My Anime Mine, built by Curseddd Games, runs on one repeating loop. Anime miner units stand on your plot and chip away at ore nodes on their own, you collect what they dig up, and you sell those ores for cash. Everything you buy afterward feeds back into that loop to make the next cycle pay more.
Quick answer: Fill every miner pad, equip the best pickaxes you can afford, roll mutations for damage multipliers, and sell ores often. Reinvest cash into research and zone unlocks so each sell is larger than the last.
The core money loop
Money comes from selling ore, and ore comes from damage. Your miners automatically target the rock nodes inside the central mining ring, and every broken node drops ore and sometimes a new character into Your Chest. Clicking or tapping directly on a node adds your own manual strike damage on top of what the miners do.
- Place miner units on every open pad on your plot.
- Let them break nodes while ore and new characters pile up in Your Chest.
- Open the chest and press Take All to empty it.
- Sell the ore at the shop stand for cash.
- Spend that cash on pickaxes, research, and zone access, then repeat.
After taking everything from the chest, open your Inventory and press Equip Best. The game arranges your crew for you, placing your strongest miners with the best pickaxes on top so you are never mining with weak units by accident.

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Walk to the “Sell Items!” stand to open the sell menu. You can use Select All to dump every ore at once, or pick items by hand, then press Sell. Selling often matters because your chest and inventory fill up, and a full inventory cuts your mining short until you clear it.

Check your selections before you confirm. Characters can sit in the same inventory, so use the menu to avoid selling a miner by mistake. A single batch of higher-tier ore can clear six figures of cash, and later zones push that into the tens and hundreds of millions.

Pickaxes and damage multipliers
Pickaxes are the fastest way to raise raw output. Each one assigned to a miner multiplies that unit’s base damage, so equipping an Iron Pickaxe can lift a Warped Ninja from 195 damage to 1,172. Buy pickaxes at the “Buy Pickaxes!” stand, which restocks over time, then assign them to placed miners.
| Pickaxe | Damage | Cost | Requirement |
|---|---|---|---|
| Wooden | x1 | Starter | None |
| Stone | x2.5 | $6,267 | None |
| Iron | x6 | $6,267 | None |
| Gold | x11 | $3.2M | Crystal Caves |
Higher-tier pickaxes such as Quartz, Sapphire, Emerald, Ruby, Topaz and others stay locked until you reach the zones they belong to, so they come online as you progress deeper rather than through cash alone.

Mutations and multipliers
Rolling a mutation on a miner applies a damage multiplier on top of its stats and pickaxe. Rolls are random, so a good hit on a strong unit can swing its output massively. A Rainbow roll on a Warped Ninja, for example, can reach around 6,914 damage.
| Mutation | Multiplier |
|---|---|
| Normal | 1x |
| Bronze | 1.37x |
| Diamond | 2.12x |
| Platinum | 3.23x |
| Rainbow | 4.72x |
| Frozen | 7.18x |
| Inferno | 22.56x |
| Gold | 40x |
| Unreal | 80x |
Save your rolls and premium dice for units you plan to keep across several zones. Mutation Luck raises your odds of landing the higher tiers, so pair it with your strongest miners rather than ones you are about to replace.
Enchants are separate passive traits rolled with Enchanted Dice. The pool runs through Blazing, Glacial, Quaking, Surging, Starfall, Radiant, Sovereign, Thundering, Cosmic, Timeless and Colossal.
Research upgrades
The Upgrades menu holds research trees split by zone, and each node changes a specific part of the loop. Buy along the path that fixes your current bottleneck rather than spreading cash thin.
- Deposits adds more ore nodes in the ring.
- Fracture lowers node health so rocks break faster.
- Yield gives more ore per break.
- Luck raises the odds of rare ores and characters.
- Unearth increases the chance to dig up a character.
- Density boosts ore value and rock health.
The Core tree sits apart from the zone trees. Strike I and Strike II raise your manual tap damage, climbing as high as +14,385 and then +1.5M per tap, while Slots I adds another miner pad so you can run more units at once.

Unlocking new zones
You start in The Underground. New zones open from the Zones signboard and must be bought in order, with each one holding tougher rock, richer ores, and new characters that sell for far more. Crystal Caves, the second zone, unlocks for $100,000.

Each zone also has its own research tree. Inside Crystal Caves you start fresh with Luck I, Deposits I and Density I, then work toward deeper nodes like Yield I, Fracture I and higher Luck tiers. Only push into a new zone once your crew can break its regular rocks without long stalls and the unlock cost will not drain your working cash.
Active codes and rewards
Codes hand out Enchanted Dice, potions and scrolls that speed up early progress. They expire without warning, so redeem them as soon as you can. The codes working most recently are below.
| Code | Reward |
|---|---|
| MOONRISE | 1 Enchanted Dice |
| HALLOWKEEP | 2 Enchanted Dice |
| BLUEMOON | 1 Enchanted Dice, 1 Ore Elixir II |
| LifeIsRoblox | 2 Enchanted Dice |
| SOULFORGE | 1 Enchanted Dice, 1 Summon Scroll |
| EnchantedStrength | 1 Strength Potion, 1 Enchanted Dice |
| MUTATIONLUCK | Mutation Luck Potion |
Codes are case-sensitive. Type them exactly as shown, matching uppercase and lowercase, or copy and paste to avoid a rejected claim.
How to redeem codes
If a fresh code does not register, close the game and rejoin to land on a server running the latest build, then try again.






