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Paralives Cheat Console Commands: Money, Skills, Needs, and More

Pallav Pathak
Paralives Cheat Console Commands: Money, Skills, Needs, and More

Paralives ships with a built-in cheat console that handles money, skills, needs, aging, careers, and a long list of debug toggles. There's no master enable command, no mods required, and commands are case-insensitive.

Quick answer: Press Ctrl+F1 to open the cheat window, type a command, and press Enter. Type HELP or CHEATLIST inside the console to print every available command in-game.

⌨️
Commands do not need a forward slash, and capitalization does not matter. Arguments like skill names and need names are typed after the command, separated by spaces.
Image credit: Paralives Studio (via YouTube/@SolutionsForEveryone)

Opening the cheat console

Step 1: Load into a save with a household. The console only works during active gameplay, not on the main menu.

Step 2: Press Ctrl+F1. A command overlay opens on the right side of the screen.

Step 3: Type the command into the input field and press Enter. If the command needs a value, type the value after the command name with a space between them, for example setmoney 50000.

Some commands act on the currently selected Para. Click on the character first, then run the command. Other commands act on the household or the whole town and don't need a selection.

Image credit: Paralives Studio (via YouTube/@SolutionsForEveryone)

Money and bills

Household funds are called Paradimes. Several cheats hand them out instantly, and two more wipe or generate bills.

CommandEffect
PIGGYBANKAdds 1,000 Paradimes.
MAKEITRAINAdds 10,000 Paradimes.
JACKPOTAdds 50,000 Paradimes.
LOTTERYAdds a random amount between 1 and 100,000.
PRINTMONEY XAdds the exact amount X on top of current funds.
SETMONEY XReplaces the household balance with X.
PAYDAYPays the selected Para's salary immediately.
CLEARBILLSWipes every pending household bill.
GENERATEBILLForces a new bill into the mailbox.
CAUSEOUTAGE / FIXOUTAGEToggles power on the active lot.

The difference between PRINTMONEY and SETMONEY matters when targeting an exact number. SETMONEY 0 empties the household; PRINTMONEY 0 does nothing.

Image credit: Paralives Studio

Skills and personality

Skills cover hobbies and careers. The current skill IDs are Cooking, Guitar, Piano, Programming, Painting, Fishing, Astronomy, Dancing, Exercising, Language, Science, and GraphicDesign. Fishing and Outdoorsiness exist in the system but are not functional in the current early access build.

CommandEffect
LEVELUPSKILL [skill]Adds one level to the named skill.
SETSKILLLEVEL [skill] [value]Sets the skill to a specific level.
SHOWSKILLSPrints current skill values for the selected Para.
LEARNALLSKINS [category]Unlocks all knowledge entries in a category, such as Recipes.
LEVELUPPERSONALITYRaises the personality level by one.
RESETPERSONALITYDrops personality back to level 1 and clears upgrades and traits.

Example: setskilllevel Guitar 5 sets the selected Para's Guitar skill to level 5. learnallskins Recipes unlocks every cooking recipe, though the Para still needs the actual Cooking level to make them.


Needs

The need IDs include Hunger, Sleep, Bathroom, Hygiene, Affection, Fun, Peace, MeTime, Grump, EnergySurplus, GetAwayFromFire, and NeedToMove. Need values run from 1 to 10.

CommandEffect
RELIEFALLNEEDSMaxes every need on the selected Para.
RELIEFALLNEEDSOFALLCHARACTERSMaxes every need on every Para in town.
RELIEFNEED [need]Maxes a single need.
SETNEED [need] [value]Sets a need to an exact value.
CHANGENEED [need] [value]Increases the need by the given amount.
DECAYNEED [need] [value]Reduces the need by the given amount.
SHOWNEEDSPrints the current value of every need.
Image credit: Paralives Studio

Character control

CommandEffect
EDITCHARACTERReopens the Paramaker for the current household.
SETAGE XSets the selected Para's age.
PRINTAGEPrints the current age.
SHOWSTATUSEFFECTSLists active status effects, including viruses and emotions.
CLEARSTATUSEFFECTSRemoves all status effects on the selected Para.
CLEARWANTCOOLDOWNSLets emotions roll new Wants immediately.
COMPLETECURRENTWANTSFinishes every active Want for the selected Para.
GAINSTORYCARDAdds a Story Card.
ADDSELECTEDCHARACTERSTOHOUSEHOLDAdds an NPC to the current household.
KICKCURRENTHOUSEHOLDINTONEWHOUSEHOLDSafely moves selected Paras into a new household.
CLEARALLONSELECTEDCHARACTERSWipes needs, memories, emotions, interactions, and bills.
SHOWCHARACTERRELATIONSHIPSPrints every relationship label for the selected Para.
BECOMEACQUAINTANCEWITHEVERYONEAdds the Acquaintance label between the Para and every other character.
SHOWCURRENTCHARACTERGUIDPrints the selected Para's GUID.
CREATECHARACTER [GUID or model name]Spawns a new Para from a model, for example CREATECHARACTER HumanAdult.
⚠️
Avoid KICKSELECTEDCHARACTERSFROMHOUSEHOLD. It removes Paras from any household and can leave them in a buggy, homeless state. Use KICKCURRENTHOUSEHOLDINTONEWHOUSEHOLD instead.

Aging, pregnancy, and death

CommandEffect
NEXTLIFESTAGEAdvances one full life stage.
PREVIOUSLIFESTAGEReverts one full life stage.
NEXTGROWTHSPURT / PREVIOUSGROWTHSPURTSteps a growth spurt forward or back, for stages like Teen.
GETPREGNANTForces an instant pregnancy.
GIVEBIRTHSkips the waiting period and forces labor.
MAKEBABIESCreates a child from two selected Paras.
PREGNANTSTATUSPrints pregnancy data.
KILLCHARACTERKills the selected Para.
REVIVEALLSELECTEDCHARACTERSBrings selected dead Paras back.

