Fenrier exists in two versions in Aniimo, and the nighttime one is not a recolor. It is filed as its own creature, carries a second element, and runs a skill the standard Ice version never uses. Both ways of getting it hang on one thing: the in-game clock has to read night.
Quick answer: Catch a Fenrier on the snowy ridge north of Rosetower Woods while it is nighttime, or evolve a Lv. 24 Nighttime Bonesky during the night cycle.
What makes Nighttime Fenrier a different Aniimo
The two forms share a slot in the Aniilog but get separate entries, and the differences are easy to read off a comparison.
| Detail | Fenrier | Nighttime Fenrier |
|---|---|---|
| Aniilog number | No. 43A | No. 43B |
| Element | Dark and Ice | |
| Exclusive skill | None | Night Slash |
| Homeland abilities | Carry Lv. 2, Ice Lv. 2 | Carry Lv. 2, Ice Lv. 2, Dark Lv. 1 |
The two variants also have distinct appearances: at night, it has charcoal-gray fur, red eyes, and a blood-colored tuft around the tail’s attachment point. Both are Gamma-stage DPS creatures, and each uses Hustle to sprint by consuming stamina.
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Add to Google Preferences →Nighttime Fenrier location in Rosetower Woods
At night, a group appears along a ridge in Rosetower Woods, while daytime produces no such spawns. You will instead see a bare slope or the normal Ice-element Fenrier, so adjust the time before traveling there.



During the night, the slope has at least three Fenrier roaming it simultaneously, giving you more chances if a throw misses.

Evolve Nighttime Bonesky into Nighttime Fenrier
The alternate method follows the evolution chain. Nighttime Fenrier is the Gamma-stage link after Nighttime Bonesky and before Nighttime Glynsera; keeping the required time active for every evolution preserves the nighttime form.



- A Nighttime Bonesky at Lv. 24 or above.
- It must be nighttime when the evolution triggers.
- No evolution stones are required.
The daytime branch is determined solely by level. During daylight, evolving either a regular Bonesky or a Nighttime Bonesky produces the standard Ice-only Fenrier, not the Dark/Ice form.
How to confirm you got the Nighttime form
Check the entry number in the Aniilog. The night form is listed as No. 43B, immediately following standard Fenrier’s 43A, and its element listing pairs Dark with Ice instead of listing Ice alone.
The skill list settles any remaining doubt. Only this form carries Night Slash, a Dark-element skill, and the Aniilog description mentions the blood-red tail patch and crimson eyes.
Nighttime Fenrier stats, trait, and skills
Its base attributes match standard Fenrier’s; it has a medium build and totals 453.

| Attribute | Value | Attribute | Value |
|---|---|---|---|
| 86 | P.DEF | 68 | |
| 105 | M.DEF | 68 | |
| 45 | REGEN | 81 |
The Biting Wind trait grants 15 percent Crit Rate to damage against targets with over 5 Ice Debuff stacks. Its standard attack is an Ice-element physical strike at close range, making the kit’s plan to build stacks before converting them into critical hits.
| Skill | Element | EP cost | Power |
|---|---|---|---|
| Ice | 20 | 55 | |
| Dark | 20 | 55 | |
| Ice | 20 | 39 |
Ice Strikes
A forward lunge and spin that creates a magic field, firing three ice blades for three hits and applying five stacks of Ice Debuff. With a one-second cooldown, it is the fastest way to switch the trait on.

Boomerang Blade
An ice blade travels forward, damaging all targets within its reach and adding Ice Debuff stacks. While rotating, it continually consumes energy; press the skill again to bring the blade back. The move has a one-second cooldown.

Night Slash
This exclusive move advances and sends out three shadow blades, damaging the target and silencing it for four seconds. With a 15-second cooldown—the kit’s longest—it is best reserved to interrupt a dangerous cast instead of used as filler.

Taking Nighttime Fenrier to Nighttime Glynsera
The Nova stage needs a Nighttime Fenrier at Lv. 34, the nighttime condition again, and Freeze Stone x3. Evolving in daylight breaks the chain and hands you the standard Glynsera.

Catch 8 Bonesky consecutively on that Rosetower Woods ridge and Nighttime Glynsera may appear there, letting you bypass the stone cost completely.
Both options produce the same creature, so use the one that fits your current roster. A Nighttime Bonesky around Lv. 24 evolves faster than making the climb, but if you have none, the ridge trip pays off because one night cycle allows several capture attempts.






