Gaming How-To

How to Complete the 121-Squishy Index in Find The Squishies (Roblox)

What the collection tracker counts, which movement passes reach hidden spots, and how to confirm a squishy registers.

What the collection tracker counts, which movement passes reach hidden spots, and how to confirm a squishy registers.

Find The Squishies is an exploration game from Run And Find Games where every objective comes down to one thing: locating squishies tucked around the map and filling out the index. There are currently 121 squishies to track down, and clearing the full set is the game’s main goal. The map hides them in tight corners, behind geometry, and along paths that reward careful searching.

Quick answer: Walk into each hidden squishy to add it to your index. Complete the map’s search areas one by one, and use a movement gamepass to reach squishies placed above or across gaps you cannot cross on foot. The index counts up to 121 when you have them all.

Image credit: Roblox / Peggy Network

How the 121-squishy index works

Each squishy is a physical pickup on the map. Touch one, and it registers to your collection, incrementing your total. The index is your progress tracker, so the fastest way to know what is left is to read the count against the target of 121.

Progress is tied to collecting, not to finishing a race or timer. That means you can take the map at your own pace, sweep an area fully, then move on. The 121 total reflects the current squishy count, and the game receives updates that can expand the roster over time.

You can jump into the experience here:


A search routine that finds every squishy

Clear the ground level first. Walk the full perimeter of each area and check behind walls, under ledges, and inside nooks. Many squishies sit just out of the main sightline, so approach corners rather than running past them.
Image credit: Roblox / Peggy Network
Work vertically. After the floor is clear, look up. Squishies are often placed on top of structures and along elevated paths, which is where a coil or grapple pass earns its keep.
Cross the gaps. Some squishies sit beyond jumps you cannot make normally. Use a movement gamepass or a supported route to reach them instead of resetting repeatedly.
Re-check your index after each area. Compare your current count to 121 and note which regions you have fully swept. This stops you from wandering back into cleared zones.

Tip: Playing with friends spreads coverage across the map faster, since the game supports up to 15 players per server and each person can sweep a different section.

Image credit: Roblox

Gamepasses that reach hidden squishies

Movement passes are the practical shortcut to squishies placed on rooftops, across chasms, or high above the map. None are required, but they cut the time spent on tricky jumps and let you reach spots that are awkward on foot.

GamepassPrice (Robux)What it helps with
Speed Coil (85% off)9Faster movement to cover the map quickly
Gravity Coil49Higher jumps to reach elevated squishies
Grapple Gun99Pull yourself toward distant or raised spots
Fusion Coil99Combined movement boost
Flying Carpet299Free aerial access across the map
OP Admin Commands499Command access for players who want it

Prices reflect the current store listing and can change with sales or updates. The Flying Carpet is the strongest pure-traversal option because it removes the need to line up jumps at all.

Image credit: Roblox / Peggy Network

How to confirm a squishy registered

You know a pickup counted when your index total ticks up by one. If the number does not move after touching a squishy, you most likely already collected that one earlier, or you brushed near it without making contact. Move directly into the squishy and watch the count change.

When your index shows 121, the collection is complete for the current version. Because the game is updated, a future patch can raise the target above 121, at which point new squishies appear on the map and your total ceiling rises to match.

Image credit: Roblox

Why a squishy might not count

  • You already have it. Duplicates do not add to the total, so re-touching a collected squishy does nothing.
  • You did not make contact. Passing close is not enough; your character has to move into the squishy.
  • You missed the area entirely. A region that looks searched can still hide one behind geometry or above your eyeline.

Finishing the index is a matter of patience and coverage rather than difficulty. Sweep low, then high, cross the gaps with a movement pass, and check the count after every area until it reads 121.