SCROOMS tracks every job you pick up in one place, and the list has grown long enough that it helps to sort it by where each quest belongs. At least 50 named quests are known, each tagged with a short area label so you can tell at a glance whether a task sends you to the Grove, the tundra redwoods, or deep into the mines. You can play SCROOMS on its Roblox experience page.
Quick answer: SCROOMS has 50 known quests, tagged in the Quest Log (hotbar slot 4) under six labels — Grove, Tall Trees, Respite, Cavern, Sanctum, and Other.
How the Quest Log tracks your quests
The Quest Log sits in hotbar slot 4. Open it and you get two lists, “Main Quests” and “Completed.” Pick any quest and the right-hand panel fills in with its story text, an “Objectives:” section, and a “Rewards:” section. The quest you are actively following also shows a red “Untrack” button.
Each entry carries a short area tag so you know where the work is. The six labels are Grove (Songkeeper’s Grove), Tall Trees, Respite (Sorin’s Respite), Cavern (Bluestone Caverns), Sanctum (Sanctum Magus), and Other. When you finish a quest, it drops out of Main Quests and reappears under the “Completed” list, which is how you confirm it registered.
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Add to Google Preferences →The opening main quest chain
Your first stretch of play runs through a fixed order of main quests. “Getting Started!” comes from Leo and asks you to pick up your instrument and make your first catch, with the objective reading “Get your instrument from Leo.; Catch your first scroom.” After that comes “The Next Step,” then “Tamer in Training.” The first two end up in the Completed list as you clear them.
Tamer in Training is handed to you by Halden once you have an Ocarina. Its journal entry reads: “With an Ocarina secured, Halden’s told me to gain more experience through taming scrooms and helping others out! He wants to see me again once I’ve reached level 25.” The single objective is “Reach level 25,” and the reward is 2,025 XP and 350 Chimes.

Rewards are confirmed only for Tamer in Training. The other quests do not display their payouts in the same way, so treat the tables below as a map of what each task asks, not a reward chart.
Songkeeper’s Grove quests (13)
| Quest | NPCs | Journal text | Objective |
|---|---|---|---|
| A Florist’s Lament | |||
| A Leg Up | |||
| Are fairies real? | Luca | “Luca’s dream is to see a fairy. I should catch a Faebud and give it to him.” | “Give Luca a Faebud.” |
| Beekeeper’s Request | Jones | “Jones the beekeeper wants me to catch and bring him a Funglebee.” | “Catch and give Jones a Funglebee.; Give Jones a Funglebee.” |
| Getting Started! | Leo | “Get your instrument from Leo.; Catch your first scroom.” | |
| Kindest Regards | |||
| Mantle of the Songkeeper | Fenna | “Fenna, the current Songkeeper deems me as worthy of bearing her title… I must complete her trials to prove my worth.” | |
| Only Happiness | Bennie, Cal | “Cal tried to make Bennie miserable, but Bennie only wishes his neighbour happiness. I should catch a Dewleaf and give it to Cal on his behalf.” | “Give Cal a Dewleaf.” |
| Practice Makes Perfect | Arabella | “Arabella carries an ocarina and a lute, same as me. She won’t say what she’s after until she’s seen what I can do: clean catches and ocarina practice to go with it.” | “Land perfect catches.; Play songs on your ocarina.” |
| Quick on Your Feet | |||
| Tamer in Training | Halden | “Reach level 25.” | |
| The Next Step | |||
| You can’t eat those, sir… |
Tall Trees quests (9)
| Quest | NPCs | Journal text | Objective |
|---|---|---|---|
| Chieftains of Old | |||
| Familiar Markings | Medon | “Three scrooms bearing the markings of Medon’s people have turned up in the forest, and he doesn’t know why. He wants to see them up close, so I’ll track all three down.” | “Give Medon an Elder Goldoak.; Give Medon an Ignara.; Give Medon an Oracle of Cervos.” |
