Paralives ships with a built-in cheat console that handles money, skills, needs, aging, careers, and a long list of debug toggles. There's no master enable command, no mods required, and commands are case-insensitive.
Quick answer: Press Ctrl+F1 to open the cheat window, type a command, and press Enter. Type HELP or CHEATLIST inside the console to print every available command in-game.

Opening the cheat console
Step 1: Load into a save with a household. The console only works during active gameplay, not on the main menu.
Step 2: Press Ctrl+F1. A command overlay opens on the right side of the screen.
Step 3: Type the command into the input field and press Enter. If the command needs a value, type the value after the command name with a space between them, for example setmoney 50000.
Some commands act on the currently selected Para. Click on the character first, then run the command. Other commands act on the household or the whole town and don't need a selection.

Money and bills
Household funds are called Paradimes. Several cheats hand them out instantly, and two more wipe or generate bills.
| Command | Effect |
|---|---|
PIGGYBANK | Adds 1,000 Paradimes. |
MAKEITRAIN | Adds 10,000 Paradimes. |
JACKPOT | Adds 50,000 Paradimes. |
LOTTERY | Adds a random amount between 1 and 100,000. |
PRINTMONEY X | Adds the exact amount X on top of current funds. |
SETMONEY X | Replaces the household balance with X. |
PAYDAY | Pays the selected Para's salary immediately. |
CLEARBILLS | Wipes every pending household bill. |
GENERATEBILL | Forces a new bill into the mailbox. |
CAUSEOUTAGE / FIXOUTAGE | Toggles power on the active lot. |
The difference between PRINTMONEY and SETMONEY matters when targeting an exact number. SETMONEY 0 empties the household; PRINTMONEY 0 does nothing.

Skills and personality
Skills cover hobbies and careers. The current skill IDs are Cooking, Guitar, Piano, Programming, Painting, Fishing, Astronomy, Dancing, Exercising, Language, Science, and GraphicDesign. Fishing and Outdoorsiness exist in the system but are not functional in the current early access build.
| Command | Effect |
|---|---|
LEVELUPSKILL [skill] | Adds one level to the named skill. |
SETSKILLLEVEL [skill] [value] | Sets the skill to a specific level. |
SHOWSKILLS | Prints current skill values for the selected Para. |
LEARNALLSKINS [category] | Unlocks all knowledge entries in a category, such as Recipes. |
LEVELUPPERSONALITY | Raises the personality level by one. |
RESETPERSONALITY | Drops personality back to level 1 and clears upgrades and traits. |
Example: setskilllevel Guitar 5 sets the selected Para's Guitar skill to level 5. learnallskins Recipes unlocks every cooking recipe, though the Para still needs the actual Cooking level to make them.
Needs
The need IDs include Hunger, Sleep, Bathroom, Hygiene, Affection, Fun, Peace, MeTime, Grump, EnergySurplus, GetAwayFromFire, and NeedToMove. Need values run from 1 to 10.
| Command | Effect |
|---|---|
RELIEFALLNEEDS | Maxes every need on the selected Para. |
RELIEFALLNEEDSOFALLCHARACTERS | Maxes every need on every Para in town. |
RELIEFNEED [need] | Maxes a single need. |
SETNEED [need] [value] | Sets a need to an exact value. |
CHANGENEED [need] [value] | Increases the need by the given amount. |
DECAYNEED [need] [value] | Reduces the need by the given amount. |
SHOWNEEDS | Prints the current value of every need. |

Character control
| Command | Effect |
|---|---|
EDITCHARACTER | Reopens the Paramaker for the current household. |
SETAGE X | Sets the selected Para's age. |
PRINTAGE | Prints the current age. |
SHOWSTATUSEFFECTS | Lists active status effects, including viruses and emotions. |
CLEARSTATUSEFFECTS | Removes all status effects on the selected Para. |
CLEARWANTCOOLDOWNS | Lets emotions roll new Wants immediately. |
COMPLETECURRENTWANTS | Finishes every active Want for the selected Para. |
GAINSTORYCARD | Adds a Story Card. |
ADDSELECTEDCHARACTERSTOHOUSEHOLD | Adds an NPC to the current household. |
KICKCURRENTHOUSEHOLDINTONEWHOUSEHOLD | Safely moves selected Paras into a new household. |
CLEARALLONSELECTEDCHARACTERS | Wipes needs, memories, emotions, interactions, and bills. |
SHOWCHARACTERRELATIONSHIPS | Prints every relationship label for the selected Para. |
BECOMEACQUAINTANCEWITHEVERYONE | Adds the Acquaintance label between the Para and every other character. |
SHOWCURRENTCHARACTERGUID | Prints the selected Para's GUID. |
CREATECHARACTER [GUID or model name] | Spawns a new Para from a model, for example CREATECHARACTER HumanAdult. |
Aging, pregnancy, and death
| Command | Effect |
|---|---|
NEXTLIFESTAGE | Advances one full life stage. |
PREVIOUSLIFESTAGE | Reverts one full life stage. |
NEXTGROWTHSPURT / PREVIOUSGROWTHSPURT | Steps a growth spurt forward or back, for stages like Teen. |
GETPREGNANT | Forces an instant pregnancy. |
GIVEBIRTH | Skips the waiting period and forces labor. |
MAKEBABIES | Creates a child from two selected Paras. |
PREGNANTSTATUS | Prints pregnancy data. |
KILLCHARACTER | Kills the selected Para. |
REVIVEALLSELECTEDCHARACTERS | Brings selected dead Paras back. |
Careers and school
| Command | Effect |
|---|---|
ENDWORKDAY | Ends the current shift, pays the salary, and grants any earned upgrade point. |
UPGRADEOCCUPATIONS | Unlocks new upgrade options for the current job. |
ADDVACATIONDAY | Grants a vacation day. |
CLEARALLOCCUPATIONS | Quits every job the Para holds. |
ADDSTRIKETOOCCUPATIONS / CLEARSTRIKES | Adds or removes job strikes. |
PRINTALLOCCUPATIONS | Lists the Para's current jobs. |
PRINTALLPOSSIBLEEXTRASFOROCCUPATION | Shows the upgrade perks for the current job. |
LOWERGRADE | Lowers a student's grade. |
SKIPTO5MINUTESBEFOREWORK | Advances time to five minutes before the next shift. |

