Press your Sneak/Crouch control to get out of a boat. On keyboard this is typically Left Shift; on controllers press the right stick; on touch use the on‑screen Leave Boat button. For a quick primer on boats themselves, see the official overview on Minecraft.net: Taking Inventory — Boat.
Face the direction you want to appear before dismounting. The game places you in the direction you’re looking and tries to put you on land when possible.
Verify your Sneak/Crouch binding. On PC, open Controls/Key Binds and confirm Sneak/Crouch is set to a key you can press, such as Left Shift. Misbound keys are a common reason dismount doesn’t trigger.
Try the alternate inputs supported by your edition. On Bedrock you can also press Jump, on controllers press RS, and on touch devices use the Leave Boat button.
Break the boat to free yourself if inputs still fail. Nudge to shore or shallow water, then attack the boat until it drops as an item. Pick it up and place it again. Avoid doing this in deep water to reduce the risk of losing items or running out of air.
Method 3: Keep the boat from drifting when you get out
Nose into shore, stop, look straight down, then dismount. Looking down reduces accidental pushes to the boat as you exit, which keeps it from sliding away.
Build a simple parking spot for reliable returns. A one‑block‑wide channel works as a slip that holds the boat in place. On shore, you can also place a fence post and attach a lead to the boat after pulling it onto land to keep it from drifting; stay within a short distance so the lead doesn’t snap.