Gaming How-To

Mortal Shell 2: How to Get the Chapel Key and Crypt Key

Where both keys sit in Fainweald, plus the Shrine of Trials and Hall of Echoes rewards they unlock.

Where both keys sit in Fainweald, plus the Shrine of Trials and Hall of Echoes rewards they unlock.

Two locked towers in Fainweald stay sealed until you track down the right key, and both keys sit a fair distance from the doors they open. The Chapel Key unlocks the Shrine of Trials near Mushroom Village, while the Crypt Key opens the Hall of Echoes in Eastern Fainweald. Here is exactly where each one hides and what waits inside.

Quick answer: Grab the Chapel Key from the statue behind the illusory stone arch southeast of the Mushroom Village beacon, then use it on the tower left of the beacon to enter the Shrine of Trials. Grab the Crypt Key from the ruined building at Desolate Peak in western Fainweald, then use it on the tower north of the Grisha Hunting Grounds to enter the Hall of Echoes.

Image credit: Playstack

Chapel Key and Crypt Key at a reference glance

KeyWhere it isDungeon it opensMain reward
Chapel KeySoutheast of the Mushroom Village beacon, behind an illusory stone archShrine of TrialsAxe & Dagger weapon
Crypt KeyDesolate Peak, western Fainweald (Baghead’s ruined building)Hall of EchoesWinterglass Gem, Dorsalite, Sheephead Totem

How to get the Chapel Key

The Chapel Key sits in southern Fainweald, close to the Mushroom Village beacon. You will likely find the locked door before you find the key, since the key is tucked behind an illusion that is easy to walk past.

Start at the Mushroom Village beacon and head right, drifting slightly to the southeast. Cross toward the bonfire where a group of witch-type enemies is gathered and clear them out.
Image credit: Playstack / GosuNoob
Look for the empty stone archway near the bonfire. This is a magical object, so approach it from the side with the steps and look through it. A large statue holding a rope will appear where there was nothing before.
Walk through the arch and interact with the item hanging from the rope beside the statue to pull the Chapel Key into your inventory.
Image credit: Playstack

Where to use the Chapel Key: Shrine of Trials

Return to the Mushroom Village beacon and head left this time. You will reach a camp of Grisha Hunters with a baby Grisha trapped in a cage. You can free the pup for a later interaction, but the door you want is the locked tower just past the cage.

Use the Chapel Key on that tower door to enter the Shrine of Trials. Inside, the dungeon runs on a short puzzle sequence:

  • First room: read the statue clue, “Gaze upon your king so true, back and back you shall pass through.” Face the king statue and walk backwards to dissolve the illusory wall behind you.
  • Second room: strike the two stone pedestals so they land neatly on the pressure plates, opening the way forward.
  • Final room: defeat the Spear Knight to claim the Axe & Dagger weapon.

The Axe & Dagger is a fast weapon that pairs well with the Tiel Shell if you have already unlocked it. Once the key turns and the door opens, the Shrine of Trials is marked on your map, confirming the run is available.

Image credit: Playstack

How to get the Crypt Key

The Crypt Key is the trickier of the two because the key and its door sit at opposite ends of the region. The key waits at Desolate Peak in western Fainweald, while the locked tower is in Eastern Fainweald, due north of the Grisha Hunting Grounds and south of the Stones of Remembrance.

Once you have reached the Citadel of Penance, follow the sloping path down to the lower cliffside section. Continue past the spot where you fight the Bloodcrused Lithopod, the Giant Stone Crab miniboss.
Image credit: Playstack / GosuNoob
Use the archway just beyond that fight as a jump-off point to reach Desolate Peak. Here you will meet Baghead, a returning NPC from the first game with an unusual request.
Enter the ruined building and pick up the Crypt Key from the wooden table. Grab the nearby note too, since it hints at what Baghead is after.
Image credit: Playstack

Where to use the Crypt Key: Hall of Echoes

Travel back east to the hilly area near the Stones of Remembrance and the Grisha Hunting Grounds and open the locked tower. Head down the steps into the Hall of Echoes and watch for the Coffin Eye in the tunnel. To reach the sealed chamber, strike the stone block so it rests on top of the pressure plate.

The inner chamber holds three rewards:

ItemWhat it does
Winterglass GemSell it to Merrick for 1,000 coins.
DorsaliteUpgrades weapons and sidearms at the Tarforge.
Sheephead TotemKill the sheep in the room to loot it. Turns you into a sheep to stay undetectable and passively lowers enemy maximum health by a small percentage.

Note: The sheep only drops the Sheephead Totem after you kill it, so do not leave the chamber before dealing with it.

Image credit: Playstack

With both keys collected and both towers open, the Shrine of Trials and Hall of Echoes are fully cleared, netting you the Axe & Dagger plus the crafting and utility items from the crypt. If you missed either door on your first pass, the arch illusion near Mushroom Village and Baghead’s building at Desolate Peak are the only two places these keys appear.