The world of Grand Theft Auto VI is the State of Leonida, a modern-day take on Florida that stretches far past the neon of Vice City into swamps, island chains, industrial ports, and northern forests. Rockstar has named six major regions and a set of counties that hold them together, along with dozens of districts, landmarks, and shops seen in trailers and promotional screenshots.
Quick answer: GTA 6 is set in the fictional State of Leonida, and the six confirmed regions are Vice City, the Leonida Keys, the Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park.

The six confirmed regions of Leonida
Each region has a distinct environment and real-world Florida inspiration. Vice City is the urban anchor, while the rest spread out into coastlines, wetlands, industrial towns, and wilderness.
| Region | Inspired by | Character |
|---|---|---|
| Vice City | Miami | Urban glamour, nightlife, crime |
| Leonida Keys | The Florida Keys | Tropical islands linked by bridges |
| Grassrivers | The Everglades | Swamps, mangroves, wildlife |
| Port Gellhorn | Panama City Beach | Gritty industrial port town |
| Ambrosia | Central Florida | Industrial heartland, biker culture |
| Mount Kalaga National Park | North Florida and Providence Canyon, Georgia | Remote forests and canyons |
Vice City sits on the southeast shoreline as the largest and most detailed city. The Leonida Keys stretch across the southern islands, with Jason and Lucia’s starting apartment located there. The Grassrivers cover the southwest wetlands and introduce airboats as a vehicle class built for shallow swamp terrain. Port Gellhorn is described as Leonida’s forgotten coast, full of run-down motels and empty strip malls around a working port. Ambrosia sits beside Lake Leonida with the Allied Crystal sugar refinery dominating its skyline. Mount Kalaga National Park runs along the northern border with rugged forests, canyons, and rivers.
Leonida counties and their real-world inspirations
The state is divided into counties that each hold one or more regions. Five are confirmed from trailers, screenshots, and road signs, while Lummox County appears in leaked material rather than official reveals.
| County | Position | Inspiration | Key areas |
|---|---|---|---|
| Vice-Dale County | South East | Miami-Dade | Vice City (county seat) |
| Leonard County | North East | Broward | Waning Sands |
| Ambrosia County | Middle | Hendry | Ambrosia, Lake Leonida |
| Kelly County | North West | Collier / Lee | Port Gellhorn |
| Mariana County | South West | Monroe | Grassrivers, Leonida Keys |
| Lummox County | North | — | Mount Kalaga National Park |
Rockstar has also referenced a neighboring state called Gloriana through license plates and road signs. A Gloriana Key island exists on the map, but there is no confirmation that players can travel to the wider state. A separate state name, Goodtime, appears on an Ultimate Edition car’s license plate.

Vice City districts and neighborhoods
Vice City is the centerpiece of Vice-Dale County and the most densely detailed city Rockstar has built. It is estimated to be two to three times larger than GTA 5’s Los Santos, and it breaks down into neighborhoods pulled from real Miami districts.
| District | Based on / description |
|---|---|
| Ocean Beach | Miami’s South Beach; Art Deco hotels and white sand along Ocean Drive |
| South Beach | The main neon nightlife strip |
| Downtown Vice City | Financial core with glass towers, inspired by Brickell |
| Little Cuba / Little Havana | Cuban-American cultural district |
| La Perle / Little Haiti | Haitian-themed neighborhood with street murals |
| Stockyard | Wynwood arts district with murals and converted industrial buildings |
| Vice City Port | Shipping port with container facilities and warehouses |
| Vice Beach | Barrier island connected by causeway |
| Venetian Islands | Island area identified by its tennis court |
| Rockridge | District near Little Haiti and Crosstown |
| Washington Beach / Ocean Beach | Coastal strips along the eastern shore |
| Vice City International Airport | Primary aviation hub, based on Miami International |
Other named Vice-Dale locations include Hamlet, Belville, Catalan Key, Dalton Island, Ekanfinaka, Gloriana Key, Leaf Links, South Beach, Tequesta Retreat, and Starfish Island.
Named landmarks, shops, and points of interest
Beyond the districts, a large number of shops, clubs, and landmarks have been spotted in trailers and screenshots. Not all of these are confirmed as enterable yet, but they appear across the map by name.
- Jack of Hearts, Malibu Club, Delights Cabaret, and the Effluvia rooftop bar
- Rideout Customs, Chip’s Body Shop, and Watkin’s Auto Parts
- Diamond Dawgs Quality Jewels and Watches, Frills and Fancy, and Zeke’s Gadgets
- Starlet Motel, Ocean View Hotel, Dominion Hotel, and The Rusty Anchor
- Sahara Arena, The Sumerian, and Hoodwinks Liquor Bar
- Tisha-Wocka Flea Market, Vice City Metro Station, and the Allied Crystal sugar refinery
- Leonida Penitentiary, where Lucia is held at the game’s opening
- Vercetti Estate, One-Eyed Willie’s, Electric Fang Tattoo, and Stock 305 in the Keys
- PTT YOUNGIN$ Illegal Goods Store, an Ultimate Edition mission location
Wildlife is mapped across these regions too. An in-game chart shows alligators, boars, dogs, snakes, raccoons, birds, frogs, bobcats, and rodents, while the north adds deer, cougars, and foxes. Flamingos and alligators are visible in the Grassrivers, and explorable underwater areas hold treasure and secrets.

How big the GTA 6 map is
Rockstar has not published an exact size in square kilometers and describes Leonida only as its biggest open world so far. Community analysis based on trailers and screenshots estimates the map at roughly 1.5 to 2 times the size of GTA 5’s San Andreas, with Vice City alone estimated at two to three times the size of Los Santos. Treat those figures as fan estimates rather than official numbers.
The map leans on density as much as scale. More than 700 enterable interiors are referenced, covering nightclubs, strip clubs, motels, restaurants, pawn shops, supermarkets, fast food joints, and gun stores, along with functional elevators and multi-story buildings. A working tram connects to the Vice City Airport, and regions are linked by interstate highways, waterways, and bridges around the central Lake Leonida.
Some names and boundaries may still shift before launch, since a portion of the current detail comes from an older development build that leaked rather than final code. The confirmed regions, counties, and major Vice City districts, though, form the backbone of Leonida as GTA 6 heads toward its November 19, 2026 release on PS5 and Xbox Series X|S.






