Gaming Guide

Hellraiser: Revival: How to Unlock the Sticks and Stones Trophy

Pick up a Stone at the mansion entrance, stagger an Unworthy blue, and throw the rock for the finishing blow.

Pick up a Stone at the mansion entrance, stagger an Unworthy blue, and throw the rock for the finishing blow.

Sticks and Stones is one of the rarest unlocks in Clive Barker’s Hellraiser: Revival, sitting near the bottom of the game’s 45-trophy list. It asks for a single, very specific kill: you have to finish off an enemy with a thrown Stone instead of a gun or a melee weapon. The catch is that the Stone and the enemies are in two separate places, so the kill takes a short round trip to set up.

Quick answer: Grab the Stone at the mansion entrance, carry it to the Unworthy by Charlotte’s gate, shoot one until it glows blue, then throw the Stone to land the killing blow.


What the Sticks and Stones trophy needs

The requirement is to kill an enemy with a thrown Stone. A normal zombie has too much health to die from a single rock, so the throw only registers as a kill once the enemy is already weakened into its staggered state. In Hellraiser: Revival that state is flagged on screen as “Banishing Unworthy recovers Health and Suffering,” and the enemy glows bright blue. A Stone thrown at a blue Unworthy delivers the finishing blow and pops the trophy.

You will need three things on hand to pull it off:

  • A thrown Stone, picked up outside the mansion entrance.
  • A firearm such as the pistol to stagger a zombie into its blue state.
  • An Unworthy enemy near the gate that opens toward Charlotte.

The cleanest window opens during the stretch marked “FIND THE STATUE’S TONGUE,” just before you open the gate to Charlotte. Right after you learn to shoot fire, three zombie enemies walk toward you, and those are the targets to use. You can perform the same trick on other zombie enemies elsewhere, but this spot gives you a predictable group and a nearby Stone.

Hellraiser: Revival has no chapter select and no post-game free roam, so make a manual save before you attempt this. If the setup goes wrong you cannot return later.


Where to find the Stone near the statue’s tongue

The Stone is not next to the enemies. It waits back up at the mansion entrance, so the kill requires backtracking rather than opening the gate ahead of you. Start at the pathway gate tied to the “OPEN THE GATE TO CHARLOTTE” prompt.

From the gate leading toward the “FIND THE STATUE’S TONGUE” objective, turn around and head back the way you came. Run through the courtyard, past the stone structures you entered by.
Climb the long exterior stairways, whose stone steps are lit, all the way up to the top courtyard at the mansion entrance.
Backtracking to Mansion00:42Backtracking to Mansion
Backtracking up the lit courtyard stairs toward the mansion to collect the Stone. Shown at 00:42 in Trophy Tom’s video. Image: Saber Interactive
At the front of the mansion, look on the stone pavement beside a fallen enemy in black leather gear. A Stone rests on the ground there. Interact with it to Equip and pick it up.
Stone Location00:45Stone Location
The Stone sits by the flowerbed near the mansion porch; the Equip prompt confirms you can pick it up. Shown at 00:45 in Trophy Tom’s video. Image: Saber Interactive

Stagger an enemy blue and throw the Stone

With the Stone in hand, head back down to the enemies by the gate. Order matters here, because you cannot aim a firearm while holding the Stone. You have to drop it first, do the shooting, then pick it back up.

Carry the Stone back down the stairs and along the pathways to the area where the zombies spawn near Charlotte’s gate.
Drop the Stone with the Square prompt in a clear, memorable spot near the path entrance. Keep track of exactly where it lands so you can grab it again quickly.
Equip your pistol and shoot one attacking zombie repeatedly, adding knife slashes if needed, until it enters the blue staggered state. The on-screen hint “Banishing Unworthy recovers Health and Suffering” confirms the enemy is ready to be finished.
Weakening the Target01:21Weakening the Target
Weakening an Unworthy until it glows blue, the staggered state that lets the Stone register a kill. Shown at 01:21 in Trophy Tom’s video. Image: Saber Interactive
Look down, pick the Stone back up, aim, and throw it straight at the glowing blue enemy. The thrown Stone lands the killing blow and Sticks and Stones unlocks on the spot.
Stone Throw & Trophy Unlock01:25Stone Throw & Trophy Unlock
The finishing throw against a blue enemy, the moment the Sticks and Stones trophy pops. Shown at 01:25 in Trophy Tom’s video. Image: Saber Interactive

How to confirm the unlock

You will know it worked when the “Trophy earned!” banner for Sticks and Stones appears in the corner of the screen the instant the Stone connects with the blue enemy. If the zombie dies to anything other than the thrown Stone, or the Stone hits it before it glows blue, the trophy will not register.

If it misses, reload your manual save, stagger a fresh enemy into its blue state, and throw again. Because there is no way back to this area once you move on, landing it cleanly here saves you from losing one of the game’s hardest optional trophies entirely.