Gaming Guide

Find the Animals: How to Get All 100 Animals in Roblox

Zone counts, the 173 and 5164 keypad codes, totem placements, and every tool that opens a locked animal.

Zone counts, the 173 and 5164 keypad codes, totem placements, and every tool that opens a locked animal.

Find the Animals splits its full collection across five zones, and the counter at the top of the screen tracks each one separately. Most of the 100 animals are simple pickups on ledges, roofs, and underwater, but a small group sits behind keypads, locked doors, buried dirt, ice walls, and one shrine puzzle. Those are the ones that stall a run.

Quick answer: Fill Spawn (25), Desert (15), Jungle (20), Arctic (20), and Beach (20) using the Yellow Key, Shovel, TNT, Snow Shovel, Hammer, and Crowbar for the locked spots, enter 173 on the barn keypad and 5164 on the pyramid keypad, place all three Jungle totems at the shrine, and then grab the Narwhal in the Beach house, which only appears once the other 99 are collected.


Animal counts for all five zones

Each zone has its own progress readout, such as Spawn (0/25), and it fills to the zone total before you teleport onward. Working one zone to completion before moving on is the cleanest approach, because the tools you pick up in a zone are only used inside that same zone.

Spawn zone counter reading 0/25 as the avatar searches the farm starting area
The Spawn counter starts at 0/25 and tracks only the animals hidden in the farm area.
ZoneAnimalsMain lock in the zone
Spawn25Yellow Key door and the barn keypad
Desert15Shovel dig, TNT wall, pyramid keypad
Jungle20Three totems and the shrine door
Arctic20Snow Shovel pile and the Hammer ice wall
Beach20Crowbar door, plus the final Narwhal

Animals are sorted into five rarities — Common, Uncommon, Rare, Epic, and Legendary — and the rarity has no effect on how you collect them. It only tells you roughly how well hidden the animal is.


Every Legendary animal and its unlock

Eight animals carry the Legendary tag, and each one sits behind a specific action rather than a hiding spot. Clear these and the rest of the run is mostly platforming and swimming.

AnimalZoneHow it opens
PugSpawnYellow Key door, sitting on the sofa inside
GiraffeSpawnBarn gate that requires joining the group and liking the game
UnicornSpawnBarn keypad code 173
Red AntDesertGolden chest opened after 670 clicks
CapybaraDesertPyramid keypad code 5164
CrowJungleAll three totems placed at the shrine
DoveArcticSnow pile cleared with the Snow Shovel
AxolotlBeachLocked door pried open with the Crowbar

Tool locations and what each one opens

Six pickups do all the heavy lifting. Each one shows a confirmation as you grab it, such as Shovel picked up! or Crowbar picked up!, so you always know it is in your inventory before you walk to the thing it opens.

ToolWhere to pick it upWhat it gets you
Yellow KeyTop of the wooden tower at SpawnUnlocks the house holding the Pug
ShovelInside the Desert pyramidDigs the red square on top of the pyramid for the Snake
TNTShelves in the Desert research stationBlows open the wall marked with a red X for the Scarab
Snow ShovelBeside the Arctic iglooClears the snow pile covering the Dove
HammerInside the Arctic ice tunnelSmashes the ice wall hiding the Ice Dragon
CrowbarInside a Beach housePries the locked door open for the Axolotl

A Grappling Hook is also required at Spawn to reach the cloud layer above the map. Three animals live up there — the Puppy on the clouds, the Swan inside the Greek temple, and the Sheep on a separate cloud platform — and none of them are reachable by jumping.


Barn keypad code 173 for the Unicorn

Head into the barn at Spawn and look at the colored clue on the wall. The sequence reads Red, Yellow, Purple, Cyan, Green.
Type that color sequence into the chat box. The game answers back with the code 173, so you can skip straight to the keypad if you already have it.
Enter 173 on the barn keypad. The secret door slides open, and the Unicorn is waiting in the room behind it.

Pyramid keypad code 5164 for the Capybara

Inside the Desert pyramid, find the symbol clue on the wall. It runs Torch, Eye, Circle, Plus.
Type that symbol order in chat to have the game return the code 5164.
Punch 5164 into the pyramid keypad to open the hidden chamber and collect the Capybara.
Entering the code 5164 on the keypad inside the Desert pyramid to open the hidden door
The pyramid keypad takes the code 5164, which opens the sealed room holding the Capybara.

While you are in the Desert, keep the Shovel and TNT in mind. The Shovel only works on the red square marked on top of the pyramid, and the TNT only works on the wall carrying the red X inside it.


Jungle totems and the shrine door for the Crow

Collect the purple totem, which sits out on a ledge in the Jungle. The counter confirms it with Found 1/3 totems.
Climb to the top of the stone temple for the blue totem, taking you to Found 2/3 totems.
Grab the red totem inside the cave. The prompt changes to Found 3/3 totems! Bring them to the shrine.
Place all three at the central shrine. The message The shrine awakens! The door has opened. appears, and the Crow is inside.

Animals with timers, clicks, and account requirements

Four pickups do not respond to normal exploration, and each has one exact condition.

AnimalCondition
Seal (Arctic)Frozen on a snowy ledge; wait out the Unfreezes in 0:15 timer before touching it
Red Ant (Desert)The golden chest opens only after 670 clicks
Giraffe (Spawn)The barn gate requires joining the group and liking the game
Narwhal (Beach)Appears in the beach house only after every other animal is collected

Note: the Arctic also runs a Freezing in 30s warning while you are out in the open. Duck back inside a structure when it counts down so a freeze does not interrupt a long climb.


How to confirm you hit 100/100

Each zone counter should read its own maximum before you leave — Spawn (25/25), Desert (15/15), Jungle (20/20), Arctic (20/20), and Beach (20/20). If one is short, the missing animal is still in that zone, not somewhere else.

The moment you touch the Narwhal, the run ends with a completion message reading Nice Job, you collected all the animals in [time], plus a New Record! line if you beat your previous best. A Rebirth screen follows, which resets the count so you can run the map again from zero.

If the completion screen does not fire, the cause is almost always one of the gated animals rather than a bug. Check that the Giraffe gate actually opened, that the golden chest was clicked to completion for the Red Ant, and that the Snake and Scarab were dug up and blasted out in the Desert. Those four are the easiest to walk past and assume you already have.