Groot wins fights by controlling space. He is a Vanguard with a 700 health pool, mid-range vine attacks, and a set of walls that block sightlines, cut your team in half, and feed his ultimate. Beating him is less about out-dueling him and more about denying his walls and refusing to get trapped by his crowd control.
Quick answer: Pick heroes with consistent high damage to break his Thornlash and Ironwood walls on sight, and bring mobile or long-range characters who can shoot over walls and slip out of his Strangling Prison ultimate.

Why Groot’s walls are the real target
Groot’s entire game plan runs through his walls. The Thornlash Wall deploys quickly and, when Awakened near Groot, strikes enemies that he and his allies are already hitting. He can keep up to three Thornlash Walls active at once. The Ironwood Wall is the durable defensive barrier, and only one can exist at a time. When it Awakens, dealing damage near it gives Groot bonus health.
His ultimate, Strangling Prison, fires a vine cluster that pulls nearby enemies to the center and locks them in place so they cannot move or attack. Groot players often leave walls standing as a backboard, then drop the ultimate to trap your team against them. Take the walls down and most of that setup collapses.
His weaknesses make this approach reliable. Groot has low mobility, leans heavily on his walls, and is himself vulnerable to crowd control. The moment his barriers are gone, he is a slow target with few escape options.

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Add to Google Preferences →Best heroes to counter Groot
The strongest answers fall into two buckets. Some heroes simply out-damage his walls faster than he can replace them. Others ignore his control entirely with mobility, long range, or shots that bypass barriers. The picks below cover both.
| Hero | Counter strength | Why it works against Groot |
|---|---|---|
| Punisher (with Rocket team-up) | Hardest | The assault rifle chews through walls, and the shotgun can one-shot small walls while Groot is usually in range. The turret breaks two close walls at once, and his ultimate can wipe them instantly. |
| Squirrel Girl | Hard | High sustained damage down the main lane breaks walls while she is already pressuring the front. |
| Winter Soldier (with Rocket team-up) | Medium | Rocket’s attack-speed boost pushes his damage output high enough to tear walls down quickly. |
| Rocket Raccoon | Medium | Strong close-range damage plus a damage-boost ultimate that speeds up wall destruction for the team. |
| Star-Lord | Medium | Surprisingly efficient at breaking walls thanks to a large, fast-firing magazine. |
| Storm | Medium | Area-of-effect damage erases walls fast, her wind can push Groot away, and her allied damage boost adds pressure. |
| Psylocke | Medium | Close-range burst from multiple projectiles per shot adds up against barriers. |
| Iron Man | Medium | Mobility and long range keep him out of Strangling Prison, and he can fire over walls. His Unibeam puts out heavy damage. |
| Scarlet Witch | Counter pick | Teleportation and ranged magic bypass his defenses, and her crowd control can interrupt Strangling Prison. |
| Loki | Soft | Can phase through walls and bait wasted abilities; three clones firing down the lane add wall damage. |
| Venom | Soft | Consistent multi-tentacle damage and easy escapes let him bully Groot when isolated. |
How to play against Groot in a match

Heroes that struggle against Groot
Some picks are weak into Groot because their damage either ignores walls poorly or cannot reach him through them. If you are on these heroes, expect to swap or rely on teammates for wall destruction.
- Moon Knight, whose attacks do not bounce off the walls.
- Namor, whose squids will not target the walls.
- Hawkeye, who deals low damage without his charged hawk shot.
- Thing, who lacks an escape after committing past a wall.
- Cloak & Dagger, whose daggers do low projectile damage, though bouncing shots near walls can help.
The pattern that beats Groot is simple to verify in a match. If his walls are dropping as fast as he places them and your backline keeps spacing during Strangling Prison, his control evaporates and he is left as a slow, isolated Vanguard. Coordinate the wall breaks, hold your spacing, and Groot loses the one thing that makes him strong.






