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Anime Vanguards: How to Max the Meliodas Battle Pass Fast

The Wrath Event's 3x XP multiplier, a Hellkiller AFK setup in Pirate Dynasty, and how long each method really takes.

The Wrath Event’s 3x XP multiplier, a Hellkiller AFK setup in Pirate Dynasty, and how long each method really takes.

The current Anime Vanguards Battle Pass runs 50 levels and ends with Wrath (Assault), the Meliodas-styled unit sitting at the top of both the free and premium tracks. Pass XP is the only thing standing between you and that unit, and not every game mode pays out at the same rate. Three modes carry almost all of the work.

Quick answer: Play the Wrath Event while you are actually at the keyboard — it grants a 3x Battle Pass XP multiplier — then leave a Level 10 Hellkiller attacking in Pirate Dynasty with an auto-clicker, which maxes the pass in roughly five to six hours of idle time.


Pass XP methods compared

Pick based on whether you can sit and click. Active modes pay far more per minute, but the AFK routes keep earning while you sleep or while the game sits in the background on a phone.

MethodPlay styleRate
Wrath EventActive3x Battle Pass XP multiplier, plus Wrath Coins
WarfrontActive1,500 Pass XP per clear, around 3 minutes per run
Pirate Dynasty (Hellkiller)AFK with auto-clickerFull pass in roughly 5–6 hours
Tier 4 Cursed Familiar PortalsAFK, mobile friendlySlower, but very stable
Daily questsPassive top-upGold, Gems and a chunk of Pass XP

Wrath Event: The 3x Battle Pass XP multiplier

The Wrath Event mode multiplies all Battle Pass XP earned inside it by three, which makes it the single best use of your time when you are playing hands-on. Nothing else in the game stacks a flat multiplier like that on top of normal clear rewards.

Clears also hand out Wrath Coins for the Event Shop. Normal difficulty pays 100 Wrath Coins per clear and Hard pays 200, so Hard is worth pushing the moment your team can hold it — double the currency for one run.

The Event Shop stocks the Black Smith’s Hammer, Holy Sword, Iron Helmet and Trait Rerolls. Those are event-exclusive, so coins spent here are not competing with your normal Gem and Gold budget.

Event Shop menu with the Holy Sword listed among Wrath Event purchases
The Event Shop selling the Holy Sword for Wrath Coins. Image: Kitawari

Warfront: The fastest manual grind

Warfront is the highest-throughput option if you want to grind manually rather than lean on a multiplier. Each clear awards 1,500 Pass XP, and a well-run match wraps up in about three minutes.

Select 2v2 mode and set the game speed to 3x. The speed setting is doing most of the heavy lifting on your clear time here.
Defend your Base and your Farms with Soldiers. Losing Farms early cuts your income and stretches the run well past the three-minute mark.
Pour everything into upgrading the Barracks until Swarm unlocks, then send everything at the enemy base. Swarm is the win condition, not a nice-to-have.

Pirate Dynasty AFK setup with Hellkiller

This is the method that actually finishes the pass overnight. Hellkiller heals faster than the map can kill it once the right modifier is equipped, so the run sustains itself while an auto-clicker holds the attack input.

Get Hellkiller to Level 10 before you try this. Under-levelled Hellkiller dies to the later spawns and the run ends the moment you walk away.
Equip Carve Through for the healing and Striker’s Edge III for the 100% damage increase. Carve Through unlocks after eight wins in the mode, so your first few runs are the price of entry.
Player character running down a corridor with the Inventory button on screen
Checking loadout mid-run, with the Inventory button visible in the corner. Image: Kitawari
Start the run on Hard, or Impossible if Hellkiller’s healing clearly outpaces the damage coming in. Higher difficulty means more enemies per minute, which is the whole point.
Take the Riptide modifier. It makes enemies move and spawn faster, so bodies arrive at your position more often and XP accumulates at the highest possible rate.
Climb onto the roof of a building, or wedge yourself into a map corner, then set an auto-clicker on the attack input. From a roof, enemies funnel to one spot and cannot surround you, which is what keeps the run alive unattended.
Capture objective in progress showing a capture zone marked one of four
Capture objectives ticking over at 1/4 while the AFK position holds. Image: Kitawari

Left running, this clears the full 50-level pass in roughly five to six hours. Check back occasionally — a failed run stops earning silently, and the only thing you lose is time you thought you were banking.


Tier 4 Cursed Familiar Portals for mobile AFK

Mobile players who cannot run an auto-clicker should use Tier 4 Cursed Familiar Portals instead. The XP rate is lower than the Pirate Dynasty route, but the runs are far more stable and need almost no input, so you can leave the game open and walk away without worrying about a wipe.

Open a Tier 4 portal, load into the lobby, and hit Start. Once the run is going, the mode handles itself.

Social Hub Friends tab open over a Cursed Familiar Act 1 lobby waiting on Start
The Social Hub Friends tab open while a Cursed Familiar Act 1 lobby waits for Start. Image: Kitawari

Claim daily quests every session

Daily quests hand out Gold, Gems and Pass XP on top of whatever you earn in matches, and they reset regardless of whether you log in. Sweep them before you start an AFK session so the rewards are already banked.

Hub area with stacked Unclaimed Rewards notifications above the player
Stacked “Unclaimed Rewards!” prompts in the hub, waiting to be collected. Image: Kitawari

What the pass pays out, and what Robux does not buy

Premium costs 799 Robux and its rewards are locked to owners only. A Skip 10 Levels add-on is sold separately for 999 Robux. One thing worth being clear about before you spend: buying the pass grants no XP bonus at all, so the grind is identical whether you pay or not. Each new season also requires a fresh purchase.

TrackCurrency and materialsUnit and Memoria
Regular50k Gems, 50k Gold, 180 Trait Rerolls, 160 Memoria ShardsTier 25 Memoria, Tier 50 unit
Premium100k Gems, 100k Gold, 360 Trait Rerolls, 320 Memoria ShardsTier 25 Memoria, Shiny Tier 50 unit
Cosmetic480 Trait Rerolls, 520 Memoria ShardsTier 50 skin (Wrath (Assault) Asura)

Level 50 is where Wrath (Assault) lands on the free track, with the Shiny version on premium. Progress is easy to verify — open the Battle Pass menu and check the level counter and XP bar after a run. If the number has not moved, the mode you were in was not paying out, or your AFK run ended earlier than you thought.

The current pass started on September 12th, 2026, and no closing date has been confirmed yet. Since Battle Passes typically turn over with each major x.0 update, there is no reason to assume you have an open-ended window — front-load the Wrath Event runs while the 3x multiplier is live, and let Pirate Dynasty cover the rest.