Boarding Action is the opening mission of Operation: METEORITE, the three-mission prequel campaign added to Halo: Campaign Evolved. It drops Master Chief and Sergeant Avery Johnson onto the Covenant agricultural ship Triumph of Tolerance, and it plays as a mostly linear push from the docking bay up to the Gene-Forge and back out. The route is straightforward, but the enemy density climbs sharply near the end.
Quick answer: Follow Johnson through each locked door he opens, clear every arena of Covenant before the objective marker advances, ride the grav lifts and horizontal elevator he activates, survive the Jiralhanae ambush after the Prophet cutscene, then reach the final marker to trigger the closing cutscene and complete the mission.
Before you start: what to expect
Operation: METEORITE is playable from the first launch of the game without touching the main campaign, but it has no tutorials and runs harder than the original missions. If you are new to Halo, it is worth clearing the classic campaign first. The mission gates progress behind Johnson, who opens sealed doors, disables barriers, and powers the lifts. You cannot move forward until an area is cleared, so treat each room as a hold-out.
| Enemy | Notes |
|---|---|
| Unggoy (Grunts) | Weak fodder that spawns in waves; easy to thin out first. |
| Kig-Yar (Jackals) | Carry shields; flank them or hit exposed limbs. |
| Snagheili | Can turn invisible, so watch for shimmering movement. |
| Hunters | Heavily armored; strike their exposed back and midsection. |
| Jiralhanae (Brutes) | Brutish and durable; the main threat during the escape. |
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All Skulls and the Terminal in Boarding Action
Boarding Action holds three Skulls and one Terminal. Collect all four in a single run to earn the Souvenirs achievement. They are listed below in the order you naturally pass them.
Skull #1: Malfunction (Rally Point Alpha)
After the fight against the two white, heavily armored Hunters, ignore the objective marker and go right. Drop to the area below where the Covenant dropship sits and pass through the door in front of you. Follow the path behind the turret to find the Skull on the ground.
Skull #2: Johnny Ammo Seed (Rally Point Bravo)
In the palace-like room where Johnson notes it looks like a training room, marked by a horizontal purple cylinder overhead, clear the Covenant and go up to the second floor. Turn back toward where you came in, take the left of the two rear exits, and follow it to the top floor of the earlier area. Beat the enemies there and step onto the ledge to grab the Skull in the middle of the path.
Skull #3: Leadhead (Rally Point Delta)
While working up to the upper decks, you reach a room where you must clear waves before Johnson can power the grav lift. Once it is clear, go through the door in the back-left corner and follow the corridor to the Skull at the end.
Terminal #1: The Path (Rally Point Delta)
At the top of the grav lift, turn around instead of following the marker. Go through the door in the back-right corner of the room, and the Terminal is on the other side.
How to confirm the mission is complete
The mission closes with a cutscene the moment you enter the final corridor after clearing the last wave in the gathering space. Finishing Boarding Action unlocks the Before The Fall achievement. If you also picked up all three Skulls and the Terminal on the same playthrough, the Souvenirs achievement pops as well. From here, the campaign moves on to the second Operation: METEORITE mission, The Most Dangerous Game.






