The Call of Duty: Modern Warfare 4 campaign hides its collectibles in three missions. They include letters, recipes, intel reports, keypad hints, contraband, and a set of dog tags. Collecting them earns only trophies and achievements, with no in-game rewards. The game also has no tracker for what you’ve missed, so a single skipped drawer can mean a replay.
Quick answer: Read 50 of the 58 notes in Stranded (Mission 10) for Noteworthy. Collect four notes and four contraband items in Following Orders (Mission 3) for No Stone Unturned.
Modern Warfare 4 collectibles by mission
| Mission | Collectibles | Linked achievement |
|---|---|---|
| Mission 3: Following Orders | 4 notes, 4 contraband | No Stone Unturned |
| Mission 10: Stranded | 58 notes, 26 yellow supply crates | Noteworthy (50 notes), Time to Crate (26 crates) |
| Mission 13: Escape | 2 notes, 1 set of dog tags | None tied to the notes |
Stranded holds most of the work. Noteworthy only counts notes, so you can miss up to eight in Stranded and still unlock it. No Stone Unturned leaves no margin. You need every note and every contraband item in Following Orders.
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Several notes and items sit behind locks. Each code is hinted somewhere nearby, but you can enter these directly.
| Mission | Lock | Code | In-game hint |
|---|---|---|---|
| Following Orders | Toolbox in the cabinet | 214 | Recipe says to skip salt (no 5) |
| Stranded | Base Camp container | 0024 | Numbers rise by six |
| Stranded | Farm Field Hidden Bunker | 0330 | Note on top of the keypad |
| Stranded | Northwest island bunker | 0008 | River checkpoint numbers |
| Escape | Door off the hallway after the barracks | 8410 | Updated Code note |
Stranded notes locations with map coordinates
At Base Camp, Stranded gives you a choice: head for the objective or explore first. Choose Find your own path to keep the entire map accessible. Coordinates use map X, Y. The tables move from west to east by area, letting you clear each region in sequence.
- Your on-screen note numbers depend on pickup order. Go by note names and coordinates instead.
- Some notes only exist during an objective, such as the Bunker and Jamming Station objectives.
- Five Base Camp notes appear only after you finish any one of the three objectives.
- Two notes are obtained from yellow supply crates; neither has a set pin.
Base Camp and the Radio Tower
| Note | Coordinates | Where to look |
|---|---|---|
| Base Camp Keypad Note | 644, 158 | Container door right of the tower |
| Radio Tower Note | 644, 158 | Second landing of the tower |
| Top of Radio Tower Note | 644, 158 | Top of the tower |
| Cliff Near Base Camp Note | 646, 149 | In front of the shipping container |
| Snow Ghillie Suit Repair Note | 646, 156 | Desk left of Base Camp entrance |
| Silenced Sniper Repair Note | 646, 156 | Same desk |
| Grenade Launcher Info | 646, 156 | Same desk |
| Tactical Gloves Info | 646, 156 | Same desk |
| Tactical Boot Info | 646, 156 | Same desk |
The Base Camp container opens with code 0024. For the Radio Tower Note, climb to the first landing, jump to the platform, and work up the red and white ledges to the second landing. The summit holds the next note and a yellow supply crate. From the top, you can parachute southeast toward the smuggler buildings. Come back to the Base Camp desk once you’ve finished an objective to grab the five gear notes in one go.
SAM Site and the northwest
| Note | Coordinates | Where to look |
|---|---|---|
| Change of Plans | 598, 124 | Blue garage at the SAM Site |
| Northwest Abandoned House Note | 606, 137 | Desk in an abandoned building |
| Family Affair | 606, 136 | Hallway desk, same building |
| Booby-Trapped Store Note | 606, 114 | Store at the top of the hill |
| SAM Site Note About Bunkers | 608, 125 | Next to the statue |
| Farmer’s Note | 609, 114 | House floor by the rice field |
| SAM Site Note About Helipad | 610, 125 | Above the yellow crate |
The hilltop store is rigged. Set off the traps inside with an explosive before you walk in.
River islands and outposts
| Note | Coordinates | Where to look |
|---|---|---|
| Elevator Controls Note | 615, 141 | Left of the elevator, after clearing the outpost |
| Island Hidden Bunker Note | 615, 169 | Wall beside the locked bunker |
| NW Bunker Note | 615, 169 | Desk inside the bunker (code 0008) |
| Helipad Outpost Note | 617, 142 | Once the outpost is clear, go inside the building |
| Small Island Keypad Note | 618, 132 | On top of the shipping container |
| River Shed Note | 626, 146 | Guard building on the island |
On the riverbank across from Infantry Checkpoint 1 is the hidden island bunker. A note on its wall says to derive the code from the infantry checkpoint numbers beside the river; the result is 0008. Inside, you’ll find a yellow supply crate and the NW Bunker Note.
Farm Field and Big Sign
| Note | Coordinates | Where to look |
|---|---|---|
| Farm Field Hidden Bunker Note #1 | 631, 127 | On top of the keypad |
| Farm Field Hidden Bunker Note #2 | 631, 127 | Inside the bunker (code 0330) |
| Big Sign Keypad Note | 634, 136 | Front of the shipping container |
| Big Sign Patrol Note | 634, 136 | Side of the shipping container |
| Big Sign Smuggling Note | 636, 137 | Climb the right side of the gate |
| Shed Near Hub Note | 637, 135 | Inside the destroyed shed |
Southern Monument, Water Treatment, and the sewers
| Note | Coordinates | Where to look |
|---|---|---|
| Top of the Southern Mountain Note | 638, 179 | Summit of the Southern Monument |
| Sewer Note | 639, 164 | Opposite the ladder down to the sewers |
| Sewer Smuggler Remains Note | 639, 165 | End of the sewer maze |
| Water Treatment Note | 640, 166 | Inside, turn left, corner with supplies |
| Under Bridge Note | 643, 165 | Underneath the bridge |
The Water Treatment building shows a question mark on the map. To reach the summit note, follow the on-screen grab and jump indicators up the monument’s ledges. From the top, look northeast for the bridge and parachute down to the Under Bridge Note.