| Friend Request | Simon | “Simon doesn’t have many friends, but he really likes bugs. I’ll catch him a Bugkin to keep him company.” | “Give Simon a Bugkin.” |
| Pick of the Bunch | |||
| Tall Tales | |||
| The Bellaume Craftsman | Mathisse | “Mathisse builds instruments for the Bellaume, and he tunes every one of them against a harmonic scroom. His has gone quiet on him. He isn’t fussy about which one replaces it, so long as it came from the redwood.” | “Give Mathisse a Harmonic scroom from Tall Trees.” |
| The Crooked Chime | Aube | “Aube has watched me work for her people, and now she means to see it herself. She’s handed me the same battered triangle every Bellaume is given at their initiation. Ten scrooms caught with it, and the tribe will call me one of their own.” | “Catch Tall Trees scrooms using the Crooked Chime.” |
| The Pale Flower | Lillia | “Lillia’s brother never came back from the tundra expedition. She’s marked a grave deep in the redwoods, and she can’t make the walk herself. She’s asked me to carry a flower to his grave.” | “Carry the pale flower to the grave in the redwoods.; Bring the flower to Lillia’s Brother’s grave.” |
| Yes Chef! |
Sorin’s Respite quests (5)
| Quest | NPCs | Journal text | Objective |
|---|---|---|---|
| A Gentle Guest | |||
| Before Brother Jun Finds Out | |||
| Disturbing the Peace | |||
| The Scratched Score | “Someone scratched a song into the wall in Sorin’s Respite, then gouged out three of its five notes. “The garden still knows it,” they wrote. If I listen to the garden closely enough, maybe I can finish the score.” | “Return to the scratched wall and finish the score.” | |
| What the Garden Remembers |
Bluestone Caverns quests (12)
| Quest | NPCs | Journal text | Objective |
|---|---|---|---|
| A Message for Odin | |||
| Answer the Machine | Pell | “Pell followed the six notes to an old machine deeper in the tunnels. It plays a pattern and waits. He wants me to answer it.” | “Answer the machine.” |
| Bad Equipment | Marnie | ||
| Below the Shift Bell | Bram, Rusk | “Bram never came back from mining after the shift bell rang. His cart’s still out there. Rusk wants me to go find him.” | “Find Bram in the tunnels.” |
| Listen to the Stone | Bram, Pell | “Bram isn’t the only one who’s heard the notes. Pell marked six spots around the quarry where the sounds come through the stone. He wants me to listen at each one.” | “Listen at the marked stones.” |
| New Ground | |||
| Rare Finds | Arabella | “I met Arabella again in the Bluestone Caverns. This time she’s after rare scrooms. She’s asked me to bring her five Wondrous scrooms if I want my reward…” | |
| Someone Else’s Find | |||
| The Find of the Century | |||
| The Pile | Marcus | “Marcus wants a pile of Fungstones. He counted to twenty once and has never forgotten it.” | |
| Two-Cave Ledger | |||
| Weight of Proof | Toma | “Toma bets his Flintcap is heavier than anything I can catch. If I bring him a heavier one, he’ll pay me.” |
Reaching the caverns in the first place is its own task. The entrance sits behind ledges, and you get over them with Shax’s Songtreads boots once Halden points you toward him. With those on, the climb at the cavern mouth stops being a problem.
Sanctum Magus quests (7)
| Quest |
|---|
| A Question of Worth |
| Fullest Voice |
| Its Own Frequency |
| Prove It |
| Second Wind |
| Soup |
| The Magus’ Requiem |
Other quests (4)
| Quest |
|---|
| Answer the Stone |
| Beyond the Grove |
| Journey into the Song |
| Sorin’s Last Verse |
Several quests show up by name only for now, with their story text, objectives, and rewards still to be filled in. The best way to see the latest state of your own tasks is the Quest Log itself, where anything you have cleared slides into the Completed list and anything still open stays under Main Quests with its area tag attached.






