The Axe is the strongest melee weapon in Silent Hill: Townfall. It kills standard enemies in a single strike, it never breaks, and it lets you hold block without spending durability the way planks and pipes do. The catch is that it never appears on a first run. You have to finish the game once and then find it during New Game Plus.
Quick answer: Clear the game with any ending, choose New Game + from the main menu, then visit the garage east of Shore Wynd in Shorefront District (South) during Part 1: Arrival. As Zoe, you can find another Axe beside Mister Stewart’s house.
Unlock requirement: finish the game once, then start New Game Plus
New Game Plus is required to get the Axe, regardless of your ending choice. Selecting Justice, Forever, or Abandoned unlocks it. During a blind playthrough, most players reach Abandoned first, since their kills exceed their Discoveries.
When the credits finish, an on-screen notice confirms the Axe is available. You won’t receive it automatically in your inventory: begin a new New Game + save, then pick up the weapon in the game world.
- Finish Silent Hill: Townfall one time or more; the ending doesn’t matter.
- Return to the main menu and choose the New Game + option.
- Begin the run, and you can reach the first Axe just minutes into Part 1: Arrival.
The Sci-Fi ending is tied to a different weapon, the Pistol-3000, not the Axe. You do not need any special ending to make the Axe appear.
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Add to Google Preferences →First Axe location: the Shore Wynd garage (Part 1: Arrival)
This is the fastest pickup, and it hands you the Axe for almost the entire run. It sits close to where the New Game Plus save begins, so the detour costs almost nothing.



After completing the Sci-Fi ending, the Pistol-3000 also appears in this garage. Seeing only the Axe on the table means you haven’t met that condition.
Second Axe location: next to Mister Stewart’s house (Part 2, as Zoe)
Missed the garage or need a spare? Later in the same New Game Plus run, while controlling Zoe, you’ll find another Axe. It works just like the first.
Even with the first Axe in hand, collect this one: Zoe cannot use a firearm during her section, and this unbreakable weapon is her best choice.
What the Axe does in combat
In St. Amelia, every other melee weapon is single-use. Planks and pipes wear down when swung or used to block, forcing you to ration them or steer clear of fights. The Axe avoids that limitation.
| Weapon | Durability | Damage |
|---|---|---|
| Plank | Breaks after several hits | Low |
| Pipe | Breaks after several hits | Low |
| Brick / Bottle | Single use (thrown) | Hits or distracts |
| Axe | Never breaks | One-hit kill on standard enemies |
The Axe loses no durability, so blocking with it has no cost. Keep your guard up for an entire encounter and you can still attack freely. It also kills ordinary enemies in one blow, putting its damage on par with the Flare Gun and Shotgun without using ammo.
Only standard enemies die in one hit. The big guy can take more than that, so don’t expect a single Axe swing to end the fight.
How to confirm you picked it up
Look for two signs that the pickup registered: the Axe is in your hands, and the display shows controls for striking and holding to block. Collecting it also immediately awards the Here’s Simon trophy. You keep the weapon for the remainder of the run.
If the trophy doesn’t appear and the garage table holds nothing but the gnome, you’re playing a regular save, not New Game Plus. Finish the game, choose the New Game + option to restart, and look for the Axe at Shore Wynd.





