Gaming How-To

How to Identify a Myling in Phasmophobia (Evidence and Hunt Test)

The exact evidence set, the 12-meter hunt audio range, and the flashlight test that separates a Myling from everything else.

The exact evidence set, the 12-meter hunt audio range, and the flashlight test that separates a Myling from everything else.

The Myling is the ghost that punishes players who rely on their ears. It talks and interacts more than most entities, then goes almost silent the moment a hunt starts, so the first footstep you hear is often the one already in the room with you. The good news is that the trait is measurable, and you can prove it in a single hunt.

Quick answer: Look for EMF Level 5, Ultraviolet, and Ghost Writing, then keep a powered piece of electronic equipment on you during a hunt. If your flashlight starts flickering before you can hear footsteps or vocalizations, it is a Myling. If you hear the ghost while your gear is still stable, it is not.


Myling evidence in Phasmophobia

The Myling uses a three-piece evidence set. All three must be logged in the journal before the ghost type can be selected on standard difficulties.

EvidenceHow you collect it
EMF Level 5Keep an EMF Reader near the ghost room and wait for an interaction to push the reader to a full five bars.
UltravioletSweep doors, light switches, keyboards and windows with a UV light after interactions to find fingerprints.
Ghost WritingPlace a writing book in the ghost room and check back for a written page.

Nothing about that combination is exotic on its own, which is why behavior matters. On higher difficulties where evidence is reduced, the audio test below can carry the identification by itself.


Why Myling hunts sound quieter

The journal describes the Myling as quieter when hunting, and that phrasing sends a lot of players down the wrong path. It is not a volume slider. It is a range cut.

A normal ghost’s footsteps and vocalizations reach you from about 20 meters during a hunt, fading gradually as it gets further away. A Myling’s hunt audio only carries about 12 meters. Near the edge of that range the sound is muffled, but it sharpens quickly as the ghost closes in. The effect covers vocalizations as well as footsteps, so humming and growling are hidden by the same shortened range.

Audio cueStandard ghostMyling
Hunt footsteps and vocalizationsAudible up to ~20mAudible up to ~12m
Electronic interference (flashlight flicker)Starts at ~10mStarts at ~10m
Paranormal sounds on Parabolic MicrophoneEvery 80–127 secondsEvery 64–127 seconds

That narrow gap between the 12-meter audio range and the 10-meter interference range is the whole test. Every other ghost is loudly audible long before your gear reacts.


Trigger a hunt on your terms with a cursed possession

Waiting for sanity to drain wastes time and puts you in a bad position when the hunt finally lands. A cursed possession lets you start the hunt while you are already safe.

Sweep the building for the cursed possession before you commit to any tests. Check furniture, side rooms and basements, and interact with anything that shows a hand cursor.
First-person view of an armchair with the hand interaction prompt visible while searching a room
Searching furniture for a cursed possession, with the hand cursor showing the armchair can be interacted with. Image: Kinetic Games
Pick a hiding spot in or next to the ghost room, such as a locker or closet, and make sure you can get to it fast. The test only works if you are close enough for the ghost to walk past you.
Use the possession to force the hunt. An Ouija board works well because you can lower your own sanity from the spot you are standing in, and a smudge stick or incense gives you a safety net if the ghost finds you.
An Ouija board on the floor with the interaction cursor hovering over it before a hunt
The Ouija board, used here to drain sanity and start a hunt from a safe spot. Image: Kinetic Games
Get into your hiding spot and stay quiet. Keep one piece of electronic equipment switched on and in your hands so you have a distance reference during the hunt.

Flashlight flicker test to confirm a Myling

Electronic interference is your ruler. A flashlight, EMF Reader or any other powered device begins flickering when the ghost is roughly 10 meters away on the same floor, which is just inside the Myling’s audio range.

Once the hunt starts, watch your equipment rather than the door. Note the exact moment the flicker begins.
Listen for footsteps and vocalizations and compare them against that flicker. Hearing the ghost clearly while your gear is calm rules the Myling out immediately.
Confirm the result. If your light is already flickering and the ghost is still faint or completely silent, only becoming audible as it closes in on your hiding spot, you are dealing with a Myling.

Tip: if you would rather not hold gear during a hunt, drop an active piece of equipment at your hiding spot before you trigger the possession and use its flicker as the trigger point instead. Speaking on Global Chat also keeps you detectable, so carry incense if you go that route.


Parabolic Microphone check for frequent paranormal sounds

The Myling’s listed weakness is that it makes paranormal sounds more often, and that is testable outside a hunt. Every ghost produces these sounds on a Parabolic Microphone or a Sound Recorder, but the Myling does it on a 64 to 127 second cycle instead of the usual 80 to 127 seconds.

The practical version is a stopwatch check. If you pick up two paranormal sounds less than 80 seconds apart, the ghost is a Myling. Anything longer proves nothing on its own, so treat a slow cycle as inconclusive rather than an exclusion.


What can break the footstep test

Two situations produce a false Myling reading, and both are easy to avoid once you know them.

  • Different floors. Walls and floors muffle hunt audio on their own, so a ghost hunting above or below you will sound distant regardless of type. Only trust the test when the ghost is on your level.
  • The Raiju. Its electronic interference reaches about 15 meters, so your flashlight flickers well before you hear anything, mimicking the Myling result. Rule it out with a separate check such as ghost speed near electronics.

Once you have confirmed the ghost, the same trait becomes a survival problem. On large maps and in long corridors a Myling can close a lot of ground before you hear anything, so watch for it visually and treat silence as neutral information rather than an all-clear. A Parabolic Microphone sidesteps the issue entirely, since it registers footsteps and vocalizations at range no matter which ghost is hunting you.