Titles in Slayers 2 are permanent rewards tied to milestones you hit while playing, from slaying enemies and defeating bosses to fishing, clearing tower runs, and maxing out a Breathing Style or Demon Art. Each Title carries an equipped Buff and a Passive, and the mix of stats it grants decides which builds it suits.
Quick answer: You unlock a Title by completing its specific milestone, then equip up to three Titles at once to stack their buffs. Passives stay active once the Title is earned.

How Titles work in Slayers 2
A Title provides two kinds of bonuses. The Buff is the main effect that applies while the Title is equipped. The Passive is a smaller effect that stays on once you have unlocked the Title, even if you swap it out of an active slot.
You can run three Titles at the same time, so most players mix a damage Title with Health or Stamina options to fit what they are doing. A survivability build leans on extra Health and Damage Reduction, while an enemy-grinding build favors Additional Damage and Attack Speed.
To confirm a Title unlocked, open the in-game Titles menu. New entries appear under their category (Combat, Exploration, Fishing, Ouwigahara, Powers, Progression, and Race) and become selectable to equip.

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These Titles track enemies slain and total damage dealt, so they progress naturally while you farm. The damage milestones climb steeply toward the endgame, with Annihilator requiring ten million total damage.
| Title | Buff | Passive | Requirement |
|---|---|---|---|
| Blooded | 1.01x Additional Damage Factor | +5 Max Health | Slay 500 enemies |
| Hard Hitter | +0.75 Additional Damage | +0.1 Additional Damage | Deal 50,000 total damage |
| Bonebreaker | +1 Additional Damage | +0.15 Additional Damage | Deal 500,000 total damage |
| Devastator | +1.5 Additional Damage | +0.2 Additional Damage | Deal 2,500,000 total damage |
| Annihilator | +2 Additional Damage | +0.25 Additional Damage | Deal 10,000,000 total damage |
| Reaper | 1.02x Additional Damage Factor, +12 Max Health | +13 Max Health | Slay 15,000 enemies |

Boss-hunting Titles
Defeating bosses feeds three Titles that step up from ten kills to five hundred. Nemesis is the endgame reward here, adding Attack Speed and Health on top of its passive.
| Title | Buff | Passive | Requirement |
|---|---|---|---|
| Challenger | +10 Max Health | +5 Max Health | Defeat 10 bosses |
| Monster Hunter | 1.01x Additional Damage Factor | +10 Max Health | Defeat 100 bosses |
| Nemesis | 1.03x Attack Speed Factor, +12 Max Health | +13 Max Health | Defeat 500 bosses |

Quest Titles
Turning in quests earns Titles that boost Quest EXP and Stamina. The top-tier Oathkeeper needs 500 completed quests and adds Max Stamina to its EXP bonus.
| Title | Buff | Passive | Requirement |
|---|---|---|---|
| Odd-Jobber | 1.03x Quest EXP Factor | +5 Max Stamina | Complete 25 quests |
| Village Pillar | 1.04x Quest EXP Factor | +7 Max Stamina | Complete 150 quests |
| Oathkeeper | 1.08x Quest EXP Factor, +12 Max Stamina | +13 Max Stamina | Complete 500 quests |
Tower Titles
Tower Titles split between reaching specific floors and finishing full runs. The run-based rewards demand a lot of repetition, with Endless asking for 200 completed tower runs.
| Title | Buff | Passive | Requirement |
|---|---|---|---|
| Climber | +10 Max Stamina | +5 Max Stamina | Reach Floor 25 of the tower |
| Highclimber | +20 Max Health | +10 Max Health | Reach Floor 50 of the tower |
| Tower Runner | +10 Max Health | +5 Max Health | Finish 10 tower runs |
| Spire Regular | +15 Max Stamina | +7 Max Stamina | Finish 50 tower runs |
| Endless | +24 Max Stamina | +13 Max Stamina | Finish 200 tower runs |
Fishing Titles
Fishing Titles reward catching progressively rarer fish, plus one for pulling lost items out of the water. Start early, since going from Angler to Leviathan Hunter takes a long grind through 100 common, 250 rare, and 100 legendary catches.
| Title | Buff | Passive | Requirement |
|---|---|---|---|
| Angler | 1.03x Bite Speed Factor | +5 Max Stamina | Catch 100 common fish |
| Deep Water Angler | 1.05x Bite Speed Factor | 1.05x Breath Duration Factor | Catch 250 rare fish |
| Leviathan Hunter | 1.05x Fishing Luck Factor | +10 Max Health | Catch 100 legendary fish |
| Salvager | 1.08x Fishing Luck Factor | 1.1x Breath Duration Factor | Pull 25 lost items from the water |

