The set piece everyone is talking about in Genshin Impact Version 7.1 is the grand hall fight against The False Horned Steed, a winged golden automaton that attacks the seals lining the chamber walls. The Traveler, Vesna and Paimon hold the line while a Fatui Harbinger runs the room’s defenses from a balcony. It ends with two of the story’s biggest figures walking in through the mist.
Quick answer: The Steed cannot be finished by damage alone. It reassembles after the Traveler’s killing blow, and the fight only ends when the Tsaritsa freezes and shatters it, after which Rhinedottir reclaims its golden life core.
Full sequence of The False Horned Steed cinematic
The encounter runs in a fixed order, alternating between playable combat and cutscenes. Here is the shape of it from the first alarm to Rhinedottir’s exit line.
| Stage | On screen | Outcome |
|---|---|---|
| Seals attacked | Purple energy invades the golden flower seals | Party moves to defend |
| Portals open | Rings of dark rifts spread across the ceiling | Weapons drawn |
| Turret barrage | Ceiling cannons fire on the airborne beast | Beast pressured |
| Vesna’s barrier | Expanding golden shield over the wall spheres | Seals hold, Vesna tires |
| Borrowed power | Vesna sprouts luminous fairy wings | Damage output rises |
| Traveler’s finisher | Blazing sword slash cleaves the beast | Body shatters |
| Reassembly | Fragments lock back into place | Beast charges Vesna |
| Cryo intervention | Frost phoenix freezes it solid | Beast immobilized |
| The shatter | Tsaritsa destroys the ice block | Fight over |
| Rhinedottir | Golden life core drawn into her hand | Standoff, scene ends |
The seals themselves are the objective, not the boss. They are layered golden flowers with a swirling rainbow orb at the center, mounted along the hall in glass spheres, and the Traveler calls out early that the creature is going for them rather than for the party.

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Add to Google Preferences →The False Horned Steed boss fight: forms and attacks
Vesna names the winged beast as a minion of the Ruler of Life before the health bar appears. The first stage is a fairly standard arena fight across the hall floor, with Vesna’s Anemo sword attacks and elemental bursts doing the heavy lifting if you are using her.
It then changes shape. The gold plating gives way to a multi-tailed dark purple beast that sweeps the floor with a mix of physical swings and energy attacks, so the second half is mostly about spacing and dodging rather than uptime. Partway through, it ascends and tears open purple rifts across the ceiling, which triggers the cutscene where the Traveler and Vesna draw their weapons together.

You are not fighting alone. Regrator — Pantalone — watches from the upper balcony and triggers the hall’s automated defenses with a handheld remote, first a set of red laser cannons and later heavy gatling turrets that rake the beast while it is airborne. He talks through it the whole time, mentioning contract terms and unavoidable losses.
Vesna’s barrier and borrowed ancestral power
Vesna’s job in the cinematic is defense. She steps forward with her wand and casts an expanding golden barrier over the spheres holding the seals, then has to hold it while the fight continues around her. Keeping it up visibly drains her.

When that is not enough, she floats into the air and channels ancestral power through her staff, manifesting glowing fairy-like wings. Regrator warns her against borrowing too much, and she pushes on anyway, arguing that the custodian of the seals is the one who has to stand and hold them. That decision matters later, because it leaves her spent at the exact moment the beast comes back.
Why the Traveler’s killing blow does not stick
The Traveler’s part of the fight is the flashy one. They leap through the air wrapped in Electro energy and trade repeated hits with the automaton in midair, knocking it to the ground, then finish with a blazing, fire-infused slash that cleaves the beast in half and scatters its fragments across the floor.

It does not hold. The armor plates lock back together, the creature roars upright, and it turns on an exhausted Vesna while Paimon panics. This is scripted, not a failure state — the scene is built so that conventional damage cannot resolve the fight.
The Tsaritsa’s entrance and the frost phoenix
A giant frost bird dives into the hall and encases the charging beast in solid ice in one burst of freezing mist. The Cryo Archon walks in through that mist afterwards, in blue and white fur-trimmed regalia and an ice crown, and Vesna recognizes her immediately.
She ends it with a gesture. A flick of the hand sends the phoenix through the frozen automaton, shattering the ice and the creature inside it in a burst of golden light. The whole intervention takes under a minute of screen time, which is rather the point.
Rhinedottir, Ruler of Life, reclaims the golden core
A hooded figure steps out from behind the Tsaritsa, and on-screen text names her: Rhinedottir, Ruler of Life. Her eyes glow in mismatched colors and she states plainly that she has come to take back what belongs to her.
She draws the glowing golden life essence out of Vesna and out of the defeated creature, pulling the floating core into her open palm and closing her hand around it. She calls using life to defy death a grave transgression, and reflects on the futility of human effort as holographic glitches flicker around her.
The scene closes on Paimon checking on Vesna while the Traveler turns to demand what Rhinedottir actually wants. Golden sparks scatter out through the palace and over the snowy settlement outside. No answer is given here — the confrontation carries forward into the rest of the chapter.
Lumine and Aether versions of the scene
The fight plays out identically whichever twin you picked, so the two circulating versions of the cutscene are just the same beats with a different Traveler model and voice. The dialogue lines about the seals, the warnings to Vesna and Rhinedottir’s closing speech are the same in both.
The gameplay portion between cutscenes is standard combat, so bring whichever team you normally use. The scripted reassembly happens regardless of how much damage you do.
Where the cinematic sits in the Version 7.1 story
Ahead of the hall battle, a dark-haired maid draws the Traveler into a strained meeting over tea. It erupts into a hand-to-hand fight across the table, stopping only after Vesna snatches the coin from the air. Later, Tartaglia leads the Traveler through the frozen corridor toward the Cryo Archon’s throne, with Anastasya Feodorovna Snezhnaya seated there beneath a crown of ice.

After the Steed, the chapter widens out considerably. There is an Arlecchino Delusion trial against a spectral clone, a storybook flashback following Eftirvit and Hroptatyr through a celestial garden, Professor Mimameith’s illness and a rejected proposal involving Crimson Moon power, ending in a wordless graveyard vigil in the rain.

The chapter then rises to a confrontation with Ronova, Arbiter of the Heavenly Principles: Dainsleif restrains her in the sky with radiant chains, and Pierro appears carrying a pulsing Fatui Delusion. Much later, Rhinedottir returns to the Tsaritsa’s chamber and discusses the six Gnoses that have been gathered, along with their power to slow time’s passage. That context makes the golden core she seized in the hall seem like only one step in a far larger plan.
Version 7.1 went live on September 23rd, 2026, with Vesna and Vodyanitsa as the Phase 1 banner characters, so the Steed encounter is the first place most players get to use Vesna in a story fight rather than a trial.






