Gaming Guide

Fisch Telescope Lens Guide (All 5)

Craft four lenses at Vega, then finish Brayden’s six-star hunt.

Craft four lenses at Vega, then finish Brayden’s six-star hunt.

The Telescope at the Laboratory stays dark until you slot a lens. Five lenses exist. Four are built by Astronomer Vega. The last one comes from Brayden after you collect six Broken Stars.

Quick answer: Hand Vega the materials for the Moonlit, Experimental, Seasonal, and Deep Lenses. Start Brayden’s quest at GPS (21628, 141, 4483) and pick up all six Broken Stars for the Stellar Lens.

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Astral Anomaly bonuses

Each lens opens one Astral Anomaly. The bonus hits the whole server, not just you. Swap lenses at the Astronomer when you want a different effect.

LensAnomalyServer bonus
Stellar LensCelestial Congregation+25% Luck
Deep LensAbyssal Alignment+25% Catch Weight
Seasonal LensEvershifting Eclipse+25% XP
Experimental LensMeteoric Outburst4–6 items per meteor (instead of 1) and higher Gem odds
Moonlit LensLunar Eclipse5% chance for Aurora, Lunar, Celestial, and Nova Mutation

Equip a lens at the Laboratory

Talk to the Astronomer to swap and equip any lens you already own. Use the Telescope at the Laboratory after that. The matching anomaly can then fire for everyone on the server.

Anomalies only start at night. Only one can run at a time. If another anomaly is already up, wait it out or leave that bonus in place.

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Craft four lenses with Astronomer Vega

Vega builds the Moonlit, Experimental, Seasonal, and Deep Lenses. Bring the exact stack below. The Stellar Lens is not a Vega craft.

LensMaterials for Vega
Deep Lensx1 Hardened Glass, x1 Abyssal Comb Jelly, x1 Abyssal Resin
Seasonal Lensx1 Seasonal Glass, x1 any Seasonal Everturn Sturgeon, x1 Rotting Glass Diamond
Experimental Lensx1 Quartz Glass, x1 Chaotic Golden Trout, x1 Fallen Resin
Moonlit Lensx1 Frozen Glass, x1 Aurora Boreal Man O’ War, x1 Frozen Resin

You know the craft worked when that lens appears in your inventory and the Astronomer can equip it on the Telescope.

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Farm resin, glass, and mutations

Three of the four crafts share a Resin trip. The glass pieces sit in different Astral caverns. The fish need a specific rod so the mutation actually lands.

Mushgrove Swamp resin

Resin is a Secret catch in Mushgrove Swamp. No bait, weather, season, or time gate is listed for it. That same swamp trip covers Abyssal Resin, Fallen Resin, and Frozen Resin once you apply the right mutation.

Use the Abyssal Specter Rod or the Rod of Depths for the Abyssal mutation. Use the Arctic Rod for Frozen. For Fallen Resin, use the Shady Appraiser. Do not lean on the Fallen Rod for that last one.

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Astral cavern glass

Each Exotic glass piece has its own cavern. Magnet bait is the usual tool when a bait is listed. Frozen Glass also wants night.

GlassCavernHow to reach it
Hardened Glass (Exotic)Abyssal Zenith Astral CavernGPS (-13774, -11179, 173), under the main Zenith Pool. Magnet bait.
Seasonal Glass (Exotic)Everturn Forest Astral CaveFish the center of Everturn Forest Falls at GPS (2466, 140, -2618) to enter.
Quartz Glass (Exotic)Cryogenic Canal Astral CavernGPS (20047, 610, 5857) on Northern Expedition Island. Magnet bait. Any weather.
Frozen Glass (Exotic)Snowcap Blue Moon Astral CavernMagnet bait at night.

Mutated fish and rods

The glass is only half the recipe. You still need one mutated fish (or a Rotting Glass Diamond) for each craft.

ItemSpotCatch notes
Abyssal Comb Jelly (Mythical)Abyssal Zenith Astral CavernSame cavern as Hardened Glass.
Floraseer Sturgeon (Mythical)Everturn ForestPhantom Leech. Clear. Spring. Night. Seasonal Rod.
Glaciaseer Sturgeon (Mythical)Everturn ForestGolden Shrimp Bait. Rain. Winter. Night. Seasonal Rod.
Solarseer Sturgeon (Mythical)Everturn ForestSuper Flakes. Clear. Summer. Night. Seasonal Rod.
Umbraleaf Sturgeon (Mythical)Everturn ForestNight Shrimp. Clear or Rain. Autumn. Night. Seasonal Rod.
Glass Diamond (Mythical)Overgrowth CavesApply Rotting with the Splitbranch Twig.
Golden Trout (Rare)Cryogenic Canal Astral CavernApply Chaotic with the Duskwire Rod.
Boreal Man O’ War (Mythical)Boreal HollowEnter from Boreal Island at GPS (21385, 249, 3816). Minnow. Rain. Winter. Night. Aurora Rod for the Aurora mutation.

Any one of the four Seasonal Everturn Sturgeons satisfies the Seasonal Lens. Match the season and bait in the table or you will sit on the wrong fish.

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Unlock the Stellar Lens

The Stellar Lens is a quest item, not a Vega craft. Brayden wants six Broken Stars scattered around the map.

Find Brayden inside a cabin at Boreal Pines. His GPS is (21628, 141, 4483). Talk to him to start the quest before you run the star route.
Collect every Broken Star in the table. Two spots use a landmark instead of a GPS pin. The quest is done when all six are in and the Stellar Lens is yours.
AreaWhere to look
Terrapin Island(124, 200, 1978)
Roslit Bay Volcano(-2001, 190, 389)
Mushgrove Swamp(2519, 156, -921)
Ancient Isle(6142, 391, 657)
Snowcap IslandBase of the large central icicle, next to a tree
MoosewoodTop of the lighthouse, beside the wooden railing
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Anomaly will not start

If the sky stays quiet, check three things. It has to be night. No other Astral Anomaly can already be running. The lens you want must be equipped on the Telescope through the Astronomer, not just sitting in your bag.

Once a lens is equipped, pick the bonus you want for that night and leave it there. Luck, weight, XP, meteor loot, or mutation chance. One anomaly at a time is the whole rule.