Holocron is an in-development Star Wars-inspired action RPG built on Roblox by XeoniX Studios, also credited as Holocron CC. It is the first large Star Wars RPG to surface on the platform since Force in 2021, and an early test build is already playable to people who hold the right access pass. The footage from that test shows a hardcore melee system, custom character creation across several Star Wars races, Force abilities mapped to a hotbar, and lightsaber duels between players in a temple arena.
Quick answer: Holocron is a Roblox Star Wars RPG in private testing. Right now, the only shown way in is the Premium Tester gamepass priced at 3,500 Robux.
What Holocron is and who is making it
Holocron positions itself as a hardcore action RPG set in the Star Wars universe. Combat leans on a souls-like structure rather than simple button mashing. Blocking and parrying run off meters, attacks deal posture damage, guards can be broken, and each lightsaber form carries its own critical strike. That design puts timing and stamina management at the center of every fight.
During character setup, choose a Star Wars race such as Human, Aqualish, Kel Dor, Togruta, or Zarrak, then select variants like hairstyles. Cosmetic gear is equipped piece by piece rather than as a set uniform, making each arena avatar look different.
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Access to the private test sessions runs through a purchasable gamepass called Premium Tester, which costs 3,500 Robux. Owning it marks you as eligible for the developer-scheduled testing windows. Developers moderate these sessions directly inside the game, handing out weapons and stat boosts to demonstrate mechanics.
No official public release date or next open testing date for Holocron is currently confirmed. Testing windows have been set by the developers on their own schedule rather than announced far ahead.
The prologue and tutorial
New players start in a prologue called “Echoes of the Temple.” The tutorial opens with combat practice against training droids, where you drill parries, standard attacks, and critical hits before the game tests them for real.

After the practice room, the path leads down a misty corridor toward a boss chamber. The fight there is against an Inquisitor who ignites a red lightsaber in a short cutscene before the duel begins.

Clearing the boss closes out the prologue with story cards and a “Tutorial Complete” screen, then drops you into the main temple arena where other players and testing developers gather.

Lightsaber forms and combat
Lightsabers come with customizable blade colors, and the test shows a purple blade in use. Each combat form changes your stance, moveset, and critical attack, so switching forms is a real tactical choice rather than a cosmetic one.

| Form | Name | Focus |
|---|---|---|
| Form I | Shii-Cho | Standard base initiate stance |
| Form II | Makashi | Precise fencing-style dueling |
| Form III | Soresu | Defensive, with timed counter criticals |

Beyond single blades, the test shows dual-wielded purple lightsabers and a double-bladed configuration. An Epic-tier Inquisitor weapon adds a spinning double-blade attack described as a saber built for the Empire’s hunters.
Force powers
Force abilities bind to hotbar slots one through nine, so you can swap them mid-fight. The set shown covers both control and damage.
- Force Stasis, which freezes a target in place
- Force Push and Force Pull for repositioning
- Force Explosion, an area knockback
- Force Lightning for sustained damage
- Force Barrier for defense and Saber Throw as a ranged strike

Character stats and progression
Every character carries five primary attributes that shape how a build plays. During the test, a developer raised a character to the shown maximum of Level 31 and set all five stats to 200 for PvP demonstrations.
| Attribute | What it affects |
|---|---|
| Power | Melee scaling and posture damage |
| Vigor | Total health |
| Agility | Movement speed and dash |
| Endurance | Stamina, posture, carrying capacity |
| Perception | Ranged weapon and Force damage |
Gear adds flat and percentage bonuses on top of those stats. The Sith Master cowl, described as fabric once worn by a Sith Lord, grants +100 HP, +20 resistance each to Slash, Blunt, and Force damage, and a passive buff called Dread.
Blasters and ranged combat
Ranged weapons are in the game too. Blaster pistols support both hip-fire and an aiming mode, and the test pits blaster fire against lightsaber users to check how projectiles interact with blades. Perception is the stat that scales ranged damage, so a gunfighter build leans on it the way a duelist leans on Power.
What the test build tells you
Because this is an early test rather than a finished release, some rough edges show up. The session included at least one glitch that forced a reconnect through Roblox before rejoining the server. The weapons, stat maxing, and gear handouts came from a developer running the session, so they reflect what the systems can do rather than a normal progression path.
What is clear is the shape of the game. Holocron combines deliberate, posture-based lightsaber combat with a full stat and gear system, multiple fighting forms, a deep Force toolkit, and ranged blaster play, all inside a Star Wars temple setting. For anyone who has been waiting for a serious Star Wars RPG on Roblox since Force, the test footage is the clearest look yet at what the final game is aiming for.




