Progression in Anime Squadron comes down to which units you feed your gems, traits, and evolution materials into. The 0.75 release added two new water-based boss killers and kept the top of the meta intact, so the priority order for damage, tanking, support, and economy is clearer than ever. Below is the full ranking, followed by why the standout units sit where they do.
Quick answer: Build around Gometa (SSJ4) and Berserker (Enraged) as your main damage dealers, swapping the lead based on the map’s element. Pair them with Shinks for support, Skeleton Knight (Resonance) as a linked tank, and Fastwagon plus Falcon (Dark) for income. Berserker is close to mandatory for the new 0.75 stages.
Anime Squadron unit tier list (Update 0.75)
Rankings reflect overall power across Story, Squadron, Challenge, Raid, and Infinite modes, factoring in end-game scaling, clear speed, and how cleanly a unit slots into a full squad. They do not rank by drop rate. This list reflects the 0.75 release meta as of June 2026.
| Tier | Units |
|---|---|
| S | Berserker (Enraged), Gometa (SSJ4), Puppeteer (Transcendent), Woo (Shadow), Falcon (Dark), Shanron (Omega), Madora (Gunbai), Shinks, Fastwagon, Skeleton Knight (Resonance), Baras (Meteoric Burst), Garu (Half-Monster) |
| A | Karashi (Sharingan), Vegata (SSJ4 Full Power), Goki (SSJ4 Full Power), Shield Hero, Rudaus |
| B | Caska (Resilience), Big Beard (Father), Rizzuto (Sage), Mamosa, Zemitsu |
| C | Ramuru, Zaro, Choi, Igras, Shin, Tranks |
| D | Michigo, Asto, Goki, Mab, Muffy |
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Add to Google Preferences →Why the S-tier units carry the meta
The top rank is crowded right now because there are not yet enough stages or units to create real competition for the best slots. Even so, each S-tier pick fills a distinct role.

Gometa (SSJ4) is the headline carry. A stacking crit-chance buff drives his damage, and he dodges and self-heals every time he uses an ability, so he survives in any mode. You reach him by evolving Goki (SSJ4 Full Power), finishing the related questline, and gathering Primal Core materials, which is why his feeder units matter.

Berserker (Enraged) scales as his HP drops and as allies fall, with an emergency heal that triggers when he gets low. His Bleed damage over time can even cut enemy regeneration. He is obtained from Squadron Eclipse before Chapter 4, and he is close to required for farming the new 0.75 stages.

Puppeteer (Transcendent) is a flying aggro tank with heavy DPS, big HP regen, and a self-buffing damage debuff. He is one of the easiest top units to farm because everything you need drops on the Katakara Bridge Challenge, with the evolution item coming from Hard Mode.

Woo (Shadow) is one of the fastest units in the game and still hits extremely hard, which makes him the go-to for speed farming and Infinite mode. He comes from a banner secret with a 20,000-summon pity, so plan your gems before chasing him.

Madora (Gunbai) deals strong burn damage over time and summons meteors with his Ultimate, which makes him a dedicated boss killer. Shanron (Omega) brings crowd control plus a Wet status that lets Gometa and other Spark units hit even harder, though his evolution is expensive and best saved for later.


Shinks is the best pure support, offering an area-of-effect damage increase and the ability to stall incoming waves. Skeleton Knight (Resonance) is the best tank, linking to a carry to share its HP pool and dealing damage based on damage taken, which keeps him relevant in boss fights. He drops from Raid Eclipse before the last chapter.


Falcon (Dark) and Fastwagon handle economy. Falcon boosts Yen gain without any investment and adds execute damage once you evolve him, while Fastwagon is the only dedicated money generator and earns income without needing kills. Both keep a slot even in end-game squads.

