Gaming How-To

Silent Hill Townfall: How to Get the Axe (Both Locations)

Unlock the indestructible one-hit melee weapon in New Game Plus and grab it early as Simon or later as Zoe.

Unlock the indestructible one-hit melee weapon in New Game Plus and grab it early as Simon or later as Zoe.

The Axe is the strongest melee weapon in Silent Hill: Townfall. It kills standard enemies in a single strike, it never breaks, and it lets you hold block without spending durability the way planks and pipes do. The catch is that it never appears on a first run. You have to finish the game once and then find it during New Game Plus.

Quick answer: Clear the game with any ending, choose New Game + from the main menu, then visit the garage east of Shore Wynd in Shorefront District (South) during Part 1: Arrival. As Zoe, you can find another Axe beside Mister Stewart’s house.


Unlock requirement: finish the game once, then start New Game Plus

New Game Plus is required to get the Axe, regardless of your ending choice. Selecting Justice, Forever, or Abandoned unlocks it. During a blind playthrough, most players reach Abandoned first, since their kills exceed their Discoveries.

When the credits finish, an on-screen notice confirms the Axe is available. You won’t receive it automatically in your inventory: begin a new New Game + save, then pick up the weapon in the game world.

  • Finish Silent Hill: Townfall one time or more; the ending doesn’t matter.
  • Return to the main menu and choose the New Game + option.
  • Begin the run, and you can reach the first Axe just minutes into Part 1: Arrival.

The Sci-Fi ending is tied to a different weapon, the Pistol-3000, not the Axe. You do not need any special ending to make the Axe appear.


First Axe location: the Shore Wynd garage (Part 1: Arrival)

This is the fastest pickup, and it hands you the Axe for almost the entire run. It sits close to where the New Game Plus save begins, so the detour costs almost nothing.

From the starting area, make your way into St. Amelia’s Shorefront District (South). Open the map if you need a bearing and set your route toward the Shore Wynd marker.
Go through Shore Wynd’s white gate. On the other side, a walkway overlooks a misty brick courtyard bordered by garage doors and storage sheds.
Head down the stairs to the alley, then walk alongside the brick storage units on your right. Look for the unit beside a parked bicycle. Its door is generally open; if not, interact with it when the prompt appears.
Approaching the storage room00:11Approaching the storage room
The parked bicycle marks the storage unit that holds the Axe. Shown at 00:11 in Manugames92’s video. Image: Screen Burn
Step through the door into the red-lit room. Watch for the interaction marker on the handle if the unit is closed.
Opening the shed door00:14Opening the shed door
The correct unit glows red inside; use the prompt on the handle to open it. Shown at 00:14 in Manugames92’s video. Image: Screen Burn
Look for the Axe on a little table beneath the red glow; a garden gnome is next to it. Use the collect prompt to pick up the weapon and earn the Here’s Simon trophy.
Leaving with the weapon equipped00:30Leaving with the weapon equipped
With the Axe equipped, the strike and block prompts appear as you leave up the stairs. Shown at 00:30 in Manugames92’s video. Image: Screen Burn

After completing the Sci-Fi ending, the Pistol-3000 also appears in this garage. Seeing only the Axe on the table means you haven’t met that condition.


Second Axe location: next to Mister Stewart’s house (Part 2, as Zoe)

Missed the garage or need a spare? Later in the same New Game Plus run, while controlling Zoe, you’ll find another Axe. It works just like the first.

Continue the story until control passes to Zoe, then head toward Mister Stewart’s house.
Head to the house immediately to the right before entering, then go into its back garden. Near the fence, an Axe rests against a wooden shed.

Even with the first Axe in hand, collect this one: Zoe cannot use a firearm during her section, and this unbreakable weapon is her best choice.


What the Axe does in combat

In St. Amelia, every other melee weapon is single-use. Planks and pipes wear down when swung or used to block, forcing you to ration them or steer clear of fights. The Axe avoids that limitation.

WeaponDurabilityDamage
PlankBreaks after several hitsLow
PipeBreaks after several hitsLow
Brick / BottleSingle use (thrown)Hits or distracts
AxeNever breaksOne-hit kill on standard enemies

The Axe loses no durability, so blocking with it has no cost. Keep your guard up for an entire encounter and you can still attack freely. It also kills ordinary enemies in one blow, putting its damage on par with the Flare Gun and Shotgun without using ammo.

Only standard enemies die in one hit. The big guy can take more than that, so don’t expect a single Axe swing to end the fight.


How to confirm you picked it up

Look for two signs that the pickup registered: the Axe is in your hands, and the display shows controls for striking and holding to block. Collecting it also immediately awards the Here’s Simon trophy. You keep the weapon for the remainder of the run.

If the trophy doesn’t appear and the garage table holds nothing but the gnome, you’re playing a regular save, not New Game Plus. Finish the game, choose the New Game + option to restart, and look for the Axe at Shore Wynd.