Gaming How-To

Castlevania Belmont’s Curse: How to Reach Dracula’s Castle

Leave the Catacombs through the Ferryman's crossing, work across Justice District, and get past Isaac to step inside the castle.

Leave the Catacombs through the Ferryman’s crossing, work across Justice District, and get past Isaac to step inside the castle.

Bastard sword

Dracula’s Castle rises over a burning Paris the moment the vampire lord returns, and steering Rose Belmont to its gates sends you on a long climb out of the Catacombs and across the Justice District. The map is sprawling and loops back on itself, so it is easy to lose the thread once the Stop the Resurrection objective begins.

Quick answer: After Stop the Resurrection, lose the first Death fight on purpose, follow Collapsed Path of Orpheus to the Ferryman, cross Justice District to the Court of Justice, then get past Isaac to enter the castle.

Image credit: KONAMI via YouTube/@IGN Guides

Finish Stop the Resurrection and lose to Death first

The route to the castle only opens once you have pushed through the Catacombs of Paris and reached the ritual chamber deep below. There you come face to face with Death for the first time.

You are meant to lose this first Death encounter. He has a full set of attacks, but none of them matter here. Let him defeat Rose to trigger the cutscene that sets up the climb to the surface.


Leave the Catacombs through Collapsed Path of Orpheus

When control returns, Rose is standing in the Collapsed Path of Orpheus. Swing upward between the grapple points while avoiding the hazards below, and take the door on the left once you reach the top.
Climb again until you reach a split with a door on the left and one on the right. Take the right exit into a corridor with a door marked by a blue symbol in the middle.
Go through that door to find the Ferryman’s Wharf and speak with the Ferryman. He agrees to carry Rose back toward the surface, and this is also where his fast-travel function unlocks. You do not need a new key or a second guardian fight to convince him.
Image credit: KONAMI via YouTube/@IGN Guides

Cross Justice District to the castle approach

From the crossing, the path runs up through the streets, courts, and sewers of the Justice District. The castle itself comes into view at the Bridge of the Millers, but it is still a long way off. Follow the waypoints below in order, picking up the optional rewards as you pass them.

AreaWhat to doOptional pickup
Realm of Old NightFollow the connected route toward the streetsXP statue
Bridge of the MillersRide the waterwheel up to trigger a cutsceneXP statue
Court of JusticeClear the blocked path with grapples and switchesBrave Heart Fragment
Bishop’s OfficeExamine the clues, then continue onwardWarning from Father note
Justice District SewersGrapple up and use the save point aheadBastard Sword
Palace of JusticePass straight through toward IsaacTree of Justice clue

The Bastard Sword sits in a chest in the Justice District Sewers and is the one notable weapon on this stretch. Grab it if you find it, but it does not open any doors, and you can keep your current weapon if it is serving you well.

The Tree of Justice clue in the Palace of Justice is a side mystery. You can reach the castle without resolving it, so push on toward Isaac and come back later if you want to free the trapped figure it describes.

Image credit: KONAMI via YouTube/@IGN Guides

Get past Isaac at the castle approach

Isaac confronts Rose just short of the castle, serving Dracula and trying to block her path. He is fast and agile, which makes the fight trickier than his health pool suggests. Watch for the four moves below and punish the recovery after each one.

Isaac
Isaac. Image: Evil Empire
MoveHow to avoid it
Dash StrikeHe rushes in and ends with a two-hit combo; back-dash away
Homing SpearHe rises and throws a spinning spear that homes in twice; jump and dodge
Melee CounterOne or two close-range swings; stay out of melee range
Three Dash StrikeThree dashes, swinging twice then striking twice; dodge each pass

Even with his varied attacks, he falls fairly fast. After the battle, Isaac explains that Rose defeated an illusion; his real body is bound inside the Clock Tower to protect Dracula. Leon then moves to defend Rose, so wait for their conversation to end instead of seeking another guardian or a key.


Confirm you reached Dracula’s Castle

Cross the bridge on the right beyond the Isaac encounter and the on-screen location name changes to Dracula’s Castle. That name change, together with the new objective that begins, confirms the Justice District leg is over and Rose is finally inside the Lord of Darkness’s domain.