Gaming Guide

Modern Warfare 4: How to Unlock All Weapons (Levels 4 to 55)

All 33 launch guns unlock by Player Level, from the nine-weapon starter set at Level 4 to the Cronen Squall at 55.

All 33 launch guns unlock by Player Level, from the nine-weapon starter set at Level 4 to the Cronen Squall at 55.

Call of Duty: Modern Warfare 4 arrives October 23, bringing 33 weapons: 24 primaries, eight secondaries, and one knife. Every weapon is available through leveling, with no challenge, store bundle, or Battle Pass tier required. As you earn XP and advance your Player Level, guns unlock at set levels. Additional weapons will arrive later via seasonal Battle Passes and events.

Quick answer: Reach Player Level 4 to open Create-a-Class and get nine starter weapons. The other 24 unlock one at a time between Levels 5 and 55. The Cronen Squall comes last.


Modern Warfare 4 starter weapons at Player Level 4

For Levels 1 through 3 you can only pick from premade Default Loadouts. Custom classes are not available yet. At Player Level 4, Create-a-Class opens and you get one weapon in every class at the same moment:

WeaponClass
Han 86Assault rifle
ISO NightshadeSMG
Rezi 12Shotgun
Finn LMGLMG
MAR-9Marksman rifle
KG-7 VulcanSniper rifle
SANG 9mmPistol
PILALauncher
FSS Carbon Edge 1095Melee (knife)

After Level 4, no new weapon classes open up. Every later unlock is another option in a class you already have.


Every Modern Warfare 4 weapon unlock level, Levels 5 to 55

The remaining 24 weapons unlock in the order below. No level after 4 gives you more than one gun. The early game is generous, with four weapons by Level 11. After that the gaps get wider, and the last few unlocks come several levels apart.

Player LevelWeaponClass
5VEL 46SMG
7Krait P68Pistol
9Type 73LMG
11Oris 8.6Marksman rifle
14M4Assault rifle
18Wz.55 StrigaSMG
21Hyeon BurstAssault rifle
23RPG-8Launcher
25Astaroth .57Sniper rifle
27Patriot XMRAssault rifle
30PPSh-41SMG
32WarlordShotgun
34Kastov 762Assault rifle
36Mosin-NagantMarksman rifle
39OdenAssault rifle
41.50 GSPistol
43JOKRLauncher
44APOC-338LMG
46X-58 NyxSMG
48Mojave .357Pistol
50Signal 50Sniper rifle
52AxionAssault rifle
54PM-40 AnvilLauncher
55Cronen SquallAssault rifle

Some early lists gave different levels for a few SMGs and rifles. The in-game Progression menu always shows the correct requirement for your version of the game, so trust it if a number ever disagrees.


Level needed to finish each weapon class

If you focus on just one weapon type, you might not need to reach Level 55. The table lists each class’s weapon count and the level at which you’ll have unlocked its entire lineup.

ClassWeaponsComplete at
Melee1Level 4
Shotguns2Level 32
Marksman rifles3Level 36
LMGs3Level 44
SMGs5Level 46
Pistols4Level 48
Sniper rifles3Level 50
Launchers4Level 54
Assault rifles8Level 55

Leaving the knife aside, shotguns finish first, because there are only two of them. Assault rifles take the longest. Their eight guns are spread across the whole ladder, starting with the Han 86 at Level 4 and ending with the Cronen Squall at Level 55.


How to check that a weapon is unlocked

Progression counts XP from both Multiplayer and DMZ, so playing either mode moves you toward the next gun. You can check where you stand like this:

Open the Multiplayer side menu and select your player profile at the top.
Choose Progression. It shows your current Player Level and the unlocks coming up as you level.
Once you reach a weapon’s level, go to Create-a-Class and open a loadout’s weapon slot. If you can select the new gun there, the unlock went through.

Unlocking a gun is only the first step; next comes leveling it up. Every primary and pistol has a separate progression track, viewable in the Progression tab in Gunsmith. Maxing out a weapon unlocks its Apex Attachment. These attachments are equipped outside the regular attachment-slot system, leaving those slots free. Launchers and the FSS Carbon Edge 1095 have no Apex Attachment. Appearance is the only option for customizing launchers, while the knife only supports camo changes.

Each standard attachment only needs to be unlocked once. After that it works on every weapon that supports it. If a weapon level would give you an attachment you already own, you get a Bonus Level Up instead, so later guns level up faster.


Getting unlocked weapons in DMZ

In DMZ, unlocking a gun does not mean you can bring it into a match for free. Any weapon or attachment you have unlocked or leveled, in Multiplayer or DMZ, appears at the Forward Operating Base Gunsmith station. You still have to buy it there with DMZ Cash. DMZ also has a few other ways to get guns:

  • Loot them during a deployment and extract them to your stash.
  • Build them with a Weapon Manual found in Hajin.
  • Buy them from the FOB Vendor.

These routes only work in one direction. A gun you extract from DMZ goes into your DMZ stash, but it does not unlock that weapon for Multiplayer. You still have to reach its Player Level to use it in Create-a-Class.


What Prestige does to your weapon unlocks

Level 55 is the last military rank before Prestige. When you get there, you choose whether to keep your guns:

  • Classic Prestige trades your Create-a-Class unlocks, weapons included, for faster XP gains. You then climb the Level 4-to-55 ladder again.
  • Regular Prestige leaves all your existing unlocks intact.
  • Once you’ve completed 10 Prestiges, you become Prestige Master and can continue leveling all the way to 1,000.

Weapons also have their own Prestige, which is separate from player Prestige. Once a gun hits max level, you can Prestige it to earn exclusive camos. Doing so relocks that weapon’s attachments and sets its weapon level back to zero.


Modern Warfare 4 Open Beta unlock levels vs. launch

If you played the Open Beta, your sense of when guns unlock will be off. The Beta capped out at Level 30 and gave out weapons much faster. Beta progress also does not carry over, so everyone starts the full game at zero. Here is how the shared weapons moved:

WeaponBeta unlockLaunch unlock
Krait P68DefaultLevel 7
Type 73Level 5Level 9
Oris 8.6Level 14Level 11
M4Level 9Level 14
Wz.55 StrigaCampaign mission onlyLevel 18
Hyeon BurstLevel 18Level 21
Patriot XMRLevel 25Level 27
PPSh-41Level 11Level 30
Kastov 762Level 21Level 34
.50 GSLevel 23Level 41
X-58 NyxLevel 27Level 46
Signal 50Level 30Level 50
AxionDefault Loadout onlyLevel 52

Most of these weapons now unlock later, and some jumped by nearly 20 levels. The Oris 8.6 is the only one that unlocks earlier. The Axion and the Wz.55 Striga were both restricted in the Beta. At launch they are normal level unlocks that you can build in Create-a-Class like any other gun.