Gaming Guide

Dragon’s Dogma 2 Dark Arisen: Every Obelisk Location and New Vocation Skill

All nine Obelisks of Benediction in Norgan, the Offering Flames that unlock them, and the new skill each vocation gains.

All nine Obelisks of Benediction in Norgan, the Offering Flames that unlock them, and the new skill each vocation gains.

Image: CAPCOM Co., Ltd.

Obelisks of Benediction are stone monuments scattered across the Norgan region added in Dragon’s Dogma 2: Dark Arisen. Each one is tied to a single vocation and permanently strengthens the Arisen (and your main pawn) with a new weapon skill, a stat boost, and a loot buff. There are nine of them, and none of them shows up on your map until you walk up to it in person.

Quick answer: Nine Obelisks of Benediction sit across Norgan, one per vocation — Warfarer has none. Each sells a new skill on sight; spending an Offering Flame from a Lost Rites dungeon also unlocks its advanced form, a one-time stat enhancement, and a temporary loot boost.


What each Obelisk of Benediction gives you

Every obelisk is locked to one vocation. When you reach it and interact with it, the game asks whether you want to spend an Offering Flame to open its full power. If you decline, or you simply do not have a flame, you can still buy the first form of that vocation’s new weapon skill using Discipline Points (Dcp), the vocation currency you earn by fighting.

Spend an Offering Flame and the menu opens completely. You can then purchase both the base skill and its upgraded form, claim a permanent stat enhancement, and switch on a temporary buff that raises your chance of finding rare loot across Norgan for that vocation. The stat enhancement can only be bought once per obelisk.

Mage Obelisk Location & Route02:17Mage Obelisk Location & Route
The obelisk's menu once you interact with it, here listing the Mage loot-rate boost an Offering Flame unlocks. Shown at 02:17 in Arekkz Gaming’s video. Image: CAPCOM Co., Ltd.

Warfarer has no dedicated obelisk. It relies on the base skills unlocked through the other vocations instead.


Where Offering Flames come from

Offering Flames are the keys to each obelisk’s full menu, and they come from Lost Rite trials — dungeons that appear across the base game’s map of Vermund and Battahl once Dark Arisen is installed. You can ask Brant about them at the tavern, and he marks the first dungeon on your map.

Thief Obelisk Location & Route05:34Thief Obelisk Location & Route
The Obelisk of Benediction menu lists a Thief Spoils Spawn Rate Boost. Shown at 05:34 in Arekkz Gaming’s video. Image: CAPCOM Co., Ltd.

Clearing that first trial gives you the Proving Ground Compass, which then reveals the remaining Lost Rites on your map. Each dungeon’s final chest holds an Offering Flame, so you can keep collecting flames as you work through them and spend one at each obelisk you want to fully unlock.


All nine obelisk locations in Norgan

The table below lists where each obelisk sits and the permanent stat enhancement it grants once a flame is spent. Detailed routes follow, grouped by the part of Norgan they sit in.

VocationArea in NorganStat enhancement
MageEast of Norgandian SettlementMagick Defense
FighterValgr Ravine, hill above a river crossingDefense
ArcherMountain northwest of Valgr RavineStamina
ThiefNorth of the Archer obelisk, near Rivercave CampgroundStrength
SorcererWest side of Lake NorganMagick
WarriorInside Mad-Lord’s ChapelHealth
Mystic SpearhandRuined fort past Nival GorgeStrength and Defense
Magick ArcherMiddle of Norgan SnowfieldMagick and Magick Defense
TricksterClearing past the north exit of Gagana’s GrottoHealth and Stamina

Around the Norgandian Settlement

The Mage obelisk is the nearest one to the starting area, resting on a rock just east of the Norgandian Settlement. Reaching it requires a Climbing Hook; you can find one in a house at the center of the nearby Abandoned Village. Farther northeast, the Fighter obelisk sits on a rocky rise near Valgr Ravine, looking out over a river crossing. A full party of Beorcan enemies usually surrounds it.

Fighter Obelisk Location & Route02:33Fighter Obelisk Location & Route
An obelisk marker on the Norgan map, which only appears after you physically reach the pillar. Shown at 02:33 in Arekkz Gaming’s video. Image: CAPCOM Co., Ltd.

Valgr Ravine, Lake Norgan, and the Shrine of Wisdom

The Archer obelisk sits high on a mountain northwest of Valgr Ravine, and the summit is only reachable from the path to its north. From there, head farther north and you reach the Thief obelisk, set near the main road close to the Beorcan Stronghold and Rivercave Campground, almost always guarded by hostiles.

Archer Obelisk Location & Route07:10Archer Obelisk Location & Route
The Archer obelisk with its Examine prompt, high on the mountain you can only climb from the north. Shown at 07:10 in Arekkz Gaming’s video. Image: CAPCOM Co., Ltd.

The Sorcerer obelisk overlooks the west side of Lake Norgan, south of the Beorcan Stronghold and close to some Beorcan camps, a giant spawn point, and the Abandoned Lakeside Estate. Direwolves tend to roam the cliff edge around it.

Sorcerer Obelisk Location & Route09:53Sorcerer Obelisk Location & Route
The Sorcerer obelisk's boon menu, open on the cliff that overlooks the west side of Lake Norgan. Shown at 09:53 in Arekkz Gaming’s video. Image: CAPCOM Co., Ltd.

