The MK24 arrived with Battlefield’s Season 5 weapon pool, and it behaves differently from the other assault rifles around it. Most rifles in the class land their headshots on a 1.4x multiplier. The MK24 starts at 1.57x, and a single ammunition swap takes it to 1.8x. That gap is what separates it from rifles with otherwise similar damage and fire rate.
Quick answer: The MK24 has a 1.57x base headshot multiplier and reaches 1.8x once you equip Hollow Point ammunition, which costs 5 attachment points and unlocks at Mastery Level 34.
The MK24 headshot multiplier and how it compares
Open the MK24 in the gunsmith and the headshot icon reads x1.57 before you touch a single attachment. That is the number driving everything else about the weapon. Headshots deal 57 percent more damage than body shots by default, which shortens the time to kill whenever your aim lands high.

To see why that matters, check a standard rifle next to it. The B36A4 carries the usual 1.40x multiplier despite sharing the same 26 base damage. The MK24 has the higher headshot ceiling built in, so it rewards precise aim more than its peers do even before you spend any points.

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Add to Google Preferences →Hollow Point ammunition raises the multiplier to 1.8x
Hollow Point sits in the ammunition slot and describes itself as rounds with slightly improved headshot damage. On the MK24 it lifts the headshot multiplier from 1.57x to 1.8x. The whole upgrade costs 5 attachment points, one of the cheapest slots on the gun, and it unlocks at Mastery Level 34.

You can confirm the change without leaving the menu. With Hollow Point equipped, the headshot icon updates to x1.8 immediately. That 1.8x figure is what makes the MK24 one of the more punishing rifles at range once your shots connect with the upper body and head.
Damage profile and the four-shot kill
The MK24 deals 26 damage per shot at a 635 RPM fire rate. In the Firing Range those numbers stay flat across distance, which produces a consistent four-shot kill to the torso at any range. That body profile is identical to the B36A4’s damage, so the headshot multiplier is where the MK24 pulls ahead.

The trade-off is accuracy. The MK24 runs a low base precision stat of 24, so holding the trigger at medium to long range throws the spread wide. Tap-firing or short bursts keeps the rounds on target and lets the headshot damage do its work. Up close, full auto stays controllable.
A low-recoil, high-mobility MK24 build
The recommended setup leans into range and control while keeping the gun mobile. It pairs the Hollow Point multiplier with a suppressed, extended barrel and a light underbarrel so the rifle still moves quickly between fights.

| Slot | Attachment | Points |
|---|---|---|
| Muzzle | Hybrid Suppressor (L) | 30 |
| Barrel | Extended Barrel | 30 |
| Underbarrel | Slim Handstop | 15 |
| Magazine | 25 Rnd Fast Mag | 20 |
| Ammunition | Hollow Point | 5 |
| Stock | Buffer | 5 |
| Optic | RO-M 1.75x | 10 |
| Accessory | Violet Laser | 10 |
The 1.75x optic suits the tap-fire style this gun wants at distance, while the Violet Laser tightens hip-fire for close encounters. The Buffer and Slim Handstop keep the weapon steady without eating into mobility, and the 25-round Fast Mag gives a little more ammo per engagement.
Swaps for more recoil control
If the vertical kick fights your aim, two changes calm it down. Dropping to the 20-round Fast Mag trims weight and tightens handling, and adding a dedicated grip steadies the climb. The 6H64 Vertical grip is the heaviest option here, with Slim Angled and Full Angled grips as lighter alternatives.

Grips and the smaller magazine are a comfort trade. Take them if your bursts drift upward, but the lighter underbarrel keeps the rifle faster on target if your recoil control is already steady.
Taken together, the MK24 is a standard four-shot assault rifle with an uncommon reward for accuracy. The 1.57x base multiplier already edges out rivals, and Hollow Point’s cheap jump to 1.8x turns clean aim into one of the quicker kills available in the rifle class at range.




