Gaming

Genshin Impact: Skirk and Vodyanitsa Freeze Team in Stygian Onslaught Dire

A C6 Skirk, C2 Vodyanitsa, Escoffier, and Furina Freeze lineup that clears both Dire battlefields in a combined 105 seconds.

A C6 Skirk, C2 Vodyanitsa, Escoffier, and Furina Freeze lineup that clears both Dire battlefields in a combined 105 seconds.

Battlefield 1 Skirk Build

A Cryo Freeze team built around Skirk at Constellation 6 and Vodyanitsa at Constellation 2 can tear through the hardest permanent content in Genshin Impact. Paired with Escoffier and Furina, the four-character lineup handles both Dire battlefields of the 7.1 Stygian Onslaught cycle well inside the mode’s strict time limit, keeping each boss frozen while Skirk delivers the damage.

Quick answer: The team runs Skirk (Cryo DPS), Vodyanitsa (Hydro support), Escoffier (Cryo healer), and Furina (Hydro sub-DPS). It cleared Battlefield 1 in 78 seconds and Battlefield 2 in 27 seconds, a combined 105s against the 180s Dire cap.


Team composition and builds

The lineup pairs two Cryo characters with two Hydro characters so the Freeze reaction stays active almost permanently. Skirk is the on-field carry, Escoffier supplies Cryo application and healing, and Vodyanitsa and Furina sit off-field to buff and apply Hydro. Vodyanitsa’s Cryo, Hydro, and Anemo resistance shred raises the whole team’s damage ceiling, which is why she slots into Skirk’s Freeze core even though she is a Hydro unit.

CharacterElementWeaponArtifacts
Skirk (C6)CryoAzurelight R1Finale of the Deep Galleries
Vodyanitsa (C2)HydroHymn of the Maelstrom R1Tenacity of the Millelith
EscoffierCryoSymphonist of Scents R1Scroll of the Hero of Cinder City
Furina (C6)HydroFreedom-Sworn R5Golden Troupe / Tenacity of the Millelith

Skirk carries her signature sword Azurelight and a four-piece Finale of the Deep Galleries set, with talents at 6/13/13 and stats of roughly 76.8% CRIT Rate and 232.2% CRIT DMG. At Constellation 6 she unlocks all six upgrades, from Far to Fall through To the Source, which is where the lineup’s burst damage comes from.

Vodyanitsa leans into a bulky support role, stacking more than 66,000 Max HP on four-piece Tenacity of the Millelith with her signature Hymn of the Maelstrom. Her Constellation 2, Echoes That Pierce the Snow, is active in both runs.

Furina runs Freedom-Sworn at Refinement 5 and switches artifacts between the two fights. She uses Golden Troupe for Battlefield 1 and swaps to Tenacity of the Millelith for Battlefield 2, which also shifts her stat spread toward higher HP and Elemental Mastery. Escoffier keeps the same setup across both battles, running Symphonist of Scents with four-piece Scroll of the Hero of Cinder City.

Battlefield 1 Skirk Build
Skirk's build page, with the four-piece Finale of the Deep Galleries set bonus on display. Image: HoYoverse / via @MMOJACKX57Channel

Battlefield 1: Battle-Hardened Domovoy Sculptor

The first battlefield pits the team against the Battle-Hardened Domovoy Sculptor: Gale Hewing at Level 110, part of the Guardian Blade of Drifting Snow encounter set. The fight opens with all four characters deployed, with Skirk on the field and the three supports feeding her buffs and reactions.

Battlefield 1 Combat Start
The opening of Battlefield 1 against the Level 110 Battle-Hardened Domovoy Sculptor. Image: HoYoverse / via @MMOJACKX57Channel

Combat settles into a repeating loop. Furina and Escoffier chain their bursts and skills to lay down Hydro and Cryo, Vodyanitsa adds her resistance shred, and Skirk cycles normal and charged attacks between her own bursts. Keeping the Sculptor frozen matters here because Stellar Glimmer damage and crowd control stop it from finishing ice sculptures that would otherwise swing the fight.

Furina & Team Bursts
Furina's burst drives the Hydro side of the Freeze loop. Image: HoYoverse / via @MMOJACKX57Channel

Skirk’s ultimate ends the encounter at 78 seconds, beating the previous 89-second record on this battlefield. The Battle Complete screen shows both the old and new times side by side.

Battlefield 1 Clear
The clear screen records a 78-second time, down from the previous 89 seconds. Image: HoYoverse / via @MMOJACKX57Channel

Battlefield 2: Secret Source Automaton and Flow Momentum

The second battlefield is the Secret Source Automaton: Overseer Device, specifically the Obliterator Panoply variant at Level 110. This boss builds a Flow Momentum gauge, and consecutive Cryo attacks slow that gauge and leave the Automaton open to damage. A Freeze team is a natural fit because it keeps Cryo on the target without any extra effort.

Battlefield 2 Combat Start
Battlefield 2 opens against the Level 110 Secret Source Automaton. Image: HoYoverse / via @MMOJACKX57Channel

With the gauge suppressed, the fight becomes a rapid burst window. Furina’s burst and Escoffier’s skill go out quickly, Skirk follows with her own burst, and the Automaton falls in 27 seconds. Furina’s swap to Tenacity of the Millelith for this run leans into the shorter, more explosive rotation.

Mid-Fight Rotations
Skirk's attack strings carry the damage while the supports refresh buffs. Image: HoYoverse / via @MMOJACKX57Channel

How it fits Dire difficulty

Dire is the sixth and highest difficulty in Stygian Onslaught, the boss-rush endgame mode. It runs solo only, blocks repeat characters across its three battlefields, and strips out the Exalted Ones buffs that lower tiers hand out. To earn the Sublimation weapon skins, the whole run must finish within 180 seconds, an average of 60 seconds per battlefield.

Two cleared battlefields at 78 and 27 seconds total 105 seconds, which leaves a wide margin before the third fight even begins. The 7.1 Stygian Onslaught cycle runs until November 3, 2026, after which the bosses reset for the following cycle. You can find the mode’s domain in Liyue, north of Mingyun Village beside a Teleport Waypoint.

The takeaway is that a fully invested Skirk Freeze core, with Vodyanitsa standing in for or alongside Escoffier’s buffing, has the raw output and the Cryo uptime to meet Dire’s timer without relying on any outside boons.