Angbar Arena is Architect: Land of Exiles’ clan raid content, and it does not appear on a timer or a matchmaking queue. Your clan has to spawn the portal manually using a consumable invitation, in a specific spot in the world, and everyone who wants loot has to be there when it opens.
Quick answer: Use an Angbar Invitation from the Clan Consumables tab at the Ancient Ruins in Pulsing Ridge, then enter the Dimensional Gate it spawns. Clans get three entries per week.
Angbar Arena entry rules and weekly limit
Everything starts in the Clan menu, on the Angbar Arena tab. That screen lists the available Angbar Invitation difficulties and the bosses tied to them, including Gishkal the Lava Fist and Drugamu the Thun.
- Three difficulty tiers are offered: Easy, Normal, and Hard.
- A clan gets three entries per week.
- Losing the fight does not burn an attempt — entries are only consumed on a clear.
- The invitation itself sits in your inventory under Clan Consumables, not with normal potions or scrolls.
Because a failed run costs nothing, a clan that is unsure of its damage can test the boss on a lower difficulty without losing the week’s attempts.
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The gate cannot be placed anywhere you like. It goes down at the Ancient Ruins, found in Pulsing Ridge inside the Abandoned Land. On the ground, the marker to aim for is the Leyline Tree — stand near it before you open your bag.

Pull up the world map and set your route there first. Since the portal only exists after someone uses an invitation, it is worth having the raid group gathered at the ruins before anyone spends the item.
How to summon the Angbar Arena clan boss


How to confirm the clear worked
When the boss goes down, a Challenge Successful banner covers the screen and a Participation Reward prompt appears. That prompt is your individual payout for taking part in the run.

After that, the Boss Defeat Result screen opens. It lists contribution rankings for the group, the rewards each player earned, and the separate pile of items headed to the clan.

Angbar Arena rewards and clan treasury distribution
Loot from the raid splits into two streams. Some of it lands directly with the player, and the rest goes into the Clan Treasury for officers to handle.
| Reward | Goes to | Handling |
|---|---|---|
| Participation Reward | Player | Claimed from the post-clear prompt |
| Ranked clear rewards | Player | Based on contribution ranking |
| Core of Evolution | Clan Treasury | Sold on the marketplace or posted to the clan |
| Diamonds | Clan Treasury | Distributed by member contribution |
The Clan Treasury menu is where those shared drops get sorted. A material such as Core of Evolution can either be listed on the marketplace to convert it into currency, or posted to the clan so members can take it directly. Diamonds sitting in the treasury are then handed out according to how much each member contributed.

Contribution is measured during the fight itself, so the damage meters you see mid-raid are effectively the payout table forming in real time.
What clearing Angbar Arena unlocks
The raid is not just a loot faucet. Clearing Angbar Arena on Normal difficulty opens the Middle Zone of the Giant’s Tower to every member of the clan, which is otherwise locked off — the Lower Zone only asks for level 37, and the High Zone is reserved for clans holding a Shard in Monolith Conquest.
First-time raid clears also register under Server First Chronicles in the Events menu, where clan achievements are tracked, and the Clan Expedition tab carries related clan objectives such as Unbending Will. For a clan working through progression content, a Normal clear is the gate worth prioritising with those three weekly attempts.