The Warrior obelisk is tucked inside Mad-Lord’s Chapel, a cave reached from the Shrine of Wisdom at the end of Pilgrim’s Path. Go up a flight of stairs before you reach the sage and into the chapel, then clear the Mad Lord miniboss standing directly in front of the obelisk before you can use it.

Warrior Obelisk Location & Route11:28Warrior Obelisk Location & Route
The Warrior obelisk lit up inside Mad-Lord's Chapel, reachable after the Mad Lord miniboss is down. Shown at 11:28 in Arekkz Gaming’s video. Image: CAPCOM Co., Ltd.

The Norgan Snowfield (quest-gated)

Progress through the DLC story to gain access to the three northern obelisks. Finishing Rumbles in the North opens the western shore of Lake Norgan and Pilgrim’s Path. The Sage’s Wisdom quest, in turn, lets you enter the Norgan Snowfield through Nival Gorge, northwest of Valgr Ravine.

The Mystic Spearhand obelisk stands by a ruined fort just past the Nival Gorge collapse, northeast of Inner Valley Grotto, with the path opening after you clear the relevant main quest. The Magick Archer obelisk sits in the middle of the Norgan Snowfield near the entrance to Snowslide Pass. The Trickster obelisk is at the edge of a clearing past the north exit of Gagana’s Grotto, and you reach it with a Climbing Hook after circling the chasm and climbing the mountain pass.

Running across the frozen lakes and snowfields in the north means crossing breakable ice that can collapse into the crevices below, so pick your line carefully on the way to these obelisks.


New vocation skills unlocked at the obelisks

Each obelisk hands out one purchasable skill line you can buy on arrival, plus a second skill — the Maister teaching — that is earned later through a post-story fight. Trickster is the exception, with two purchasable lines and a Maister skill.

VocationObelisk skill (base → advanced)Maister skill
FighterWhirlwind Strike → Hurricane StrikeShield Precision
ArcherFalcon Arrow → Kite ArrowCloudburst Shot
MageVirtuous Bolt → Exalted BoltBenediction
ThiefFanged Schism → Fanged RiftCombustive Caper
WarriorIron Cleave → Steel CleaveBlood Pact
SorcererBrontide → High BrontideChilling Embrace
Mystic SpearhandBataille Twinne → Bataille IdoleHindringe Mirke
Magick ArcherShadebind Bolt → Shadefetter BoltHarmonic Pentad
TricksterCuring Cloud → Vitalizing Vapor; Diverting Fume → Rousing AromaDream Giant’s Pommel

Whirlwind Strike charges the Fighter into a foe for a flurry of slashes that can end with a knockdown blow, and Hurricane Strike is the same move with greater damage. Cloudburst Shot has the Archer loose a barrage of arrows that rains down over a wide area, strongest against groups. Chilling Embrace wreathes the Sorcerer in freezing cold that reduces flinching and detonates for heavy damage. Combustive Caper lets the Thief plant explosives while running that go off over a wide area the moment they stop. Shadefetter Bolt slows enemies and, compared with Shadebind Bolt, lasts longer while using less Stamina. Dream Giant’s Pommel conjures huge illusory limbs that make nearby foes flinch, with more limbs the longer you charge.


Weapon skill reference: forms, upgrade paths, and Dcp costs

Several of the new skills form longer upgrade chains that continue beyond the obelisk versions. The confirmed Discipline Point costs and upgrade targets are below; a dash means no figure is set for that skill.

SkillVocationDcp costUpgrade path
Whirlwind StrikeFighter2,500→ Hurricane Strike
Hurricane StrikeFighter5,000→ Tornadic Strike
Shield PrecisionFighter—→ True Precision
Cloudburst ShotArcher—→ Cloudburst Volley
Combustive CaperThief—→ Explosive Escapade
Chilling EmbraceSorcerer—→ Numbing Embrace
Shadefetter BoltMagick Archer5,000from Shadebind Bolt → Shadesnare Bolt
Vitalizing VaporTrickster5,000from Curing Cloud → Gliding Gauze
Dream Giant’s PommelTrickster——

Shadebind Bolt is the earlier version of Shadefetter Bolt, just as Curing Cloud upgrades into Vitalizing Vapor, which moves more quickly and reaches farther. Shield Precision triggers True Deflect automatically whenever Defend would block an attack, but it drains Stamina continuously while active, so save it for dangerous strikes instead of leaving it on.


Maister skills and the Ruin-Night event

The second new skill for each vocation is a Maister teaching, and you cannot buy it. To reach it you have to push into the DLC’s endgame and trigger the Ruin-Night event, which darkens the sky with an eclipse ring. During Ruin-Night, return to the obelisk for your chosen vocation and you will find an Arcane Specter — a Maister’s force ghost — waiting there.

Speak to the specter, then defeat it in combat. Winning the fight grants that vocation’s Maister skill, the one listed in the right-hand column of the skills table above. Because the specter only appears once the DLC’s main questline is finished, these skills are the last piece to collect after you have already unlocked every obelisk’s purchasable abilities.

You will know an obelisk is fully handled once it appears on your map, its menu offers both the base and advanced skill after a flame is spent, and the matching Maister skill shows up in your vocation list after you beat the Arcane Specter. Work through Norgan with a Climbing Hook in your pack and enough Offering Flames from Lost Rites, and every vocation walks away with its full set of new skills and permanent stat gains.