Time and sun position
| Command | Effect |
|---|---|
ADVANCEHOUR | Skips one hour ahead. |
ADVANCEDAY | Skips 24 hours ahead. |
SETHOUR X | Jumps to a specific hour, for example sethour 5 for 5 AM. |
DAWNSUN / NOONSUN / AFTERNOONSUN / DUSKSUN / MIDNIGHTSUN | Locks the sun to a fixed position regardless of the clock. |
CLEARSUN | Returns the sun to its natural position for the current time. |
Fire and item state
| Command | Effect |
|---|---|
SETITEMONFIRE | Sets the selected object on fire. |
SETSELECTEDCHARACTERSONFIRE | Sets the selected Para on fire. |
EXTINGUISHALLFIRES | Puts out every fire on the map. |
EXTINGUISHSELECTEDCHARACTERSONFIRE | Extinguishes a Para that's on fire. |
SETITEMSTATE IsOn 1 | Forces an item state to a value, for example turning an appliance on. |
REPAIRALLITEMS | Repairs every broken object. |
UNSPOILALLITEMS | Removes spoilage from all food. |
Mail, newspapers, and museum
| Command | Effect |
|---|---|
GENERATEMAIL | Releases queued mail to the mailbox. |
GENERATENEWSPAPER | Forces a new newspaper issue. |
RESETMAILBOX | Empties the mailbox. |
DELETEALLNEWSPAPERISSUES | Removes all newspaper issues. |
RESETMUSEUMDONATIONS | Clears the museum donation list so items can be donated again. |
Inventory and collectibles
| Command | Effect |
|---|---|
PRINTINVENTORY | Lists every item GUID currently in the inventory. |
ADDITEMTOINVENTORY [GUID] | Adds the matching item. |
CLEARINVENTORY | Empties the inventory. |
UNLOCKALLCOLLECTIBLEELEMENTS | Unlocks every collectible. |
CLEANUPDUPLICATEITEMS | Removes duplicate inventory entries. |

Build mode and town editing
One command in this group can corrupt a save. Run SAVE first.
| Command | Effect |
|---|---|
TOGGLEEDITTOWN | Enters an unstable mode for placing and removing town lots. |
CANCELALLCHARACTERINTERACTIONS | Cancels every Para's interactions across the map. |
CANCELALLHOUSEHOLDINTERACTIONS | Cancels interactions only for the current household. |
CANCELSELECTEDCHARACTERSINTERACTIONS | Cancels queued interactions on the selected Para. |
DELETESELECTEDCHARACTERSINTERACTIONS | Deletes those interactions outright. |
UNSTUCK | Moves the selected Para back onto the navmesh. |
UNSTUCKALL | Moves every Para back onto the navmesh. |
Save and exit
| Command | Effect |
|---|---|
SAVE | Saves the game. |
ZIPSAVEFILE | Drops a zipped copy of the save on the desktop. |
QUITTOMAINMENU | Returns to the main menu without saving. |
RAGEQUIT | Closes the game to desktop. |
Performance and display
| Command | Effect |
|---|---|
FPS | Prints the current framerate. |
CAPFPS X | Caps framerate at X. |
BENCHMARKFPS | Runs a 15-second FPS benchmark. |
STARTTOWNBENCHMARKSTORYBOARD | Runs a scripted town performance test. |
FULLSCREEN / WINDOWED | Switches display mode. |
RESOLUTION | Prints the current screen resolution. |
SETRESOLUTION 1920x1080 | Sets a new resolution. |
VSYNC | Reads or sets vsync passes. |
SHADOWDISTANCE | Prints current shadow draw distance. |
SCHEDULE [command] / STOP | Runs a command every frame and prints the result in the corner, or stops it. |
CLEAR | Clears the cheat console output. |
ALIASES | Lists modded command aliases. |

Joke commands
| Command | Effect |
|---|---|
BEAR | Prints an ASCII bear. |
CAT | Prints a cat image. |
EIGHTBALL | Returns a random magic 8-ball answer. |
HOTEL | Prints "Trivago". |
SPIN X% | Runs a chance wheel at the given odds. |
RANDOMIZEALLDEFORMATIONS | Randomizes a Para ignoring slider limits, producing extreme deformations. |
The Parafolk Profiler
The cheat overlay has a hidden second layer. With the console open, click the small down arrow next to the Cheat Commands label to reveal extra panels. The most useful one is the Parafolk Profiler.
The Profiler lists every character generated in the town, including NPCs the household has never met. Hovering a name shows current stats, job details, and whether the Para is currently loaded in the world or just running in the background. The top of the panel has a search bar and filters for household members, NPCs, dead characters, and children removed by social services. The bottom row lets you locate a Para on the map or delete them from the save entirely.
The cheat list is still growing. The development team has indicated that many internal commands used during development will not stay in the shipped game, and that more player-facing cheats will be added during early access as players request them. For the latest official information, the Paralives site is the canonical source.