Traits are passive bonuses in Legacy Piece that raise your core combat stats and, at higher rarities, add abilities like executes, lifesteal, revives, and enemy pulls. You roll them at Legacy Island, and the odds swing from common picks near 17% down to the rarest effects at 0.0060%.
Quick answer: Reroll traits at the Trait NPC on Legacy Island using Trait Tokens, earned by completing quests and defeating enemies. There are 26 traits in total, and the five rarest each sit at a 0.0060% drop chance.

How to reroll traits at Legacy Island

Place any Mythical or Secret trait into a storage slot rather than rolling over it, since re-pulling those odds can take a very long time.
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Add to Google Preferences →Starter traits (16.79% to 8.49%)
| Trait | Drop chance | Damage | Damage Reduction |
|---|---|---|---|
| Brutal | 16.79% | +5% | +2% |
| Iron Skin | 16.79% | +2% | +6% |
| Swift | 16.79% | +2% | +2% |
| Equilibrium | 11.32% | +6% | +6% |
| Driven | 8.49% | +5% | +4% |
| Steady | 8.49% | +8% | +6% |
These are the traits you will see most often. Swift adds +8% Attack Speed and +15 Cooldown Haste on top of its small damage and defense gains, making it the strongest early option for faster rotations. Equilibrium throws in a flat 5% dodge chance against every hit, while Driven adds +8 Cooldown Haste. Steady is the pure stat pick of the group with the highest raw damage and defense among the starters.

Mid-tier traits (6.00% to 1.67%)
| Trait | Drop chance | Damage | Damage Reduction |
|---|---|---|---|
| Sharpened | 6.00% | +12% | +6% |
| Predator | 4.50% | +10% | +8% |
| Vicious | 4.50% | +8% | +8% |
| Awakened | 1.67% | +16% | +14% |
| Breaker | 1.67% | +15% | +14% |
| Overdrive | 1.67% | +14% | +14% |
This bracket is where special effects start to matter. Sharpened adds +30% critical damage, and Predator executes any enemy that drops below 18% HP. Vicious applies Bleed for 12 damage per second over four seconds and grants +8 Cooldown Haste.
The three 1.67% traits each push stats higher. Awakened adds +10% critical chance and +20% critical damage, Breaker grants +25% Defense Penetration, and Overdrive layers on +18% Attack Speed and +15 Cooldown Haste for aggressive, fast-hitting builds.

Rare traits (0.40% to 0.054%)
| Trait | Drop chance | Damage | Damage Reduction |
|---|---|---|---|
| Unstoppable | 0.40% | +20% | +30% |
| Rebirth | 0.30% | +18% | +20% |
| Warlord | 0.30% | +22% | +20% |
| Malevolent | 0.084% | +15% | — |
| Limitless | 0.054% | +30% | +25% |
| Supreme Will | 0.054% | +22% | +35% |
| Ascension | 0.054% | +20% | — |
| Flashstep | 0.054% | — | — |
Unstoppable makes you stagger-immune so hits cannot interrupt your attacks, and it carries the highest Damage Reduction in this group at +30%. Rebirth restores 8% of max HP after every kill and adds +23 Cooldown Haste, while Warlord stacks +4% bonus damage per hit up to 10 stacks on top of +15 Cooldown Haste.
Malevolent is a crit and sustain trait, adding +10% critical chance, +60% critical damage, and +15% lifesteal per hit. Limitless provides perfect evasion along with +30 Cooldown Haste and extra damage and defense. Supreme Will resists all control effects, reflects 15% of damage taken, and adds +15% Defense Penetration plus +15 Cooldown Haste.
Ascension scales up as your HP drops, with damage rising from missing health, and it also boosts HP regeneration, jump height, air jump, and skill power. Flashstep is the mobility pick, giving +15% Attack Speed, +20% Movement Speed, 1.10x Dash Range, and 1.15x Running Speed.

Rarest traits (0.010% to 0.0060%)
| Trait | Drop chance | Damage | Damage Reduction |
|---|---|---|---|
| World Breaker | 0.010% | +35% | — |
| Phoenix Rebirth | 0.0060% | +25% | +25% |
| Tyrant King | 0.0060% | +36% | +42% |
| Astral Core | 0.0060% | +34% | — |
| Black Hole | 0.0060% | +45% | +45% |
| Dominion | 0.0060% | +35% | — |
The five 0.0060% traits are the rarest in the game: Phoenix Rebirth, Tyrant King, Astral Core, Black Hole, and Dominion. World Breaker is close behind at 0.010%.
World Breaker adds +40% Defense Penetration and a 50% Damage AoE effect, but the trade-off is a 15% Movement Speed cut and a size increase to 0.25x. Phoenix Rebirth resurrects you at 50% HP when you take lethal damage, creating a fire explosion that hits nearby enemies, and it also raises Max HP by 25% with passive regeneration.
Tyrant King is the raw bruiser option with +36% damage, +42% Damage Reduction, +30 Cooldown Haste, and +12% lifesteal per hit. Astral Core grants a cosmic barrier worth +40% bonus HP with constant regeneration of +5.0 HP per second, plus +25% Max HP and +23 Cooldown Haste.
Black Hole carries the highest listed damage at +45% alongside +45% Damage Reduction, and it pulls every enemy within 20 studs toward you at the cost of 10% Movement Speed and a 0.15x size shrink. Dominion trades Damage Reduction for utility, adding +70% Defense Penetration, +23 Cooldown Haste, and increased Haki power.

Which trait to keep
For pure numbers, Black Hole and Tyrant King lead the damage and survivability charts, while Dominion wins on Defense Penetration. If you want practical early value without endless rerolls, Swift, Steady, and Equilibrium cover speed, raw stats, and a dodge chance respectively. Lock whatever rare result you land in Trait Storage so a stray reroll never overwrites a 0.0060% pull.




