square afterward to continue.

Bombasin Mask item prompt open on a market table under the arches
The Bombasin Mask on the market table, with the prompt to view its details. Image credit: Asobo Studio

Players who own the Heritage Pack also see the Alec’s Pendant notification tied to this stretch, which adds a passive bonus you can check from the item prompt.

Alec's Pendant Heritage Pack notification with a button prompt to check its bonus
The Alec’s Pendant (Heritage Pack) notification, with a prompt to view its passive bonus. Image credit: Asobo Studio

Theater Enthusiast trophy

Near the puppet show stage, stand in front of the performance and watch it all the way through. You do not need to interact with anything else. The moment the show ends, the Theater Enthusiast trophy unlocks and you see the “Trophy earned!” confirmation on screen.

Theater enthusiast trophy notification appearing during play in a ruined courtyard
The Theater enthusiast trophy notification confirms the puppet show credit. Image credit: Asobo Studio

Falchion blade (story-related)

Cross the square, take the alley with bushes to the right of the church, and recover your weapons from the barrel near the dock and boat. Squeeze through the wooden fence toward the docks, and Sophia retrieves the Falchion from a chest as part of the story. Because it is automatic, you cannot miss it. The Falchion’s Momentum Strike technique makes your next attack deal extra damage after a successful critical hit.

If you own the expanded edition, you also pick up the Hero’s Blade in this chapter through the same story progression. That ninth DLC blade is not required for the Plunderer trophy.


Charm: Bracelet #1

After you unlock the grappling hook, you climb up toward the church roof. Follow the objective to reach the roof, then take out the mirror and aim it at the light source, repeating the alignment with a second light source near the warehouse docks.

Reach the church roof objective active as Sophia approaches a wooden ladder
The “Reach the church roof” objective points you to the ladder that starts the climb. Image credit: Asobo Studio

Drop back down along the same route until you hear soldiers talking, then swing between the rooftops. Continue along the wall and look to the left for a small chest on the balcony. Opening it gives you Bracelet #1, which adds a very small chance for critical hits to deal increased damage.


Resonance Point x5

Inside the arsenal, clear the enemies, climb the stairs on the right, and slide down the rope toward the ship. After dealing with the enemies there, open the large chest holding scrolls and a necklace. It awards +5 Resonance Points, which are the game’s skill points for unlocking Sophia’s mastery branches.

Large open chest with scrolls and a necklace awarding five Resonance Points
The large chest with scrolls and a necklace hands over five Resonance Points. Image credit: Asobo Studio

Resonance Points matter more than the other pickups here because they do not carry over through Chapter Select. There are 200 total across the game, and you need 165 in a single playthrough to buy every skill for the Like a warrior trophy. They only save when you reach the next checkpoint, so if you die before then you have to grab them again. If you ever reload an earlier chapter, your count resets to what you had when you first reached it.

Once the large chest is open and the +5 has registered, this chapter is fully cleared. Finishing Felons also pops the automatic story trophy of the same name, and any collectible you skipped here, apart from the Resonance Points, can still be picked up later through Chapter Select.