What the 0.75 release changed
Version 0.75 added two new units, and neither shifted the existing S-tier order. Both jumped straight into the top rank because they fill a role nothing else covers.
| Unit | Role | Why it matters |
|---|---|---|
| Baras (Meteoric Burst) | Main DPS | Water-based carry with stacking crit damage. Needs crit gear to shine, then melts stages and bosses. Pairs well with Garu. |
| Garu (Half-Monster) | Sub DPS | Water-based boss killer with a stacking Corruption debuff. Deals 15% more damage per status effect (20% if marked), ignores stuns, and still attacks while stunned. |
Both are water-based boss killers, and with no existing Sub DPS filling that niche they take the top spots by default. Berserker’s mandatory role on the two new stages where Garu and Baras are farmed also locked in his S-tier placement.
A and B tier units worth your time

Goki (SSJ4 Full Power) and Vegata (SSJ4 Full Power) sit in A tier mostly because they feed the Gometa evolution, but both are solid damage dealers in their own right and worth leveling the moment you pull them. Shield Hero is your best scaling tank until Gometa or Skeleton Knight takes over, and Rudaus gives every nearby DPS unit cooldown reduction regardless of its tier.

Karashi (Sharingan) is the standout for speed farming and is far easier to obtain than Woo, making him an excellent filler for auto-clearing weaker stages. In B tier, Caska (Resilience) amplifies Berserker and Falcon damage and never misses, Big Beard (Father) trades durability for more damage as an early tank, Rizzuto (Sage) helps against bosses, and Mamosa and Zemitsu cover early healing and fast line clears before your top pulls arrive.
C and D tier: filler and fodder
C-tier picks like Ramuru, Zaro, Choi, Igras, Shin, and Tranks are beginner DPS units. They fill slots when you are starting out, but they fall off fast and should be replaced before you spend any traits or evolution materials on them. Choi and Tranks have slightly better early damage than the rest of the group.
D-tier units, including Michigo, Asto, base Goki, Mab, and Muffy, are not worth using unless you have nothing else. Treat them as Gold fodder rather than investments.
Best end-game team composition
Once you own a few S-tier units, the goal is coverage across damage, debuffs, survivability, and economy rather than stacking carries. A flexible end-game template looks like this.
- Main DPS: Gometa (SSJ4) or Berserker (Enraged), picked to match the map’s element boost. Bring both when you can, and remember Berserker is near-required for the 0.75 stages.
- Debuff and sub DPS: Shanron (Omega) to apply Wet and boost Spark units, with Madora (Gunbai) for fire damage over time or Garu (Half-Monster) for water boss damage.
- Support: Shinks for the team-wide damage buff and wave stalling.
- Tank: Skeleton Knight (Resonance) linked to your carry, or Shield Hero before your top units come online.
- Economy: Fastwagon plus Falcon (Dark), ideally with the Money Maker set equipped.
- Speed farming: swap in Woo (Shadow) or Karashi (Sharingan) when you only need fast clears.
Early on, lean on Zemitsu for damage, Fastwagon and Falcon for income, and Mamosa and Rudaus for healing and cooldown reduction until your higher-tier pulls land.
Traits and gear to chase first
A strong trait can change a unit more than a level-up. Superior is the default chase trait for most damage and support units, granting large stat boosts, cooldown reduction, and an extra placement slot. Cloner is the exception target on Shinks, since a second copy changes the run. Economy units want Entrepreneur over Wealthy, and tanks want Rebirth or Cloner.
| Role | Trait priority | Gear |
|---|---|---|
| DPS (non-Infinite) | Superior, then Cloner | 2 Shenron Omega pieces, 1 Naruto Headband, full Mythic Set |
| DPS (Infinite) | Superior, then Cloner | Full Aizen Set plus Mythic Set |
| Damage over time | Superior, then Cloner | Full Shenron Set plus Mythic Set for Madora and Shanron |
| Farm | Entrepreneur, then Wealthy | Money Maker Set from the Merchant Shop for Fastwagon |
| Tank | Rebirth or Cloner | Survival or clone value based on the run |
To fund those rolls, farm Trait Rerolls and Gems through the Raid Shop, 30-minute challenge clears with Karashi, and the AFK chamber, and spend them only on keeper units like Gometa, Woo, Madora, or Shanron. You can grab extra rerolls and currency from the Anime Squadron game page codes before committing. The trait cap and balance can shift between patches, so revisit this ranking after the next update.





