Snowy Castle Act 3 is the wall most solo players hit in Update 2.5 of Anime Expeditions. There are exactly two ways through it. Either you bring a roster strong enough to out-damage the act on its own, or you buy your way past the damage check with Raid Shop totems.
Quick answer: Run Sinbad, Judar, Cubert, Salmon Sorcerer, Stone Alchemist and Forbidden Teacher, with Unbound on Sinbad, Judar and Cubert. If you don’t have those Unbound units, AFK farm Snowy Castle Act 2 for Raid Tokens and buy five Snowy Castle Totems at 75 tokens each, which stacks to a 50 percent damage boost inside Snowy Castle.
The Act 3 team that clears without totems
The no-totem clear leans on three Unbound carries and a supporting cast that keeps the economy and buffs running. Salmon Sorcerer is the piece that stays useful in either approach, so it’s worth investing in early.
| Unit | Requirement |
|---|---|
| Sinbad | Unbound |
| Judar (Dark Mage, Sovereign) | Unbound |
| Cubert | Unbound |
| Salmon Sorcerer | None |
| Stone Alchemist | None — economy unit |
| Forbidden Teacher | None |
If all three Unbound slots are filled, Act 3 goes down without any raid-specific damage buffs. Miss even one of them and the run gets tight, which is where the second route comes in.

Snowy Castle Totems: The 50 percent damage route
Totems are sold by Forbidden Teacher at the Raid Shop. Each Snowy Castle Totem costs 75 Raid Tokens and adds 10 percent unit damage inside Snowy Castle, and the bonus stacks. Five totems put you at 50 percent, which is enough for a mixed team of ordinary units plus Salmon Sorcerer and farms to grind Act 3 down.

| Totems owned | Raid Tokens spent | Damage in Snowy Castle |
|---|---|---|
| 1 | 75 | +10% |
| 2 | 150 | +20% |
| 3 | 225 | +30% |
| 4 | 300 | +40% |
| 5 | 375 | +50% |
Act 2 pays out 15 Raid Tokens per clear, so the full five-totem set works out to roughly 25 completed runs. That’s an overnight AFK job rather than a manual grind, which is exactly why the auto play configuration below matters.
Setting up the Act 2 token farm
Snowy Castle Act 2 is the token source, and it has a second draw: it can reward the Eclipse Hunter unit. Set it up once, correctly, and it will loop on its own.

| Slot | Unit type | Auto Upgrade Priority |
|---|---|---|
| 1 and 2 | Farms | 1 |
| 4 | Main DPS | 2 |
| 5 | Sub-DPS | 3 |
| 6 | Support | Auto Upgrade OFF |


How to confirm the farm and the totems are working
A successful Act 2 run ends on the victory screen with a 15x Raid Token payout listed among the rewards. If the loop is healthy, that screen will appear and the match will restart on its own rather than sitting idle or dropping you back to the lobby.
For the totems, check your item count after each Raid Shop purchase. Owned totems are tracked in the items menu, and the boost applies passively inside Snowy Castle — there is nothing to equip or activate before a run.
Note: Buy totems in the Raid Shop between runs, not mid-loop. Leaving the match interrupts Auto Retry and you’ll need to re-enable Auto Play when you return.
Why AFK runs stop working
- Auto Next was left ON, so the game advanced to a different act instead of repeating Act 2.
- An expensive unit sits in slot 1 or 2, so the left-to-right placement order stalls before farms go down.
- Strict Auto-Upgrade Priority is off, letting yen drain into units that aren’t carrying the run.
- The support unit in slot 6 still has auto upgrade enabled, eating money that should go to farms and DPS.
The choice between the two routes is really a choice between roster luck and time. Three Unbound units get you into Act 3 immediately; five totems get you there after about 25 Act 2 clears you barely have to watch. Either way, the 50 percent damage stack stays permanent once bought, so the totem investment keeps paying off long after your first Act 3 win.






