The CRTV is the small analog pocket television Simon carries through St. Amelia, and it is the one tool the whole opening of Silent Hill: Townfall is built around. It does two jobs: it pulls in signals that contain puzzle information, and it shows you where something is moving nearby. Screen Burn Interactive built the game in first person specifically so the CRTV screen stays in your hands rather than being flattened into a minimap.
Quick answer: The CRTV is a handheld television found in Room 204 of the Haldane Hotel. Tune it to pick up signals that reveal puzzle clues, and hold it up to spot nearby enemies.
What the CRTV does in Silent Hill: Townfall
The device has two functions, and the game teaches them separately with its own tutorial cards. Both use the same screen, so you are always reading grain and static rather than a clean interface.
| Function | What it gives you | First taught in |
|---|---|---|
| Tuning Signals | Images and clues hidden in broadcasts; logs a “SIGNAL STORED” entry | Room 204, Haldane Hotel |
| Detecting Threats | The position of a nearby figure as you move | The caged corridor outside Room 204 |
Tuning is not decoration. The first locked door in the hotel cannot be opened until you have tuned a signal and read the number it shows you.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Where to find the CRTV: Room 204, Haldane Hotel
You do not start with the CRTV. The opening chapter, “Arrival”, walks you from the water to the hotel before the device turns up on a desk.



Room 204 calendar puzzle solution: 18 January 1938
The hidden door in Room 204 is held shut by a calendar wheel. The number you need is not written anywhere in the room — it only exists inside a broadcast.

You know it worked when the door releases and opens onto the bathroom. Inside you will find a note and the Room 204 Key, described in the inventory as a key for a room in the Haldane Hotel. That key is what lets you leave the room and continue into the corridor.
Sweep the rest of the room before you leave. The desk area also holds a room service card and a medical monitor, and the CRTV keeps any signal you have already locked.
Using the CRTV to detect threats
Once you unlock Room 204 and step into the dark, caged corridor, the second tutorial appears. “CRTV – Detecting Threats” turns the same screen into a tracker, and a shadowy figure shows up on it while you move toward the elevator.
Holding the device up costs you awareness of everything else, so the practical rhythm is short checks rather than constant monitoring. Simon can defend himself with improvised melee weapons such as planks and pipes, but hiding is a legitimate option, and the tracker exists so you can route around a threat instead of fighting it. In the elevator sequence, the figure reaches the doors as they close.
The CRTV stays useful outside too. Back in the town square, now covered in protest signs for C.E.G., you can hold it up to scan for signals in the open, which is how later clues surface as you explore locked doors, the Video Star rental shop and the closed Shorefront Family Clinic.
Silent Hill: Townfall launches September 24, 2026 on PlayStation 5, Steam and the Epic Games Store, with Deluxe Edition digital pre-orders including 48-hour early access that begins September 22. Pre-order bonuses are cosmetic skins for the device itself, CRTV Style: Rusted and the PlayStation 5-exclusive CRTV Style: Beach Edition.






