Gaming Guide

Silent Hill: Townfall – Every Resource Container and Lock Box Key Location

Where to find all seven locked caches and their matching keys across Simon's chapters to earn the Resourceful achievement.

Where to find all seven locked caches and their matching keys across Simon’s chapters to earn the Resourceful achievement.

Image: Screen Burn

Seven locked Resource Containers are scattered across Silent Hill: Townfall, and each one needs its own Lock Box Key before it will open. These small metal boxes hold consumables and ammunition that matter in the later chapters, but they are easy to walk past because the game never flags them. Every key sits close to its container, usually in a nearby room or on another floor of the same building.

Quick answer: All seven container-and-key pairs appear only during Simon’s chapters (Parts 1, 2, 3, 4, and 6). Collect every key, open all seven containers, and the Resourceful achievement unlocks.

There are no containers or keys during Zoe’s or Richard’s sections, so Part 5 has nothing to find. You do not need to collect them all in one run, since your progress carries between playthroughs.


All Lock Box Key and Resource Container locations

No.PartKey locationContainer location
#1Part 1: ArrivalJess’s House kitchen drawerLiving room of Apartment 0/1, across from Jess’s House
#2Part 2: ZoeApartment 1/1 bed, past the scaffoldingFourth-floor landing table, same building
#3Part 3: The PatientRoom 11 key cabinet, Ward WRoom 01 floor, Ward S
#4Part 4: Clara WoodsPost Office cash register, Atlas WayApartment kitchen counter, northeast of Atlas Square
#5Part 4: Clara WoodsLaundromat washing machine, behind the Post OfficeCEG Employee Lockers back office desk
#6Part 6: SimonWest room counter, upstairs in SWDP – DifferentControl Room, beside the camera panel
#7Part 6: SimonRoom 047 counter, lower floorRoom 621 table, in the valve room

Part 1: Arrival – Resource Container #1

Lock Box Key #1

In the Shorefront District, head north of St. Amelia Park and go inside Jess’s House. Walk into the kitchen and search the drawers to pick up the first Lock Box Key.

Act 0100:15Act 01
The Lock Box Key collected from a kitchen drawer in Jess's House. Shown at 00:15 in Game Guides Channel’s video. Image: Screen Burn

Resource Container #1

The apartment buildings are immediately across from Jess’s House, south of the structure labeled 14 on the map. Enter Apartment 0/1 at ground level and search the living room. A lock box sits on the coffee table; open it with the kitchen key to receive IV Fluid and an Empty IV Bag.

Act 0100:46Act 01
The first Resource Container opened on the coffee table inside Apartment 0/1. Shown at 00:46 in Game Guides Channel’s video. Image: Screen Burn

Part 2: Zoe – Resource Container #2

Lock Box Key #2

This pair appears in the altered Shorefront – North as Simon, south of the Medical Centre. Move through the apartment building, climb through the window onto the scaffolding, and cross into the next section. Enter Apartment 1/1, where an enemy is waiting, then grab the key off the bed.

Act 0201:50Act 02
The second Lock Box Key sits on the bed in Apartment 1/1. Shown at 01:50 in Game Guides Channel’s video. Image: Screen Burn

Resource Container #2

Stay in the same building and climb to the fourth floor. The lock box is on a small table on the landing. Opening it gives you Alcohol and 1 Pistol Round.


Part 3: The Patient – Resource Container #3

Lock Box Key #3

Inside the Medical Centre – Different, head into Ward W and enter Room 11. The key hangs in the key cabinet on the wall.

Act 0302:32Act 03
Collecting the third key in the S.W. ward of the Medical Centre – Different. Shown at 02:32 in Game Guides Channel’s video. Image: Screen Burn

Resource Container #3

Move to Ward S and enter Room 01. This door stays locked until you take the blood bag from Ward W on the floor below, so grab that first. The container sits on the floor and holds Antibiotics and 2 Pistol Rounds.


Part 4: Clara Woods – Resource Containers #4 and #5

This part hides two keys and two containers, so explore the optional buildings around Clara Woods Estate before you push the story forward. It is the easiest point to miss caches.

Lock Box Key #4

At Ground Level, head along Atlas Way, then go into the Post Office—the room containing the story telephone. At the front, use the cash register to collect key four.

Act 0403:12Act 04
The Post Office cash register holds the fourth Lock Box Key. Shown at 03:12 in Game Guides Channel’s video. Image: Screen Burn

Resource Container #4

Enter the building across from the phone booth, located northeast of Atlas Square. Keep to its ground level and reach the kitchen at the far end. A box on the counter contains an Empty IV Bag and 2 Pistol Rounds.

Lock Box Key #5

After obtaining the Bolt Cutters, go back to the Post Office and leave through its rear door into the alley. Use the cutters on the locked gate, then continue along the alley to the laundromat at the end. Turn left there; the key is atop a washing machine.

Resource Container #5

Go to the CEG Employee Lockers building and head into the back office with the phone. The container sits on the desk and holds 2 Pistol Rounds and IV Fluid.

Act 0404:22Act 04
The fifth container opened on the desk in the CEG Employee office. Shown at 04:22 in Game Guides Channel’s video. Image: Screen Burn

Part 6: Simon – Resource Containers #6 and #7

Near the game’s conclusion, SWDP – Different contains the final two pairs. To reach the last container, access the control-room Remote Systems Control console; its three-digit IDs let you unlock doors.

Lock Box Key #6

On the main floor of SWDP, use the southern staircase, then enter the western room. A counter beside a console covered in dried cement holds key six.

Resource Container #6

With the Access Card, enter the Control Room and check beside the camera control panel on the right. Unlock the box to obtain a Shotgun Round, Flare Cartridge, and Antibiotics.

Lock Box Key #7

Head to the lower floor and use the console to open Room 047, located in the northwest corner of the area. The final key is on a counter inside.

Resource Container #7

Use the console again to unlock Room 621, the lengthy valve-filled room in the eastern section. Descend and go inside; a table by the entrance holds the final container, with Antibiotics and a Shotgun Round inside.


How to confirm the Resourceful achievement unlocked

The achievement counts opened containers, not ones you simply walked past, so pick up each key and open its box right away. Once you unlock the seventh container in Room 621, the Resourceful trophy pops. If it has not triggered, check your progress and open whichever box you skipped, since finding a key alone does not count toward the total.