Chest and sealed chest Titles
Opening chests and clearing sealed chests each feed their own set of Titles. Regular chests boost movement speed, while sealed chests lean toward Block Regen, Damage Reduction, and Health.
| Title | Buff | Passive | Requirement |
|---|---|---|---|
| Prospector | 1.02x Movement Speed Factor | 1.01x Run Speed Factor | Open 25 chests |
| Vaultbreaker | 1.03x Movement Speed Factor | 1.01x Movement Speed Factor | Open 500 chests |
| Seal Breaker | 1.06x Block Regen | +5 Max Health | Clear 10 sealed chests |
| Warden | 1.1x Block Regen | +7 Max Health | Clear 50 sealed chests |
| Calamity’s End | 1.02x Damage Reduction Factor | +13 Max Health | Clear 200 sealed chests |
Death-based Titles
Dying repeatedly unlocks three Titles that trade the hits for Health and Damage Reduction. Relentless sits at the top and needs 1,000 deaths.
| Title | Buff | Passive | Requirement |
|---|---|---|---|
| Bruised | +10 Max Health | +5 Max Health | Die 50 times |
| Scarred | +0.5 Damage Reduction | +7 Max Health | Die 250 times |
| Relentless | 1.02x Damage Reduction Factor | +13 Max Health | Die 1,000 times |

Breathing Style and Demon Art mastery Titles
Every Perfected Title unlocks when you reach maximum mastery with its matching ability. Breathing Styles grant a Breathing Damage Factor bonus, while Demon Arts grant an Evil Art Damage Factor bonus. Both give a 1.02x equipped buff and a 1x passive.
Breathing Style Perfected Titles
Max out any of these Breathing Styles for a 1.02x Breathing Damage Factor buff: Flame, Insect, Serpent, Sound, Stone, Thunder, Water, and Wind.
Demon Art Perfected Titles
Max out any of these Demon Arts for a 1.02x Evil Art Damage Factor buff: Arrow, Blood Manipulation, Cryokinesis, Dream, Obi Manipulation, Pyrokinesis, Reaper, Shockwave, and Tamari.

Progression, race, and location Titles
A few Titles come from major one-off events rather than repeated grinding. Slayer is earned by surviving the Final Selection, while Demon comes from drinking Muzan’s blood to transform. Heaven’s Doorstep is unlocked simply by standing at the top of Ouwigahara, and it carries one of the strongest Health and Damage Reduction combinations available.
| Title | Buff | Passive | Requirement |
|---|---|---|---|
| Slayer | +10 Max Stamina, 1.02x Stamina Regen Speed | +5 Max Stamina | Survive the Final Selection |
| Demon | +10 Max Health, 1.01x Evil Art Damage Factor | +5 Max Health | Drink Muzan’s blood and become a demon |
| Heaven’s Doorstep | +40 Max Health, 1.03x Damage Reduction Factor | +15 Max Health | Stand at the top of Ouwigahara |

Which Titles to prioritize
With three slots to fill, the right choice depends on your setup rather than one universal winner. For top-tier picks, consider Heaven’s Doorstep, Annihilator, or Endless; each grants substantial Health, Damage, Damage Reduction, or Stamina bonuses. Builds aimed at staying alive should prioritize Health and Damage Reduction, whereas farming setups benefit more from Additional Damage and Attack Speed.
Many requirements overlap with normal play. Farming enemies for levels also builds toward the total-damage Titles, and running the tower or fishing for other rewards advances those Titles at the same time, so you rarely need to grind any Title in isolation.






