Strange Postcards are the hardest collectibles to spot in Silent Hill: Townfall, harder to find than the Documents and other pickups. There are 15 in total, scattered across the story, and grabbing every one unlocks the Blur Your Eyes Trophy/Achievement. They can only be picked up while you are playing as Simon.
Quick answer: There are 15 Strange Postcards, spread across Parts 1–4 and Part 6, with none in Part 5. Collect every one as Simon to unlock the Blur Your Eyes trophy.

Before you start collecting
- Postcards can only be collected while you control Simon.
- No Strange Postcards appear anywhere in Part 5.
- Progress carries over to New Game Plus; cards you already found stay recorded in the Documents menu.
- The postcards give clues toward the optional Sci-fi ending, but all 15 are not required to trigger it.
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The cards are listed in the order they appear in the story, letting you collect them naturally along the way. Their locations are sorted by Part.
| Postcard | Where to find | Screenshot |
|---|---|---|
| Part 1 | ||
| #1 — Video store | On the far-left side of the island, just left of Zoe’s House. The card sits on the counter inside. | ![]() |
| #2 — St. Amelia Park | Once the park is open, travel south and search the containers next to the locked white entrance behind House 3. | ![]() |
| #3 — Farrow Street | From the phone box, continue left until the wall blocks your route. | ![]() |
| #4 — Building 16 | Go into Building 16, across from Jess’s house, and climb the stairs. Look for the card in the child’s bedroom. | ![]() |
| Part 2 | ||
| #5 — St. Amelia Shorefront District | Once Zoe has entered the Medical Center and Simon has returned there, make your way to Shorefront District North. Choose the route on the right rather than the gates, and follow it until you reach a staircase. | ![]() |
| #6 — Otherworld gardens | In the Otherworld, exit the commercial road building and head through the gardens to the right; the card is in a shed. | ![]() |
| #7 — Elevator shaft | Once “The Patient” is complete, go into the room beside the elevator shaft on the right. Enter 7103 to unlock it. | ![]() |
| Part 3 | ||
| #8 — Medical Center (Different), W Ward Room 06 | Go downstairs to W Ward and enter Room 06. You need the W Master Key from W05. | ![]() |
| #9 — Medical Center (Different), P Area Room 08 | In the lower level of the P Area, Room 08 becomes available once both upstairs valves have been turned and you have collected the MC and GM blood bags. Take the card before departing the D.P. Ward. | ![]() |
| Part 4 | ||
| #10 — Garden shed | On the corpse-covered road, choose the right-hand route. At its end, turn right once more, open the garden gate, and search the shed for the card. | ![]() |
| #11 — Clara Woods | Go into the building across from the phone booth, then climb upstairs. | ![]() |
| #12 — Clara Woods, opposite Atlas Computers | Break the display glass on the door’s right side. The card rests on a table next to a lamp. | ![]() |
| #13 — North Braes | After collecting the bolt cutters from Locker 17, go upstairs to North Braes. Turn left and follow the route toward the overpass to Upper Braes. | ![]() |
| #14 — 5 Upper Brae | Play Tape: Tomorrow at 5 Upper Brae, use the key to go in through the back entrance, and inspect the open shed. | ![]() |
| Part 6 | ||
| #15 — Sewers | While pursuing the “Escape” objective in the sewers, take the left branch the first time you come to a four-way junction. | ![]() |
Grab Postcard #9 before you leave D.P. Ward. Once you exit, you cannot go back in, so a missed card here means another full playthrough to clean it up.
How to confirm the Blur Your Eyes trophy
Each postcard you pick up is logged in the Documents menu, so you can check your running total there at any time. Once the 15th card registers, the Blur Your Eyes Trophy/Achievement pops. If it has not unlocked, open the Documents menu and compare your recorded cards against the list above to see which number is missing.
Cleaning up missed postcards in New Game Plus
Strange Postcard progress carries over between playthroughs, unlike most collectibles in the game. Cards found earlier remain recorded when you begin again, so collecting all of them in one run is unnecessary. Start another playthrough, collect just the cards you missed, and the trophy unlocks once all 15 have been registered.






















