Low driven shots are back in EA FC 26 and they’re straightforward: a quick second tap of shoot after your initial press drives the ball hard along the ground. With Timed Shots removed, the former double‑tap input now triggers this finish across multiple shot types. Below are clean, repeatable inputs for PlayStation and Xbox, plus when to use each option for higher conversion.
Core controls (standard low driven)
The low driven is a two-input shot. The first input sets power; the second input switches the trajectory to a skimming strike. The faster your second tap arrives after the first press, the more consistently you’ll trigger the low drive.
Circle (〇). Xbox: B. Inside the box, a short press is usually enough; from range, hold longer.〇. Xbox: B. This second tap flags the shot as low driven; it doesn’t change power, only trajectory and execution.
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Add to Google Preferences →Low‑driven variants (by situation)
Low driven logic applies to finesse, power, volleys, and headers. Combine the relevant modifier with the same double‑tap pattern.
Low driven finesse
〇, then 〇. Xbox: B, then B. Aim far corner to bend around the keeper from the wing or tight angles.Low driven power shot
〇. Xbox: B — to keep the strike low. Use from outside the box when defenders are screened and you have time for the longer animation.Low driven volley
〇. Xbox: B — to drive the volley down and through the bounce.Low driven header (downward header)
〇. Xbox: B — to head the ball down into the turf for a quick skip past the keeper.Low driven trivela or flair
L2. Xbox: LT — to request outside‑of‑the‑boot or flair contact.〇, then 〇. Xbox: B, then B. Note: the pure “trivela” animation on a low drive triggers more reliably for players with suitable PlayStyles; without it, you may get a standard low‑driven strike.Aiming, power, and when to choose a low driven
Use low driven finishes to reduce save height and speed the ball across the surface. They’re particularly strong in clean 1v1s and first‑time shots inside the box.
- Inside the box. use a short press on the first input for a quick, skimming strike. Aim across goal (far post) if the keeper holds the near post.
- Edges of the box. hold the first input longer to carry power, then double‑tap to keep the path low; defenders screen the keeper’s view, increasing spill chances.
- From the wing. a low‑driven finesse curves around the keeper while staying hard and low — useful at tight angles.
- Crosses. downward (low‑driven) headers bounce just in front of the keeper, which often slips under an outstretched arm.
- What to skip. lofted chips are low percentage this year compared to driven, power, finesse, or trivela options in most match states.
Notes on inputs: the second tap does not change shot power. Only your first press/hold sets power; use that to tune distance while the quick second tap forces the ground‑hugging trajectory.
PlayStyles that boost low driven results
Players with the Low Driven Shot PlayStyle strike these finishes faster and more precisely; the Low Driven Shot+ version tightens accuracy further, increases ball speed, and shortens the shot’s execution window.
At launch, top non‑Icon/Hero items with Low Driven Shot+ include Erling Haaland, Claudia Pina, and Karim Benzema.


Practice routine (quick, effective)

Master the double‑tap timing, pick the right variant for your angle, and favor far‑post targets. You’ll see quicker, lower saves forced — and more rebounds and finishes going your way.






