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Enshrouded 1.0 Update: How to Get Archaic Infusion (Scrap and Infusion Altar)

Two routes to the level 45 material: loot it from volcanic scrap, or craft five at a time at the Infusion Altar.

Two routes to the level 45 material: loot it from volcanic scrap, or craft five at a time at the Infusion Altar.

Infusion Altar

Archaic Infusion is a level 45 crafting material in Enshrouded’s 1.0 update. You need it for every Cinder’s Cradle chest piece, the Eternal spells and arrows, and the Placeable Gem Forge. You can get it two ways. Looting volcanic scrap gets you your first few right away. The Infusion Altar takes some setup through the Ancient Researcher, but it gives you a steady supply you can repeat.

Quick answer: Search scrap piles in the volcanic ruins east and northeast of Ancient Gate. For a steady supply, craft the Infusion Altar at the Ancient Researcher and make five Infusions per batch.


How to get Archaic Infusion from volcanic scrap piles

Scavenging works without any crafting station. Archaic Infusion drops directly from junk in the volcanic biome. The same piles also drop level 45 Diamonds and Metal Sheets, and those Diamonds feed into the Sparkling Dust you’ll need later.

Open the world map and find Ancient Gate. The volcanic biome starts past it to the east and northeast, and several Mine markers are spread across the area.
Map Location for Method 1
Ancient Gate and the nearby Mine markers show where to start. The scrap-rich ruins lie past the gate to the east and northeast. Image: Keen Games GmbH / via @HeRo2u2
Travel to a point of interest or a ruined structure near those mines. The scrap is clustered in the ruins.
Overview of finding the item
The volcanic biome's ruined structures, set among lava flows, are where scrap piles and Archaic materials turn up. Image: Keen Games GmbH / via @HeRo2u2
Search every scrap heap, junk pile and broken metal urn along your route. Each one has a chance to drop Archaic Infusion, so keep moving through the ruins rather than staying in one spot.

Archaic Infusion also turns up in Locked Chests, Sarcophagi, Silver Chests, Wooden Chests and Golden Chests. The drop rate from chests is low, so count those finds as a bonus rather than something to farm.


Unlock the Infusion Altar through the Ancient Researcher

Crafting depends on Loraine Crim, the Ancient Researcher. You recover her soul as the main story moves into the volcanic biome. The Land of the Sky Islands mission takes you to a floating island near the Cinder’s Ascent waypoint, northeast of Ancient Gate. The “Activating the Gate to the Stars” quest line keeps that progression moving.

Infusion Altar
Infusion Altar. Image: Keen Games
Climb the stairs on the floating island and follow the path over and around the ruins to an open area with one fallen pillar and one still standing. Approach it until a gate appears, then go through to find Loraine Crim’s skeleton and collect her soul.
Fast travel back to your base or Flame Altar. Summon Loraine at a base that has a bed under a roof (a Sheltered Bed). Once she settles in, she becomes the Ancient Researcher and her crafting list opens.
Open your Journal and track the world quest “Crafting An Infusion Altar.” It is rated Easy, pays 450 XP, and can be completed once per world.
Quest log overview00:17Quest log overview
The "Crafting An Infusion Altar" quest in the Journal. Its only objective is to craft the altar. Shown at 00:17 in RIFAS’s video. Image: Keen Games GmbH
Talk to the Ancient Researcher and select the Infusion Altar under the Production Place category. Craft it with the materials in the table below.
Infusion Altar materialAmountWhere it comes from
Basalt30Mined in Cinder’s Cradle
Gold Dust10Gold Bars ground at the Mill
Celestium Bars5Blast Furnace
Moonstone Dust1Mill
Diamond Dust1Diamonds ground at the Mill

Celestium Bars take the longest. One Blast Furnace cycle runs 12 minutes and produces 20 bars, far more than the five the altar needs. Diamonds for the Diamond Dust come from the shrouded parts of Cinder’s Cradle, including northeast of Ancient Gate and along the mountainsides.

Select the Infusion Altar in your inventory and place it in your base. Crafting it completes the quest, and you’ll see a “QUEST COMPLETED: Crafting An Infusion Altar” message.

Picking up the altar also teaches you the Archaic Infusion recipe if you haven’t already learned it from Archaic Shards.


How to craft Archaic Infusion at the Infusion Altar

One batch uses the ingredients below and produces five Archaic Infusion. Almost everything comes from the volcanic region.

IngredientPer batchSource
Magma Gel10Cinder’s Cradle
Sparkling Dust4Mill
Archaic Essence VII6Shroud Lairs on Cinder’s Cradle floating islands
Archaic Core1Destroyed constructs
Archaic Shards5Mechanical enemies, vases
Store a full batch of ingredients where the altar can reach them. The altar panel shows how much of each you have compared with how much it needs. It reads “Insufficient materials” until every slot is covered.
Interact with the Infusion Altar and select Archaic Infusion.
Archaic Infusion recipe01:04Archaic Infusion recipe
The Archaic Infusion recipe at the Infusion Altar. Check each ingredient count here before starting a batch. Shown at 01:04 in RIFAS’s video. Image: Keen Games GmbH
Start the craft and wait for it to finish. A batch takes 240 seconds at 100% Workshop Production Speed, and the timer is shorter if your base’s production speed is higher.

