Gaming Guide

Gunfire in the Silent Lands Walkthrough (Genshin Impact 7.0)

How to clear the Shadow Realm's third-person shooter section, remove the grapple, and beat the Chaotic Landcruiser.

How to clear the Shadow Realm’s third-person shooter section, remove the grapple, and beat the Chaotic Landcruiser.

Gunfire in the Silent Lands is the second part of the Everwinter Without Mercy Archon questline in Snezhnaya, and it drops one of the biggest surprises Genshin Impact has ever thrown at you. Partway through, the game switches to a third-person shooter mode inside a place called the Shadow Realm, where your normal elemental abilities stop working and you fight with a special firearm instead. The whole run takes roughly 35 to 75 minutes depending on how much dialogue you read.

Quick answer: Reach Sretomorozsk, help Alyosha gather evidence, board the train at Sretomorozsk Station, and drive it with the Eye of Graeae. When the train falls into the Shadow Realm, grab the firearm from the Eye of Graeae, cross the floating carriages using Freeze Marks and Prime Ice ziplines, remove the grapple, then beat the Chaotic Landcruiser and reach the core to escape.

Image credit: miHoYo

How to start Gunfire in the Silent Lands

The quest unlocks automatically once you finish Into the Wind, Into the Frigid North, the first part of the Everwinter Without Mercy questline. After the train crash-lands off the tracks, the opening stretch is all exploration and story before the shooter section begins.

Head to Sretomorozsk and explore the new town. Move deeper into the settlement and talk to the villagers to find a place for Paimon to shelter from the blizzard.
Image credit: miHoYo
Meet Alyosha, who offers his house so Paimon can rest. Watch the cutscene where the Traveler and Alyosha discuss the crisis in Snezhnaya.
Leave Paimon inside and go help Alyosha gather evidence. Follow him into the pipeline, watch him send Tugarin to distract the enemies, then jump off the pipe and trail him to the upper-floor office to check the freight list.
Take control of Tugarin during the search. Use the dog skill to make a disarming gesture, wait for the people to clear out, interact with the box holding the Kristall, and follow the scent trail in the center to the suspicious corner.
Follow Alyosha to confront the liaison officer about the Kristall shipment, then continue with him to another house to check on Repnina. Return to Alyosha’s house, discuss the next plan, and head to Sretomorozsk Station when you’re ready.
Image credit: miHoYo / WoW Quests

Board the train and drop into the Shadow Realm

At the station, use the Eye of Graeae to summon the train, then pick a destination. Snezhnograd is the only option available for now, but it doesn’t matter which one you choose. The train enters the Shadow Realm regardless, so you’ll end up there either way.

A cutscene triggers as the carriages shatter and float in a purple void. Alyosha warns the party they’re in danger and need an escape route. For this first stretch your elements are gone, so defeat the twisted shadow enemies with basic sword attacks while Alyosha sneaks around. Cross to the next train car to reach the Eye of Graeae and regain control.

When you reach the Eye of Graeae, it grants the Traveler a special outfit and firearm and walks you through the third-person shooter mode. You’ll pick a control preset and unlock the “For We Are Bound For the Sacred Light Spear” achievement in the process.

Image credit: miHoYo

TPS mode rules and firearm basics

Once you’re holding the firearm, the game plays very differently. You can’t swap characters or arrange a team, and your movement is limited. You can still jump, but you can’t climb. In exchange you get cover and slide mechanics that you’ll use constantly.

  • Sprint to move faster and slide to fit through tight gaps.
  • Shoot explosive barrels to clear wooden barricades and other obstacles.
  • Take cover behind crates against enemies who are shooting back.
  • Use the Weapon Skill (the Simulated Elemental Skill) for a powerful shot against grouped Fatui.
  • Ammo is limited, so aim carefully and pick up ammo boxes as you pass them.

The firearm has two modes. The default is an assault rifle for regular fights, and later you pick up a grenade launcher that fires Frag Crystals for heavier damage.

Image credit: miHoYo

Cross the floating carriages with Freeze Marks and ziplines

Traversal is the backbone of this section. The carriages hang in the void, so you’ll grapple and ride between them using Prime Ice Constructs.

At the end of the first platform, aim at a Freeze Mark to summon a rope and grapple across to the next carriage.
Clear the enemies you meet, then reach the Prime Ice zipline (built from a Link Mechanism) at the far end of the car. Step onto it, and it carries you across automatically.
Later, you’ll step on a Prime Ice Launcher (the Launching Platform) that flings you up to a higher carriage, where more Fatui are waiting.
Image credit: miHoYo / WoW Quests

How to remove the grapple

This is the puzzle that stops most players. After a zipline landing, the Traveler is stuck on a carriage and the Grappling Gun is locked onto a fixed grapple. You have to detach that grapple so the Grappling Gun reaches for a new anchor and drags the group forward.

Open the Prime Ice Construct menu using the Fab-Vision. The input depends on your platform.
PlatformOpen Prime Ice Construct menu
PCPress T
PlayStationPress L1 + Square
XboxPress LB + X
MobileTap the on-screen button
Move your reticle over the grapple hook on the train carriage. Look to the right side after the zipline landing to spot it.
Choose Remove (or Dismantle) from the prompt. The grapple detaches and you collect its resource material.

Once it’s gone, the Grappling Gun looks for a new anchor. It grabs an adjacent carriage first, but that grapple snaps almost immediately, which throws the whole group toward the destination. Wait for the platform to reach the next car. If you board another zipline afterward, you can drop off it by holding the jump button.

Note: You can’t use the Manage Prime Ice Construct feature here. Inside the Shadow Realm your position doesn’t register on the map, so only the Remove option is available.


Frag Crystals and the grenade launcher

Past the grapple puzzle, you’ll trade fire with Fatui riding a parallel train and pick up Electro Frag Crystals, which act as grenade launcher ammo. At the end of that carriage you find the grenade launcher blueprint, and the Eye of Graeae explains how the heavier weapon clears enemies with explosive blasts. You’ll also grab loot like the Balsag’s Sunwheel blueprint along the way.

Image credit: miHoYo

How to beat the Chaotic Landcruiser

The Chaotic Landcruiser is the automaton blocking the exit at the end of the train. Beating it is a two-part combo that leans on an Overload reaction.

Approach and hit it with the Grenade Launcher to deal fire damage.
Move in closer and land an Electro Frag Crystal on it, then fire the Grenade Launcher again to trigger Overload damage. Repeat until it goes down.
Image credit: miHoYo

Escape the Shadow Realm and quest rewards

With the path clear, reach the Shadow Realm Core. Alyosha jumps through it and the party returns to Snezhnaya, which completes the quest. You’ll know it worked when the Snezhnaya Adventure Journal unlocks and the quest closes out back in the real world.

RewardAmount
Mora81,000
Mystic Enhancement Ore12
Hero’s Wit6

From here the Everwinter Without Mercy story continues into Great Deeds on the Tundra, but the hard part is behind you. Once you’re comfortable with cover, sliding, and swapping between the rifle and grenade launcher, the Shadow Realm run is far less intimidating than it first looks.