Gaming How-To

Star Wars Zero Company: How to Finish Explore the Warehouse

What to interact with inside the Slugrat warehouse, and what happens when Tel-Rea's cutscene hands you a tactical fight.

What to interact with inside the Slugrat warehouse, and what happens when Tel-Rea’s cutscene hands you a tactical fight.

“Explore the Warehouse” is an objective inside the “Raid the Slugrat HQ” mission in Star Wars Zero Company, and it plays out differently from the turn-based combat the game usually puts in front of you. You move Hawks through a dark, condemned storage facility in third-person, pick up intel, and talk to a droid before the mission hands control back to the tactical layer.

Quick answer: Walk Hawks through the warehouse and read the datapad for +10 Intel, then continue into the cargo area at the back. Reaching that point triggers the hologram scene and Tel-Rea’s arrival, after which the objective changes to “DEFEAT THE COIL FORCES” with the added condition “TEL-REA MUST SURVIVE.”


What the warehouse section is

This is an exploration beat, not a fight. Combat is paused, no enemies engage you, and the camera sits behind Hawks the way it does back at the Den rather than pulling out to the isometric battlefield view. There is no timer pressure inside the building, so you can sweep the space before advancing.

Progress here is driven entirely by where you walk. Moving deep enough into the cargo area is what fires the story sequence, so anything optional you want has to be collected before you push forward.

Clone trooper Hawks moving through a dark industrial corridor with the health HUD in the corner
Hawks explores the warehouse in third-person, with the status HUD in the bottom-left corner. Image: Bit Reactor

The datapad: +10 Intel and the shipment warning

The one reward worth stopping for is a datapad sitting in the warehouse. Interacting with it opens a pop-up headed “DELIVERY INSTRUCTIONS” and awards +10 Intel, the currency the Den spends on Operations at the Holotable.

The message itself explains why the Slugrats are in a hurry. It tells whoever is reading not to store the latest shipment, because every crate is going straight onto a boat and across the planet, with “a big surprise waiting when they pop open.” Close the pop-up and the Intel is already banked.

The Delivery Instructions datapad message open on screen with a Close button
The “DELIVERY INSTRUCTIONS” datapad message, which grants +10 Intel when read. Image: Bit Reactor

Talking to the Warehouse Droid

A silver protocol unit labelled “Warehouse Droid” is still running its greeting script in an empty building. It welcomes you to Vin-Saar Materials, delivers the slogan “Textiles For Tomorrow,” and then asks you to leave the premises immediately.

Push the conversation and it adds the detail that gives the place away. The facility was condemned 12,340 rotations ago, which confirms the Slugrats are squatting in a shut-down textiles plant rather than running a legitimate operation. The droid is a colour scene and does not block or gate the objective, so you can skip it if you only care about advancing.

Warehouse Droid subtitle welcoming the player to Vin-Saar Materials and ordering them to leave
The Warehouse Droid still greets visitors to Vin-Saar Materials, then asks them to leave. Image: Bit Reactor

What triggers the Jedi cutscene

Finish anything you want in the open warehouse floor first, including the datapad. Once you commit to the next area, the exploration phase is over.
Move Hawks into the cargo area at the far end of the building. He slips into position and observes a hologram conversation through a scope, which is the point of no return for this objective.
Dark warehouse interior with stacked cargo crates and blue-highlighted platform surfaces
The cargo area at the back of the warehouse, where the scene triggers. Image: Bit Reactor
Watch the hologram exchange. Fathom is speaking with a “COIL MARAUDER M” about distributing the cargo, and the line “The Count of Sereno will be pleased” ties the shipment back to Separatist leadership.
The Jedi Padawan Tel-Rea enters on her own. She opens a container packed with B1 battle droids and cuts through them using two lightsabers, one green and one blue, before the game hands control back to you.
Tel-Rea fighting B1 battle droids in the warehouse with her green and blue lightsabers
Tel-Rea opens a container of B1 battle droids and fights them with dual lightsabers. Image: Bit Reactor

The tactical fight: Tel-Rea must survive

The camera pulls back into the top-down tactical view once the cutscene ends, and normal turn-based rules resume. Tel-Rea fights alongside your squad here, but she is not a recruited Operator yet at this stage of the campaign, and the mission puts her survival on the objective list.

Objective textWhat it means
EXPLORE THE WAREHOUSEThird-person exploration, no combat. Read the datapad for +10 Intel.
DEFEAT THE COIL FORCESClear the remaining Coil enemies in turn-based combat.
TEL-REA MUST SURVIVEA fail condition attached to the fight, not an optional bonus.

Note: because a downed Operator takes an Injury and three Injuries mean permanent death on standard difficulty, escort-style conditions are the moments to spend Advantage points rather than save them. Rallying a downed ally costs nothing in AP terms compared to losing the mission.


How to confirm the objective completed

The objective list in the top left is the only confirmation you need. When “EXPLORE THE WAREHOUSE” is replaced by “DEFEAT THE COIL FORCES” and “TEL-REA MUST SURVIVE,” the exploration phase is done and the mission has moved on.

If the scene has not fired, the usual reason is simply that Hawks has not reached the cargo area at the back of the building. Neither the droid conversation nor the datapad advances the objective on its own, and there is no additional room to search once the hologram plays.

Once the fight is cleared, the mission wraps and the campaign expects you back at the Den to check what changed before you spend another Cycle. Tel-Rea’s own path into the roster continues from here rather than concluding in this warehouse.