Gaming Guide

Kill Your Friend Roblox Guide: How the Puzzle Levels and Skips Work

Kill Your Friend! turns 250 physics-trap levels into a kill counter, with Robux skips and a friend-swap twist.

Kill Your Friend! turns 250 physics-trap levels into a kill counter, with Robux skips and a friend-swap twist.

Kill Your Friend! is a Roblox puzzle game from Maximise Games. Each level is a small trap you build out of whatever is on the island: an anvil on a rope, a burger, a trapdoor, a lever. The target is a default Roblox avatar called “The Bacon” until you swap in someone from your friends list. The game launched in October 2026, passed 2.5 million visits in its first few weeks, and Roblox files it under Puzzle, in the Escape Room category.

Quick answer: Every level is a single-solution trap puzzle. When the target dies, a “LEVEL X COMPLETED!” banner appears, the kill counter goes up by one, and a bridge opens to the next island.


Kill Your Friend! level structure and scale

The game advertises 250 levels across 25 worlds. Each level is its own floating block island, and a bridge connects one island to the next. When you finish a level, a green guide arrow points across the bridge to the next one. Servers hold up to 12 players, so other people are usually working through their own runs nearby. You can hide them with a toggle in Settings.

Progress saves between sessions. A teleport button lets you jump between levels you have already unlocked, and pressing R restarts the current level if you set off a trap in the wrong order. The game is free to join, and its Roblox content maturity rating is Mild, with mild, repeated violence listed. You can find it on its Roblox game page.


How the first trap puzzles work

The early levels teach the game’s logic through interaction prompts. Floating key circles mark the objects you can use, such as “E Cut” on a rope or “E Put Down” when you are carrying an item. Levers show a hand icon instead. The target reacts to its surroundings. It walks toward food, falls asleep, and shows speech bubbles like “Hi!” or “zzz” to hint at its next move.

Level 1: The anvil

The first island has an anvil hanging on a rope above The Bacon. A wooden post next to the anvil reaches the rope. At the top, the “Cut” prompt drops the anvil onto the target, and the game shows “LEVEL 1 COMPLETED!” with a +1 popup. There is only one interactive object, so the level works as a tutorial for the prompt system.

Level 2: The burger and trapdoor

Level 2 adds bait. A burger sits on a pedestal, and a wooden trapdoor bridge is nearby. The on-screen hint reads “Put the burger on the trapdoor!” Once the burger is down, the target walks over to eat it. When it is standing on the trapdoor, the game prompts “He’s on the trapdoor. Pull the lever!” Pulling the red lever drops the target and clears the level. This is where the game starts asking you to plan around the target’s behavior instead of just pressing one button.

Level 2 Completion00:33Level 2 Completion
The completion banner appears as soon as the lever drops the target through the trapdoor. Shown at 00:33 in VendoPlus’s video. Image: Maximise Games

Level 3: The sleeping target

The third island is noticeably busier. It has ramps, stacked blocks, an umbrella, a tree, and a target asleep on a beach chair. None of the parts has an obvious single use, so the level becomes a question of how the pieces connect rather than which button to press.

Level 3 Island Exploration00:43Level 3 Island Exploration
Level 3 spreads its parts across ramps and blocks around the sleeping target. Shown at 00:43 in VendoPlus’s video. Image: Maximise Games

Zooming the camera out shows dotted lines running between objects across the level. These lines mark which triggers are linked, and they are the main clue for working out a chain reaction. The umbrella and the tree structures are both part of that network.

Tracing Level 3 Mechanics01:10Tracing Level 3 Mechanics
From a wider camera angle, the linked lines show which Level 3 objects trigger each other. Shown at 01:10 in VendoPlus’s video. Image: Maximise Games

Kills, ranks and the friend swap

Each new level you beat counts as one kill, and the counter in the top bar tracks the total. Your rank title is tied to that number. Every player starts as “Innocent” and becomes “Troublemaker” after the first level. The top rank in the game’s description is “Friendless.” Tapping the skull icon opens the full rank ladder, and badges are awarded alongside the ranks.

After Level 1, a “MAKE IT PERSONAL!” menu asks “Who should your friend be?” It offers three choices: CHOOSE FRIEND, RANDOM, or INVITE YOUR FRIEND. You can also pick “Keep it as it is” to stay with The Bacon. The chosen friend’s avatar replaces the target in every level. The Friend button changes the pick at any time, and invited friends can join to see what happened to their avatar.


Kill Your Friend! skips and shop prices

A skip clears the current level without solving it. Every player gets one free skip every 15 minutes, and a countdown in the top bar shows when the next one arrives. The game’s description also promises free skips for joining the developer’s Roblox group. Everything else in the shop costs Robux.

ItemPriceWhat it does
1 SkipR$ 15Clears one level
3 SkipsR$ 42Clears three levels
5 SkipsR$ 65Clears five levels
10 SkipsR$ 119Clears ten levels
SKIP ALLR$ 399Unlocks every level
VIPR$ 1992x faster free skips, gold name, crown
LASER BLASTERR$ 199Shoots players, 25 damage per hit

The bulk packs lower the per-skip price slightly, from 15 Robux down to about 12 in the 10-pack. VIP halves the wait between free skips, which matters more the deeper you get into the 250 levels. The Laser Blaster is the only purchase that affects other players. There is also a paid option to walk up to another player and kill them directly, “for a price.” Skip prompts appear during play as well. You can switch off the shop messages in Settings.


Settings and other menus

The Settings menu is short. It has four toggles:

  • Music
  • Sound effects
  • Tips (the rotating hint messages)
  • Show other players

The side menu also has buttons labelled “FREE UGC’s,” “EVENT,” and “DISASTERS.” The disasters tie into the game’s advertised natural disasters, which include a tsunami, a tornado, a meteor shower, and a black hole. These arrive in later worlds, outside the first three levels. With 250 levels and a free skip every 15 minutes, Kill Your Friend! is built so you can keep moving forward without paying, as long as you are willing to work through the harder levels or wait for the next free skip.