Gaming Guide

Hellraiser: Revival – How to Unlock the What’re Ya Buyin? Trophy (Missable)

Spend 666 coins at Zora's first shop and save beforehand, since the trophy can stop tracking afterward on PS5.

Spend 666 coins at Zora’s first shop and save beforehand, since the trophy can stop tracking afterward on PS5.

What’re Ya Buyin? is a Bronze trophy in Hellraiser: Revival that pops once you have spent at least 666 coins at a merchant. It sounds like something you would earn naturally, but a tracking fault can freeze your progress after you leave the first shop, so the safe play is to meet the requirement the moment you reach that vendor.

Quick answer: At Zora’s first shop, sell your inventory for coins, then spend 666+ coins buying items in one visit. Save beforehand so you can retry if the trophy fails to pop.


What the What’re Ya Buyin? trophy requires

The condition is purely a spending total. You do not need to buy any specific item or spend the coins in a single transaction. Every coin you hand to a merchant counts toward the 666 target.

It travels alongside a second shop trophy, which you can finish during the same visit. Knocking both out together is the practical way to handle them.

TrophyGradeRequirement
What’re Ya Buyin?BronzeSpend 666+ coins at the shop
What’re Ya Sellin?BronzeEarn 999+ coins by selling items

Why you must do this at the first shop

A bug stops the trophy counter from rising once you move past the first merchant. On PS5 in particular, the total you buy and sell afterward simply stops registering, which leaves both shop trophies unobtainable until a patch arrives.

Hellraiser: Revival also has no Chapter Select and no free roam after the credits, so there is no way to return to an earlier point once the counter locks. With only eight manual save slots, a careful save before this vendor is your safety net.

Clear both the 666-coin spend and the 999-coin sell goals before you leave Zora’s first shop. After that point the tracker can break, and the trophies cannot be earned again until the issue is fixed.


How to unlock it at Zora’s first shop

You reach the first merchant, Zora, roughly one hour into the story. She sits behind a table in an underground room, and a save point stands just to the left of her stall.

Progress the story until you arrive at Zora’s shop. Use the save point to the left of the stall to create a manual save before you trade anything. This is the point you reload to if a trophy fails to register.
Talk to Zora to open the shop, then switch to the selling tab. Sell everything you are carrying, including the pistol, ammo, lockpicks, repair kits, and bandages. This builds the coin pool you need to start spending.
Selling inventory items00:24Selling inventory items
The selling tab, where you offload your gear to Zora to raise coins. Shown at 00:24 in Ghosts of Reykjavik’s video. Image: Saber Interactive
Switch back to the buy menu and purchase as many items as your coins allow. Ammo packs, the pistol upgrades, medical supplies, and the recipes all count toward the 666 spending total.
Purchasing items & upgrades00:39Purchasing items & upgrades
The buy menu, where each purchase adds to your running spend. Shown at 00:39 in Ghosts of Reykjavik’s video. Image: Saber Interactive
If you buy a weapon upgrade such as the Pistol: Extended Magazine, a prompt asks whether to install it now. Confirm “Yes” if you want it fitted immediately. Installing it does not change how the purchase counts toward the trophy.
Installing upgrade and finishing purchases00:40Installing upgrade and finishing purchases
The install prompt after buying a weapon upgrade. Shown at 00:40 in Ghosts of Reykjavik’s video. Image: Saber Interactive
Sell the items back to Zora, then buy again, and keep cycling. Because the coins do not have to be spent in one go, this loop pushes your total past 666 for the buying trophy while the sell total climbs toward 999 for its companion.

Zora’s first-shop prices

These are the items Zora stocks and the coins she charges. Buying out the pricier entries like the Extended Magazine upgrade and the Medkit recipe clears the 666 target fast.

ItemTypeCost
Pistol: Extended MagazineWeapon Upgrade180
Pistol: Hair TriggerWeapon Upgrade150
MedkitRecipe200
Basic Repair KitRecipe120
MedkitHealing100
LockpickUtility80
Pistol Ammo (x5)Pistol Ammo40
BandageHealing40
Basic Repair KitRepair40

Your starting inventory sells for a useful amount too. The pistol fetches 60 coins, an Advanced Repair Kit 60, a stack of Pistol Ammo (x7) 34, a Lockpick 27, a Basic Repair Kit 24, and a Bandage 24.


Confirming the trophy unlocked

The What’re Ya Buyin? trophy notification appears on screen the moment your spending crosses 666 coins at the shop. If you are also chasing the sell goal, keep looping until its pop confirms the 999-coin total as well.

If either trophy does not trigger after you clearly pass its threshold, reload the save you made beside Zora and run the buy-and-sell loop again. Settling both here, at the earliest merchant Aidan meets, keeps them off the list of achievements you can permanently lose.