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Gaming
Roblox codes, game guides, reviews, and everything happening in the games we play.
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When to Accept a Wholesale Offer in Probably Stolen (Wholesale Buying Explained)
How the wholesale discount works, two Day 2 offers on Mark Up, and how to tell when a pile pays off.
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Probably Stolen Dumping Ground Guide: Backpacks and Wound Risk After Hours
Close the store, take a Fanny Pack and a bandage, and spend up to five Scavenge attempts while the wound odds climb.
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Probably Stolen: How to Pay Rent and How the Landlord’s Grace Works
The weekly rent cycle explained: due dates, increases on each difficulty, what a missed payment costs, and buying the deed.
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Probably Stolen: How to Buy the Store With the Deed or a Mortgage
Deed prices, daily increases and mortgage terms for all four difficulties, plus what each Buyout path costs you.
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How to Unlock All 21 Probably Stolen Achievements (Guide)
Every Steam achievement in Questing Goose Studio’s cyberpunk shopkeeper sim, with the exact condition and the runs that unlock several at once.
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Every Wanted List Bounty in Probably Stolen and How to Report Wanted Customers
Nine faces, 3600 credits in total bounties, one alarm button under the counter, and a fine for false reports.
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Probably Stolen Beginner Guide: Running Day 1 and Saving to Pay Rent (Mark Up)
How the five-customer first day works, what each trade costs, and why you should hold back 200 credits for Day 7.
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Probably Stolen Starting Perks: All 36 on the Perk Screen and the Best Ones to Pick
All 48 perks with their point costs and tooltip text, plus picks for the three points every run starts with.
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Probably Stolen Specializations: What Each Starts With and the Best Pick
The starting credits, tag and opening kit for all 10 specializations, plus which one to choose for a first run.
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Price Gouge vs Mark Up vs Thin Margins: Picking a Probably Stolen Difficulty
How each Probably Stolen difficulty changes markup, rent, permits, upgrades and reputation, and which one suits a first shop.