Sewer Smuggler Remains Note route
Shape sequences on the sewer signs indicate the right route. Follow these turns to pass through both sections without detours.
Central villages and the northeast outpost
| Note | Coordinates | Where to look |
|---|---|---|
| Bombed House Note | 651, 135 | Climb the house, drop through the roof hole |
| Southwest Village Note | 651, 179 | Search around the coordinates |
| Cargo Container Note | 652, 163 | Brown shed, through the orange door |
| South East Village Keypad Note | 652, 187 | In front of the shipping container |
| Smuggler House Note | 653, 162 | Blue and grey building, white double doors |
| Cultural Traitor | 653, 131 | Inside the house |
| Imninban Report | 653, 183 | Search around the coordinates |
| North East Outpost Note | 657, 118 | Clear the outpost |
Bunker objective and the train
| Note | Coordinates | Where to look |
|---|---|---|
| Provisions | 659, 206 | Desk on your right as you enter the underground bunker |
| Mutiny | 653, 208 | Top of the destroyed stairs |
| Discipline | 656, 208 | Same spot as Mutiny |
| Traitors | 657, 204 | Toward the end of the Bunker objective |
| Work Camp Escapee Journal | 667, 187 | Front train car |
| Train Boxcar Note | 668, 187 | Rear train car |
Mutiny and Discipline are available only during the Bunker objective. In the room just right of the entrance, move the yellow cart beneath the broken stairs and climb up to collect both.
Jamming Station and the east
| Note | Coordinates | Where to look |
|---|---|---|
| Ne Statue Note | 660, 127 | Search around the coordinates |
| South of Jamming Station Keypad Note | 666, 125 | Front of the storage container |
| Exiled in Snow | 666, 126 | Near the storage container |
| Cliffside Dead Soldier Note | 670, 120 | By the body on the climb up |
| Jamming Station Locker Room Note | 671, 119 | Locker room |
| Jamming Station Entry Room Note | 672, 119 | First building |
| Jamming Station Main Room Note | 673, 118 | Control room |
| Jamming Station Helipad Note | 673, 123 | On the helipad |
| Jamming Station Quarters Note | 679, 123 | Soldiers’ quarters |
All five Jamming Station notes are collected during the Jamming Station objective. The Cliffside Dead Soldier Note is on the mountain path you climb to get there.
Notes from yellow supply crates
| Note | Requirement | Typical pickup spot |
|---|---|---|
| Supply Crates Weapon Inventory | Open 3 yellow crates | Infantry Checkpoint 1 guardhouse |
| Supply Crates Equipment Inventory | Open 5 yellow crates | Logistics Station 200 |
If your route begins at the Radio Tower and sewer crates, look for crate three in the Infantry Checkpoint 1 guardhouse, in a corner near the river. Crate five is at southern Logistics Station 200, behind the left door of the green three-door garage. Collecting all 26 crates also unlocks Time to Crate.
Following Orders notes and contraband locations
Following Orders is the first mission with collectibles. Everything is inside the houses you search, and No Stone Unturned needs all eight pieces. A key is also required to reach the last note.
| Item | Type | Where to look |
|---|---|---|
| MP3 Player | Contraband | First house, bathroom medicine cabinet |
| Western Novel | Contraband | Left sliding doors off the living room, shelves by the TV |
| Baekseolgi-Tteok Recipe | Note | Kitchen, cabinet on the left |
| Rations | Contraband | Kitchen, upper-right cabinets |
| Medicine | Contraband | Toolbox in the cabinet, code 214 |
| Note From Your Friend | Note | Same toolbox |
| A Note From Your Neighbor | Note | Third house, closet behind the right single door |
| Key | Required item | Hanging on the side of a cabinet |
| Note From Mom | Note | Hidden chamber under the kitchen floor |
While questioning the couple, find the recipe in the kitchen near the wife. It says to omit the salt; removing the 5 leaves 214. To reach the toolbox, pass through the living room’s right-hand sliding doors, open the cabinet, and enter 214. For the neighbor’s note, use the double sliding doors in the third house, go through the single door on the right, and check the closet.
How to get Note From Mom
Leaving her in hiding prevents you from collecting Note From Mom; earning No Stone Unturned will then require replaying the mission.
Escape notes and dog tags locations
| Item | Where to look |
|---|---|
| Confiscation Protocol Reminder | First door on the left after the first guard, on the desk |
| Updated Code | Office the guard leaves after his phone call |
| Dogtags | Right-side hallway door after the barracks, code 8410 |
The two Escape notes are easy to miss. Once the first guard is down, continue along the hallway and search the first room on the left. Later, locate the soldier in an office and remain concealed until he answers a phone call and leaves in a run; go in afterward and read the note he left behind. After exiting the barracks later in the mission, use 8410 on the door on the hallway’s right side to collect the dog tags.
How to confirm Noteworthy and No Stone Unturned progress
The mission’s visible note total increases whenever you collect a note. In Stranded, reaching 50 on that counter awards Noteworthy. Collecting 58 leaves room for any notes you miss. In Following Orders, gathering the complete set—four notes plus four contraband items—immediately unlocks No Stone Unturned. The game does not show a checklist of outstanding finds, so mark off the names in the tables above as you collect them.






