The Outskirts holds all 50 collectibles currently in Breathedge 2, and most of them are simply floating, propped, or taped somewhere in the wreckage waiting for you to grab them. A handful are locked away behind keypads, fasteners, or a broken machine, and those are the ones that stall completion runs.
Quick answer: Every collectible sits inside the Outskirts region. Two need keypad codes — 0861 for the train cab door and 8192 for locker B5 — while the rest need either nothing at all or the Twister tool, a battery, a hose connection, or a repaired Service Warmer.
How the 50 collectibles break down by type
Collectibles are junk left behind by other passengers — posters, toys, books, blueprints, and assorted rubbish. They sort into fixed categories, which is useful when you are hunting the last few and want to know what you are still missing.
| Category | Count |
|---|---|
| Posters | 14 |
| Misc junk | 14 |
| Toys | 13 |
| Books | 4 |
| Notes | 4 |
| Photos | 1 |
| Video tapes | 0 |
Note: Breathedge 2 launched into Early Access on August 31st, 2026, so the collectible pool covers only the first region for now. The current 50 are what the counter tracks, and the total can grow as new areas are added on the Breathedge 2 store page.
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Add to Google Preferences →Codes, tools, and repairs for the locked collectibles
Seven of the 50 will not come to you. Sort these out early, because the Twister and a spare battery also feed into main and side quests, and backtracking across the Outskirts for one poster is slow.
| Collectible | What unlocks it |
|---|---|
| Brewcopter | Enter 0861 on the train cab door keypad. Opening it also awards the HACKER achievement. |
| Singing cat | Enter 8192 on locker B5. |
| Roly-poly Marie Curie | Twister tool, used to undo the fasteners on the baggage compartment under the train. |
| Humans only | Twister tool, used to open the door near the diggers hideout. |
| Lootbox | Plug the hose into the waste disposal socket on the side of the train, then open the platform hatch. |
| Clickedge 2 | Repair the Service Warmer to get inside the building across from the police station. |
| Hamster Grummler | Carry a battery over, slot it into the toilet, then open the door. |
The Outskirts map is the fastest way to keep track of what you have already swept. Open the map tab and work region by region rather than chasing items in the order you happen to spot them.

Collectible locations 1 to 25: Train, platform, and station area
The first stretch is dense. Almost everything sits within a short flight of the train, the ticket area, and the Hubble, so clear this block before pushing outward.
| # | Collectible | Location |
|---|---|---|
| 1 | Babe’s trashy read | Inside the starting train car, on the table by the toilet. |
| 2 | Brewcopter | In the train cab, behind the keypad door. |
| 3 | Lootbox | Inside a floor hatch on the train platform. |
| 4 | Need fuel | Poster on the metal fence beside the train. |
| 5 | Train surfer’s hands | On top of the train debris. |
| 6 | Missing Nanny | Poster on the “Lost” machine near the Tickets area, across from the attendant platform. |
| 7 | Life Note | Inside the Anime shuttle wreck, next to the figure. |
| 8 | Lucky ticket | On a frozen body near the ticket booth. |
| 9 | Cone helmet | On a drifting piece of debris. |
| 10 | Carrier | At the cosmostation bus stop terminal. |
| 11 | Clickedge 2 | By the gaming console in the first room of the building across from the police station. |
| 12 | Capybara | Inside a locker at the playground near the Hubble. |
| 13 | Chipmunk | Inside a box on a floating platform. |
| 14 | Xatab | On a desk inside the PornHubble station. |
| 15 | Hat with a pompom | Behind a toilet door in a debris field. |
| 16 | Roly-poly Marie Curie | Inside the baggage compartment underneath the train. |
| 17 | Coffinbot’s luggage | Inside the Coffinbot Lair. |
| 18 | Piece of Truth (newspaper 1/4) | Also inside the Coffinbot Lair, alongside the luggage. |
| 19 | Humans only | Poster inside a hatch near the diggers hideout. |
| 20 | Thank you | On a table inside the dome tent area. |
| 21 | Missing pump | On the side of the crashed No. 2 bus, just before the Hubble. |
| 22 | Bus schedule | Stuck to a bus window. |
| 23 | Chuck’s Taxi advertisement | In a debris area blocked by blue vines. |
| 24 | GigaHamster! | Inside a protein container. |
| 25 | Seamoth blueprint | On a table in a debris field. |

Collectible locations 26 to 50: Outer debris and the taxi zone
The back half leans heavily on posters stuck to rocks and signs, plus a cluster of Chuck-themed junk around the taxi. Bring a full oxygen tank, since several of these sit well away from any air station.

| # | Collectible | Location |
|---|---|---|
| 26 | Cremation urn | Strapped to a courier’s back. |
| 27 | Bootleg barrel | On a floating rock. |
| 28 | Shark | On a bench press. |
| 29 | Missing friend | Poster on a rock. |
| 30 | And Quiet Flows the Don | Book near a car in the debris. |
| 31 | 10G poster | On a machine. |
| 32 | Looking for fuel | Poster on a rock. |
| 33 | BrewRay | Inside a cave. |
| 34 | Hamster Grummler | Behind the toilet door that needs a battery. |
| 35 | Fine for Chuck | On Chuck’s face sign. |
| 36 | Missing smoker | Poster on a rock. |
| 37 | Want a drink, Chuck? | Poster on a sign. |
| 38 | Don’t Pay the Fat Cat | Poster on a sign. |
| 39 | Chuck the Taxi Driver toy | On a platform. |
| 40 | Fine | Inside the taxi. |
| 41 | Chickubelch | On a bench. |
| 42 | Photo of Chuck | In the taxi glove compartment. |
| 43 | BEER blueprint | Inside a hatch. |
| 44 | Missing poor soul | Poster on a rock. |
| 45 | Colonovirus | Inside the clock tower. |
| 46 | Dude Beer | Inside a debris area. |
| 47 | Matryoshka | On a bench. |
| 48 | Missing robots | On a wall panel. |
| 49 | AntiChafe | On a table. |
| 50 | Singing cat | Inside locker B5, behind the keypad. |

How to confirm a collectible actually registered
Each pickup names the item on screen and ticks the running count up, so a successful grab reads as the next number out of 50. If the count does not move, you picked up ordinary junk rather than the collectible sitting next to it — grab the object again and check the name that appears.
The train cab gives you a second confirmation. Punching in the correct code and opening that door unlocks the HACKER achievement, which tells you the Brewcopter inside is now reachable.

Two failure points account for most missed items. The Coffinbot Lair holds two collectibles in the same room, so leaving after the first one costs you the newspaper fragment, and the toilet doors near the debris fields stay shut until the battery is seated, which is easy to mistake for an empty prop.
Once the Twister is crafted, the Service Warmer is fixed, and both codes are entered, nothing in the Outskirts is genuinely hidden — the remaining work is a methodical sweep of the debris fields and the taxi zone. Keep an eye on the counter as you go, and clear the tool-gated seven first so you never have to fly the same route twice.






