Gaming Guide

Grand Blue: How to Get the King’s Punch Secret Skill (Full Guide)

Sushi's training quest in Anchor Town gates the ability behind five punch milestones, ending at one million hits.

Sushi’s training quest in Anchor Town gates the ability behind five punch milestones, ending at one million hits.

King’s Punch is the hidden one-shot ability in Grand Blue, the One Piece-inspired Roblox game from Eternal Pose. It is a charge-up attack, and it is not sold, dropped, or rolled from a chest. The only way to own it is to grind out a training quest chain that ends at one million punches on a single dummy.

Quick answer: Sail to Anchor Town, talk to the NPC Sushi at the training grounds, and finish all five parts of his training quest by hitting the training dummy 100, 1,000, 10,000, 100,000, and finally 1,000,000 times. King’s Punch is granted on completion of Part 5.


What King’s Punch does

King’s Punch is a charged melee attack. You hold the input to wind it up, then release it for a single heavy hit that can delete a target outright. There is no fruit requirement and no fighting style prerequisite attached to it — the punch count is the entire gate.

Player character raising both fists to wind up the King's Punch charge attack in a grassy field
Charging King’s Punch with both fists raised before releasing the hit. Image: Eternal Pose

Sushi quest requirements: all five punch milestones

The chain scales by a factor of ten at every stage. The first four parts are trivial by comparison; Part 5 is where nearly all of the time goes.

Quest partPunches required
Part 1100
Part 21,000
Part 310,000
Part 4100,000
Part 51,000,000

Each part is accepted separately from Sushi. The tracker names the stage you are on — for example, Sushi's Training 3 with the objective Hit Training Dummy (0/10000) — so you can always confirm which milestone is live.

Highlighted training dummy for the Sushi's Training 3 objective requiring 10,000 hits
The highlighted training dummy tied to Sushi’s Training 3 and its 10,000-hit objective. Image: Eternal Pose

Sushi NPC location in Anchor Town

Head to Anchor Town, the beginner island. If you have already progressed to Maple Village, spawn your ship at the docks and sail back — there is no separate unlock for returning.
Sailing a ship across open water from Maple Village toward Anchor Town
Sailing back from Maple Village to Anchor Town, the beginner island. Image: Eternal Pose
Make your way to the training grounds inside Anchor Town. Sushi stands there beside the training dummies you will be hitting for the rest of the chain.
The Sushi NPC standing at the Anchor Town training grounds next to the dummies
Sushi waits at the Anchor Town training grounds, right next to the dummies. Image: Eternal Pose
Talk to Sushi and accept Part 1. Return to him after every milestone to hand in the stage and pick up the next one; the counter does not roll over on its own.

The knockback problem that stops AFK farming

The dummy fights back in one specific way. On the final hit of a standard punch combo, it triggers a knockback that shoves you out of melee range. Manually, that means you stop, walk back in, and restart the combo every four punches. Left alone with a plain auto-clicker, you drift away from the dummy and the counter stops climbing entirely.

Every viable farming setup exists to cancel or ignore that knockback. There are two.


Method 1: Farm with a Logia fruit

This is the cleaner option if you already have the fruit. Logia-type users — the Flame Fruit is the common example — are immune to the dummy’s knockback. You never get pushed out of range, so no macro is needed.

Equip a Logia-type fruit such as the Flame Fruit before you start the grind.
Stand flush against the training dummy tied to your active Sushi quest.
Run a standard auto-clicker on the punch input and leave it. Since nothing displaces you, the counter climbs uninterrupted while you are away.

Method 2: TinyTask macro for players without a Logia fruit

Without Logia immunity, you have to neutralize the knockback yourself. Blocking does it. TinyTask is a free macro recorder that can loop a short input sequence indefinitely, which is enough to keep the combo cycling.

Position your character against the dummy first, then start recording in TinyTask.
Record four punches followed by holding block. The block absorbs the knockback that would otherwise fire on the fourth hit.
Stop the recording and set the macro to loop continuously. Leave it running and check back periodically.
Sushi's Training 3 quest tracker showing the Hit Training Dummy objective at 1 of 1,000,000
The quest tracker ticking over at 1 of 1,000,000 hits on the final training stage. Image: Eternal Pose

How to confirm it worked

The on-screen quest tracker is the only progress indicator you need. It reads Hit Training Dummy with a live counter, so if the number is not moving, the macro or auto-clicker has drifted out of range and needs repositioning.

Once Part 5 hits 1,000,000 and you turn it in to Sushi, King’s Punch appears in your skills. Open the Skills tab from the main menu to find it and slot it into an equipped skill slot — it will not auto-equip.

Note: only hits on the correct dummy for your active quest stage register. Punching other targets or enemies does not advance the counter.


Active Grand Blue codes for Fruit Chests

If you do not have a Logia fruit yet, redeemable codes are the fastest source of Fruit Chests and Celestial Coins to chase one. These are live as of September 5th, 2026.

CodeReward
GrandBlueCode1,250 Celestial Coins
CelestialBlessing3k Celestial Coins
FruitBasket1x Fruit Chest, 10x Trait Rerolls, 5x Race Rerolls
NewYouNewCrew20x Trait Rerolls, 5x Race Rerolls, 1x Fruit Chest
HappySunday5x Trait Rerolls, 20x Race Rerolls, 2x Fruit Chests
TwitterGoalReached1x Fruit Chest, 20x Trait Rerolls, 5x Race Rerolls
SorryForBreakingGame20x Trait Rerolls, 10x Race Rerolls
Release!10x Trait Rerolls, 5x Race Rerolls
10KCCU2k Celestial Coins

To redeem, launch the game, pick Customize Character from the main menu, type the code into the entry field, and press Redeem. Codes are case-sensitive and several end in punctuation, so copy them exactly — a stray space is the usual reason one fails. WorldBossBroke has expired and no longer works.


Realistically, the first four stages take a single sitting and Part 5 is a multi-session commitment no matter which setup you use. Get the Logia fruit first if you can — it removes the only mechanic standing between you and an unattended million-hit counter.