The pirate era returns on July 9, 2026, and Assassin’s Creed Black Flag Resynced is a full remake of the 2013 original rather than a simple visual touch-up. It keeps Edward Kenway’s core story intact while adding new missions, reworked combat and stealth, expanded naval systems, and a completely different take on the modern-day framing. Here is what actually changes when you set sail again.
Quick answer: The biggest additions are three recruitable Jackdaw officers with their own questlines, extended arcs for Blackbeard and Stede Bonnet, rebuilt combat and stealth, seamless open-world sailing with no loading screens, dive-anywhere underwater exploration, 10 extra sea shanties, pets on the ship, and an Animus Hub with optional Rift quests replacing the old Abstergo modern-day sections.

New story chapters and returning characters
The main plot follows the same beats you remember, but Resynced folds in several brand-new story chapters. Blackbeard and Stede Bonnet, who felt like they trailed off in the original, now get fleshed-out arcs with more satisfying conclusions. Edward’s wife, Caroline, also appears more often across the campaign.
Darby McDevitt, the original writer, returned to add new scenes rather than rewrite the story. The result stays faithful to the 2013 narrative while filling gaps that fans noticed years ago. Assassination and naval side contracts are also easier to accept, and Milo van der Graaff now appears in person to hand out target ships instead of doing it remotely.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Three new Jackdaw officers and their ship upgrades
Alongside Adéwalé, three new officers join the crew as part of the main journey. You recruit each one by completing their own side questline, and finishing that questline unlocks a fresh ability for the Jackdaw. For example, completing Deadman Smith’s questline unlocks a double shot from your broadside weapons.
| Officer | What you get |
|---|---|
| Lucy Baldwin | New questline plus a Jackdaw upgrade |
| The Padre | New questline plus a Jackdaw upgrade |
| Deadman Smith | Questline unlocks a double shot from broadside weapons |

You can also add a pet to the ship. The choice is between a cat and a monkey, and it lives aboard the Jackdaw as you sail.
Combat, stealth, and parkour reworks
Combat has been rebuilt around parries and takedowns rather than the old counter-button mashing. You can chain dual swords, pistols, and blades together, use gadgets mid-combo, and take advantage of walls, ledges, and breakable objects during a fight. Strong enemies now need to be weakened before you can finish them with a powerful takedown.
Stealth adds a proper crouch that works anywhere, so you are no longer limited to hiding only in tall grass. Parkour has been tuned to modern standards with smoother free jumps, back ejects, and side ejects, giving you more control over climbs and escapes.
Note: The original’s tailing and eavesdropping missions have been loosened. If a target spots you, Edward simply draws his sword and the mission continues, instead of instantly desynchronizing and forcing a restart.

Naval combat, sailing, and underwater changes
The Jackdaw carries more firepower and new upgrade paths. Each side of the ship gains a secondary fire mode, and ship battles, boarding parties, and fort raids all return. Dynamic weather now affects how the ship handles at sea.
Two of the most practical changes are about movement itself. You can dive underwater anywhere there is water, with deeper areas and expanded exploration below the surface. There are also no loading screens after you boot the game, so you can move across the entire map, anchor in a city, and keep playing without interruption. The world adds new islands to explore, many holding loot and secrets.
Sea shanties and audio
The classic shanties are still here, and Brian Tyler returned as composer to add 10 new ones to the crew’s songbook. On the audio side, the remake supports Dolby Atmos. Matt Ryan reprises his role as Edward Kenway in the English cast.

Modern-day sections replaced by the Animus Hub and Rifts
The playable Abstergo modern-day segments from the original are gone. In their place, Resynced uses the Animus Hub system first seen in Assassin’s Creed Shadows, plus four optional Rift quests. Rifts are standalone “what if” stories for Edward and his companions, and each one also hands out meaningful in-game rewards like money and trade goods.
The Animus Hub runs as a live-service layer with rotating projects that work like a battle pass. Completing timed objectives earns Data Fragments you spend to climb reward tiers, and some of those rewards are shared with Assassin’s Creed Shadows whether or not you own it. A separate currency, Synchronization Points, is scattered through the world and spent in the Animus Exchange on cosmetics and weapons such as Connor’s Outfit, Altaïr’s Swords, and Ezio’s Swords.
Graphics and engine upgrades
Resynced is built on the latest version of Ubisoft’s Anvil engine, the same one used for Assassin’s Creed Shadows. That brings ray tracing with global illumination and reflections, micropolygon rendering, new dynamic weather, environment destruction, and a photo mode. Consoles get 60 FPS options, and there are software-based ray tracing settings for cards without hardware acceleration, plus upscaling and frame generation support.
On PC, you need to be online once to install, after which the whole game plays offline. Handheld presets are included for devices like the Steam Deck.

Editions and pre-order bonus
There are three editions. The Standard Edition is the base game, the Deluxe Edition adds the Master Assassin Character Pack and Master Assassin Naval Pack, and the physical Collector’s Edition bundles an Edward Kenway figurine, a metal pin, a steelbook, a cloth world map, a shanty score sheet, and Edward’s logbook. Note that only the Xbox and PS5 Collector’s Editions include a physical disc; the PC version ships as a download code.
Pre-ordering any edition adds Blackbeard’s Crimson Pack, which includes a costume, a sword, and a pistol for Edward. You can compare editions and pre-order on the official Steam store page.
The bridge to Assassin’s Creed Shadows
Resynced also connects to Shadows through its final Title Update. A new end-game quest called The Black Tides links the two stories, and two Animus Hub projects let you earn pirate-themed rewards for Naoe and Yasuke plus Japan-inspired outfits for Edward once Resynced launches.
Taken together, these changes make Resynced a rebuilt version of Black Flag rather than a remaster. The story you know is preserved, but the crew, combat, sailing, and everything around the Animus are new enough to be worth exploring whether this is your first voyage or your tenth.






