ARC Raiders: How to Complete Home to Roost in the Blue Gate Tunnels
Where to scan the Android, read the weighing logs, and open the Confiscation Room for Shani.
Where to scan the Android, read the weighing logs, and open the Confiscation Room for Shani.
by AllThingsHow Staff · Edited by Pallav Pathak
Image: Embark Studios
Home to Roost is one of the Frozen Trail quests in ARC Raiders, and it keeps you entirely on the Blue Gate map rather than the new Pendola Pass. Every objective sits inside the tunnels beneath the map’s central Checkpoint, winding through the old MANTIKOR facility. The one thing that can stop you cold is the final door, which needs a specific key.
Quick answer: Drop into the tunnels under Checkpoint, scan the Android at the back, clear the MANTIKOR locker room and weighing logs, then open the Confiscation Room with the Blue Gate Confiscation Room Key and transmit the recordings to Shani.
Image credit: Embark Studios via YouTube/@Nickko Kimiko
What you need before starting Home to Roost
You do not have to finish the quest in a single run. Objectives save between visits, so you can scan the Android one match and come back for the rest later. The blocker is the final step, which is locked behind an item that does not spawn reliably.
The Blue Gate Confiscation Room Key, which drops randomly from loot across the maps.
A Safe Pocket augment to carry that key in, so you keep it if you go down.
Access to the Blue Gate map, rated difficulty 4 of 5.
The Blue Gate. Image: Embark Studios
There is a spare key hidden in the tunnels near the weighing logs. It is listed as optional, but grabbing it lets you open the Confiscation Room without having found the drop beforehand.
Home to Roost walkthrough in the Blue Gate tunnels
Go to the Checkpoint, located at the map’s exact center, where rows of wrecked vehicles stand outside the gates. At ground level on the south side, pass through the large gates to enter the tunnels.
Image credit: Embark Studios via YouTube/@Nickko Kimiko
Keep to the left once inside and walk all the way back past the burnt-out vehicles until you hit the rear wall of the tunnel. The objective updates when you reach the end.
After the first door there is another short staircase. Go up it, and the moment you enter the new area, look immediately to your right for the door into the MANTIKOR locker room. If nobody has been through yet, you will need to breach it; otherwise it may already be open.
Head back down the stairs you came up. From the platform, look out over the underground garage to spot the vehicle weighing station among the parked vehicles. Interact with the panel on its right side to read the last vehicle weighing logs.
Check behind the concrete barrier next to the weighing terminal for the hidden spare key. This is the optional pickup that opens the final door if you did not bring your own.
Return to the Security Wing platform where the stairs were on your right. The locked Confiscation Room door is here. Use the Blue Gate Confiscation Room Key at the reader to open it. Without a key you cannot finish, so either bring one, use the spare, team up with someone who has one, or hope another raider has already opened the room.
In the Confiscation Room, locate the white box atop the server rack at the room’s center. Climb onto the rack or the crates beside it, then interact with the box to send MANTIKOR security’s final recordings to Shani. The quest is then complete.
Image credit: Embark Studios via YouTube/@Nickko Kimiko
How to confirm Home to Roost is done and claim rewards
The transmission prompt is the last objective, so once the white box registers, the quest shows as complete. The room is also a well-stocked loot spot, so sweep the lockers and crates for blueprints, weapons, and components before you leave. Extract from any extraction point or raider hatch, then speak to Shani back in Speranza to turn it in.
Reward
Amount
Surge Shield Recharger
1
Sterilized Bandage
2
Antiseptic
2
Experience
5,000 XP
Finishing Home to Roost also opens up Someone Else’s Shoes, the next step in Celeste’s questline, so turning it in keeps the Frozen Trail chain moving.