Careers and school

CommandEffect
ENDWORKDAYEnds the current shift, pays the salary, and grants any earned upgrade point.
UPGRADEOCCUPATIONSUnlocks new upgrade options for the current job.
ADDVACATIONDAYGrants a vacation day.
CLEARALLOCCUPATIONSQuits every job the Para holds.
ADDSTRIKETOOCCUPATIONS / CLEARSTRIKESAdds or removes job strikes.
PRINTALLOCCUPATIONSLists the Para's current jobs.
PRINTALLPOSSIBLEEXTRASFOROCCUPATIONShows the upgrade perks for the current job.
LOWERGRADELowers a student's grade.
SKIPTO5MINUTESBEFOREWORKAdvances time to five minutes before the next shift.
Image credit: Paralives Studio

Time and sun position

CommandEffect
ADVANCEHOURSkips one hour ahead.
ADVANCEDAYSkips 24 hours ahead.
SETHOUR XJumps to a specific hour, for example sethour 5 for 5 AM.
DAWNSUN / NOONSUN / AFTERNOONSUN / DUSKSUN / MIDNIGHTSUNLocks the sun to a fixed position regardless of the clock.
CLEARSUNReturns the sun to its natural position for the current time.

Fire and item state

CommandEffect
SETITEMONFIRESets the selected object on fire.
SETSELECTEDCHARACTERSONFIRESets the selected Para on fire.
EXTINGUISHALLFIRESPuts out every fire on the map.
EXTINGUISHSELECTEDCHARACTERSONFIREExtinguishes a Para that's on fire.
SETITEMSTATE IsOn 1Forces an item state to a value, for example turning an appliance on.
REPAIRALLITEMSRepairs every broken object.
UNSPOILALLITEMSRemoves spoilage from all food.

Mail, newspapers, and museum

CommandEffect
GENERATEMAILReleases queued mail to the mailbox.
GENERATENEWSPAPERForces a new newspaper issue.
RESETMAILBOXEmpties the mailbox.
DELETEALLNEWSPAPERISSUESRemoves all newspaper issues.
RESETMUSEUMDONATIONSClears the museum donation list so items can be donated again.

Inventory and collectibles

CommandEffect
PRINTINVENTORYLists every item GUID currently in the inventory.
ADDITEMTOINVENTORY [GUID]Adds the matching item.
CLEARINVENTORYEmpties the inventory.
UNLOCKALLCOLLECTIBLEELEMENTSUnlocks every collectible.
CLEANUPDUPLICATEITEMSRemoves duplicate inventory entries.
Image credit: Paralives Studio

Build mode and town editing

One command in this group can corrupt a save. Run SAVE first.

CommandEffect
TOGGLEEDITTOWNEnters an unstable mode for placing and removing town lots.
CANCELALLCHARACTERINTERACTIONSCancels every Para's interactions across the map.
CANCELALLHOUSEHOLDINTERACTIONSCancels interactions only for the current household.
CANCELSELECTEDCHARACTERSINTERACTIONSCancels queued interactions on the selected Para.
DELETESELECTEDCHARACTERSINTERACTIONSDeletes those interactions outright.
UNSTUCKMoves the selected Para back onto the navmesh.
UNSTUCKALLMoves every Para back onto the navmesh.

Save and exit

CommandEffect
SAVESaves the game.
ZIPSAVEFILEDrops a zipped copy of the save on the desktop.
QUITTOMAINMENUReturns to the main menu without saving.
RAGEQUITCloses the game to desktop.

Performance and display

CommandEffect
FPSPrints the current framerate.
CAPFPS XCaps framerate at X.
BENCHMARKFPSRuns a 15-second FPS benchmark.
STARTTOWNBENCHMARKSTORYBOARDRuns a scripted town performance test.
FULLSCREEN / WINDOWEDSwitches display mode.
RESOLUTIONPrints the current screen resolution.
SETRESOLUTION 1920x1080Sets a new resolution.
VSYNCReads or sets vsync passes.
SHADOWDISTANCEPrints current shadow draw distance.
SCHEDULE [command] / STOPRuns a command every frame and prints the result in the corner, or stops it.
CLEARClears the cheat console output.
ALIASESLists modded command aliases.
Image credit: Paralives Studio

Joke commands

CommandEffect
BEARPrints an ASCII bear.
CATPrints a cat image.
EIGHTBALLReturns a random magic 8-ball answer.
HOTELPrints "Trivago".
SPIN X%Runs a chance wheel at the given odds.
RANDOMIZEALLDEFORMATIONSRandomizes a Para ignoring slider limits, producing extreme deformations.

The Parafolk Profiler

The cheat overlay has a hidden second layer. With the console open, click the small down arrow next to the Cheat Commands label to reveal extra panels. The most useful one is the Parafolk Profiler.

The Profiler lists every character generated in the town, including NPCs the household has never met. Hovering a name shows current stats, job details, and whether the Para is currently loaded in the world or just running in the background. The top of the panel has a search bar and filters for household members, NPCs, dead characters, and children removed by social services. The bottom row lets you locate a Para on the map or delete them from the save entirely.


The cheat list is still growing. The development team has indicated that many internal commands used during development will not stay in the shipped game, and that more player-facing cheats will be added during early access as players request them. For the latest official information, the Paralives site is the canonical source.