Unit power in Slop Tower Defense is only half the story. What most players are chasing is trade value, and the community keeps a running value list that tracks how much each unit is worth, how many copies exist, how badly people want it, and whether that price is holding steady. The spread is enormous — the top unit is worth a thousand times more than the cheapest entries on the board.
Quick answer: Upgraded Titan TV Man is the most valuable unit in Slop Tower Defense at a listed value of 100,000, with 8+ copies in circulation and a 9/10 demand rating. If you care about demand instead of raw value, Star Fruit and Watchman of Doom are the only two units rated 10/10.
How unit values are graded
Every unit on the list carries four numbers, and reading them together matters more than reading the value alone. Value is the trading price. Exist is how many copies are known to be in circulation, and several entries are marked bugged because the counter is unreliable for them. Demand is a 0–10 score for how many people are actively hunting the unit. Status flags whether that price is holding.
A stable status means the value has been steady enough to trade against. Unstable means it is moving, so a price quoted yesterday may not hold today. Two units break out of that pattern entirely: Star Fruit is flagged as overpaid, meaning trades are closing above its listed 5,500, while Soul Fruit is underpaid at 5,250 despite being rarer.
Note: low demand does not mean a unit is cheap. Party Cat sits at a 12,000 value with a demand rating of 0/10, purely because so few copies exist. You will hold it a long time before anyone offers fairly for it.
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These are the units that anchor the whole economy. Upgraded Titan TV Man is the outlier — nothing else comes close — and it is the only unit in the top bracket that combines a huge price with genuinely high demand, which makes it the one everybody is actually trying to trade for rather than just admire.
| Unit | Value | Exist | Demand | Status |
|---|---|---|---|---|
| Upgraded Titan TV Man | 100,000 | 8+ | 9/10 | Stable |
| Patriot TV Man | 15,000 | 3-5 | 1/10 | Stable |
| Party Cat | 12,000 | 5-9+ | 0/10 | Stable |
| Upgraded Titan Clockman | ??? | 1 (Shiny 0, Void 0) | 6/10 | Unstable |
Upgraded Titan Clockman has no fixed price because there is exactly one copy in the game, with zero Shiny and zero Void variants. Any deal involving it is negotiated rather than looked up.
High-demand mid-tier units worth trading for
This is the bracket where most active trading happens. The prices are reachable, and demand is high enough that you can move these units without waiting weeks for an offer. Star Fruit, Watchman of Doom, Moon Blossom, and Corgi Poseidon are the standouts — all rated 8/10 or higher.
| Unit | Value | Exist | Demand | Status |
|---|---|---|---|---|
| Corgi Poseidon | 6,500 | 20+ | 8/10 | Unstable |
| Star Fruit | 5,500 | 70+ | 10/10 | Overpaid |
| Soul Fruit | 5,250 | 30+ | 3/10 | Underpaid |
| Teapot 1x1x1x1 | 5,000 | 8+ | 4/10 | Stable |
| Caine | 4,700 | 40+ | 7/10 | Stable |
| Ohio Final Boss | 4,500 | 10+ | 5/10 | Stable |
| Watchman of Doom | 3,999 | Bugged | 10/10 | Unstable |
| Orbital Camara | 3,499 | 140+ | 7/10 | Unstable |
| Drako | 3,000 | Bugged | 7/10 | Unstable |
| Toilet-Gman | 2,800 | Bugged | 6/10 | Unstable |
| King Noobini | 2,800 | Bugged | 3/10 | Unstable |
| True Slop Man | 2,500 | 3+ | 5/10 | Stable |
| Moon Blossom | 2,000 | 40+ | 9/10 | Stable |
Be careful with the bugged entries. Watchman of Doom, Drako, Toilet-Gman, and King Noobini all have broken existence counters, so nobody can confirm how rare they really are. Combine that with an unstable price and you are trading on guesswork, which is exactly how people get lowballed.
Budget units and common pulls
Below 2,000, values drop fast and copy counts climb into the hundreds. Moon Blossom aside, the best picks down here are the ones with 7/10 demand and a stable tag, because they trade quickly even though they are cheap. Cherry Blossom, Candy Blossom, and Silly Noob move far more often than their prices suggest.
| Unit | Value | Exist | Demand | Status |
|---|---|---|---|---|
| Speakerman Executioner | 1,700 | 8+ | 7/10 | Stable |
| Injured Titan Camara Man | 1,400 | 2+ | 3/10 | Stable |
| Titanic Cyborg Cat | 1,200 | 100+ | 6/10 | Stable |
| Cherry Blossom | 1,150 | 20+ | 7/10 | Stable |
| Kinger | 1,000 | 400+ | 5/10 | Stable |
| Silly Noob | 1,000 | 130+ | 7/10 | Unstable |
| Stalker | 700 | 140+ | 7/10 | Unstable |
| Astral Axolotl | 600 | 100+ | 6/10 | Unstable |
| Tung Tung God | 550 | 130+ | 3/10 | Unstable |
| Future Large Clockman | 450 | 100+ | 6/10 | Stable |
| Candy Blossom | 400 | 100+ | 7/10 | Stable |
| Huge Cyborg Cat | 350 | ??? | 7/10 | Unstable |
| Summer Titan Camara Man | 300 | 230+ | 5/10 | Unstable |
| Alien Gubby | 300 | 230+ | 3/10 | Unstable |
| Titan Clockman | 300 | 130+ | 3/10 | Unstable |
| Ban Ban Sahur | 300 | 100+ | 3/10 | Unstable |
| Golden Slop Man | 200 | 100+ | 3/10 | Unstable |
| Blimp Dragon | 150 | ??? | 3/10 | Stable |
| Pirate TV Man | 150 | 280+ | 3/10 | Stable |
| Abstracted | 125 | 300+ | 3/10 | Stable |
| Upgraded Titan Camara Man | 100 | 300+ | 3/10 | Stable |
| Secret Lucky Block | 100 | 100+ | 3/10 | Stable |
Injured Titan Camara Man is the odd one out here. Only 2+ copies are known to exist, yet demand sits at 3/10 and the price stays at 1,400. Scarcity on its own does not create a market.
Free Gems, Cash, and Slopbux from active codes
Summoning is how most of these units enter your roster, and codes are the fastest way to fund it without spending Robux. Gems feed the premium summons and the Merchant, where you can buy materials and towers that do not appear in the normal summon pool. Cash covers basic summons.
| Code | Reward |
|---|---|
| SORRYABOUTSLOPBUX | 25 Slopbux |
| 1MVISITS! | 250 Gems |
| 3KSERVERMEMBERS | 200 Gems |
| 3KCCU | 250 Gems, 5K Cash |
| DATA WIPE 3 | Isaac2 |
| DATA WIPE 2 | 500 Sheckles |
| DATA WIPE 1 | 500 Suns |
| BABY_RICK | 1 Baby Ricka |
| SLOP | 900 Cash |


Passive income from the AFK zone and playtime rewards
Codes run out. The AFK area does not. Standing inside the designated AFK zone generates currency passively while you are in the lobby, which is the steadiest way to keep summoning once you have burned through every active code.
The lobby also has a Playtime Rewards area and a Daily Quests menu, both worth clearing before you spend anything. Claim those first, then check the Index board to see which units are available and where your current roster sits.
One thing to keep in mind when you start trading: values on a community list are a reference point, not a rule the game enforces. Anything tagged unstable or bugged can shift between the moment you agree to a trade and the moment you confirm it, so check the current figure before you hand over a unit you cannot replace.