Where to farm each ingredient

  • Magma Gel: a level 45 material gathered in Cinder’s Cradle that stacks to 250.
  • Sparkling Dust: ground at the Mill from Diamond, Moonstone, Celestium Ore and Mother-Of-Pearl. Each craft takes 180 seconds and makes one unit. The recipe unlocks when you pick up a Diamond.
  • Archaic Essence VII: dropped by Shroud Lairs on the floating islands north and northeast of Ancient Gate, not the ground islands below. Lower Essence tiers can’t fill this slot.
  • Archaic Core: taken from the bodies of destroyed constructs.
  • Archaic Shards: dropped by scorpion-like mechanical enemies, larger automatons and breakable ceramic vases in the volcanic biome.

You’ll usually have plenty of Shards long before you run out of Cores, so Archaic Core is the ingredient to watch.


Archaic Infusion and Infusion Altar values (build b25988036)

Use these figures from the shipped game to plan batches and storage while you farm.

PropertyArchaic InfusionInfusion Altar
TypeMaterialStation
Item level45—
RarityCommon—
Stack size250—
Crafted atInfusion AltarAncient Researcher
Yield per craft51
Craft time240 s—
Recipes at station—1
Unlocked byPicking up Archaic Shards or Infusion AltarCrafted under a roof

The item description describes Archaic Infusion as refined from materials older than recorded history, and it points to the Ancient Researcher as the one who knows how to use it.

Archaic components are merged at the Infusion Altar to create an infusion. Because it offers just one recipe, the altar is exclusively for making Archaic Infusion.


How to confirm you picked up Archaic Infusion

The first Archaic Infusion you pick up, whether from scrap or the altar, shows a “RECIPE UNLOCKED!” banner reading “Eternal Pillar of Flames I (+2 more) at Alchemist.” The other two recipes are Eternal Arc Lightning II and Eternal Blizzard II. If you see that banner, the material is in your inventory and all three spells are now listed at the Alchemist.


What Archaic Infusion is used for

Eternal spells at the Alchemist

Eternal spells don’t use Spell Charges. You cast them with Mana instead, which is why each one costs several Infusions.

SpellDamageMana costInfusion used
Eternal Pillar Of Flames I38 Fire1863
Eternal Arc Lightning II34 Lightning533
Eternal Blizzard II——3
Eternal Protective Barrier——2

Eternal Pillar Of Flames I is a Legendary level 45 Mage spell. It sets an area on fire for 6 seconds over a 300 radius, has a 1.25 s charge time and a 12 s burn debuff, and comes with perks for 10% fire damage, 5% magical critical strike chance, and 5% reductions to Mana cost and charge time. The regular Pillar Of Flames I, by comparison, is a level 12 Common spell that deals 14 Fire damage for 54 Mana and uses a charge with every cast.

Eternal Arc Lightning II is also a Legendary level 45 Mage spell. It is a channeled lightning attack with a 0.3 s charge time that arcs to nearby targets and fills enemy stun bars. Its perks add 10% shock damage, 3% magical critical strike chance and a 5% Mana cost reduction. Eternal Protective Barrier is a Rare spell whose recipe unlocks from Sparkling Dust, not Archaic Infusion, but it still costs two Infusions to craft.

Cinder’s Cradle chest armor

Every Cinder’s Cradle chest piece needs Archaic Infusion. All of them are item level 45. The verified pieces below share 4 Frost Resistance and 180 seconds of Wet Duration Reduction.

ChestClass · StationMagic / PhysicalRarity
Vorgoth’s Soulbound ChestRanger · Ancient Researcher98 / 98Legendary
Ashwind Strider ChestRanger · Hunter168 / 168Rare
Emberguard ChestplateWarrior · Blacksmith112 / 223Rare
Crestflame ChestWarrior · Blacksmith140 / 251Rare
Sky Specter ChestRanger · Hunter—Rare
Flame Arcanist ChestMage · Alchemist——
Lifelock ChestMage · Alchemist——

Ashwind Strider, Emberguard and Crestflame unlock at Flame level 9 or higher. Vorgoth’s Soulbound Chest belongs to Vorgoth’s Soulbound Set and is learned when you pick up Vorgoth’s Bound Essence. On top of 210 Health and 84 Stamina, it adds 10% Bow Damage and 21 Stamina Regeneration. Its full recipe calls for Iron Dust, Celestium Bars, Vorgoth’s Bound Essence, a Spurting Fell Heart from the Fell Sporeseeker, and one Archaic Infusion.

Arrows and base pieces

  • Eternal Ember Arrow III at the Hunter, which costs 2 Archaic Infusion.
  • Eternal Voltaic Arrow III at the Hunter, which costs 2 Archaic Infusion.
  • Placeable Gem Forge from the Ancient Researcher.
  • Ancients Night Door from the Carpenter.

A few spells, a pair of arrow types and a chest for each character add up quickly, and scrap drops can’t keep pace with that. Once Loraine Crim is at your base, the Infusion Altar is the dependable source. Each four-minute batch makes five Infusions, enough for one Eternal spell with two left over.